Page 1 of 3 123 LastLast
Results 1 to 10 of 29

Thread: Nethack for the PSP released

                  
   
  1. #1
    PSP Coder
    Join Date
    Jul 2005
    Posts
    12
    Rep Power
    0

    Default Nethack for the PSP released

    VirtuaMUnstaz just released a first version of NetHack for the PSP:

    Download here: http://virtuamunstaz.de/nh/

    Features:
    • Graphics Tiles
    • Save and Restore
    • Support for .nethackrc in game dir
    • Support for common keys (mapped to buttons)


    For details button config read README.PSP in the archive.

    Have fun in the mazes of menace.

    VirtuaMUnstaz

  2. #2
    DCEmu Rookie JcBoyCool's Avatar
    Join Date
    Jun 2005
    Posts
    141
    Rep Power
    69

    Default

    I am sorry for being a super noob i guess but can you tell me what net hack is? What I got from the site is " nethack is one of the best games ever. you have missed something if you never played it." Like what kind of game is it?

  3. #3

    Cool

    Thanks...not very exciting yet, but interesting looking png files.

  4. #4
    PSP Coder
    Join Date
    Jul 2005
    Posts
    12
    Rep Power
    0

    Default

    Nethack is a dungeon exploration game. It is the mother of games like Diablo. From nethack.org:

    --
    What is NetHack?
    NetHack is a single player dungeon exploration game that runs on a wide variety of computer systems, with a variety of graphical and text interfaces all using the same game engine. Unlike many other Dungeons & Dragons-inspired games, the emphasis in NetHack is on discovering the detail of the dungeon and not simply killing everything in sight - in fact, killing everything in sight is a good way to die quickly. Each game presents a different landscape - the random number generator provides an essentially unlimited number of variations of the dungeon and its denizens to be discovered by the player in one of a number of characters: you can pick your race, your role, and your gender.
    --

    Its an extremly complex game that allows you to combine and do almost everything with items in that game. One who never played nethack should read the Guidebook.

    This game has been around since 1985 on various computer systems. It all started with text based graphics on old computer terminals.

    VirtuaMUnstaz.

  5. #5
    DCEmu Newbie
    Join Date
    Jul 2005
    Location
    The big FL
    Age
    36
    Posts
    52
    Rep Power
    0

    Default

    Great port of what's hands-down the best dungeon crawl out there (except for maybe IVAN, which is Nethack based but includes a very fun little limb-based damage system.) It's kind of tough to get started, since it has so many different key combinations (and I'll be honest, it's even tougher to do with all the PSP keys being that mixed up) but once you get the hang of it it's downright addictive.
    As soon as you guys add either a virtual keyboard or some other interface (who knows, maybe you'll go wild and just redo it graphically) I'll definitely jump back on the Nethack bandwagon.

  6. #6
    Won Hung Lo wraggster's Avatar
    Join Date
    Apr 2003
    Location
    Nottingham, England
    Age
    52
    Posts
    139,347
    Blog Entries
    3209
    Rep Power
    50

    Default

    thanks for the release and newsposted on here and PSPWIKI

  7. #7

    Default

    Looks very interesting, worth keeping an eye on. Nicer graphics would certainly lure me in for a game of what some call "The best RPG ever"..

  8. #8
    PSP Coder
    Join Date
    Jul 2005
    Posts
    12
    Rep Power
    0

    Default

    The first goal was to get it running. Better key handling or even menu selectable entries are next. This port is based on glHacks SDL implementation and still needs better psp compatible handling. In contrast to other graphics based implementations (QT) this port does not implement menu windows and relies on keyboard commands. But it was the best shot for porting with the excellent SDL implementation of the PSP.

    I even thought about implementing a virtual keyboard for SDL. And maybe someone can try to create new tiles for the 16x16 or 32x32 tiles.

  9. #9
    DCEmu Newbie
    Join Date
    Aug 2005
    Posts
    3
    Rep Power
    0

    Default

    You might consider implementing the text input method that the Angband/ToME games use.

    Or maybe an on-screen keyboard and setup the analog stick to use the mouse cursor and have "O" button select the letters.

    Nice port. Which tileset does it use by default? Can it be changed?

    Can we change the folder name to hide the corrupt icon?

  10. #10
    DCEmu Newbie
    Join Date
    Jul 2005
    Location
    The big FL
    Age
    36
    Posts
    52
    Rep Power
    0

    Default

    Quote Originally Posted by parabolee
    Looks very interesting, worth keeping an eye on. Nicer graphics would certainly lure me in for a game of what some call "The best RPG ever"..
    Woah, woah, woah, WOAH.
    Time out.
    Nobody ever said RPG.
    It's a dungeon crawl (or dungeon exploration game, if you prefer.)
    In fact, the entire plot consists of two to three sentences they show in the beggining.
    It's more like what would happen if you took Diablo and removed the other characters.
    Just thought I'd give you a warning, because I'd hate for you to be dissapointed on your first run.

Page 1 of 3 123 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •