its not just the spray logos the wad files are just tons of textures used in the level and i believe on models too.
You could see a halflife.wad file, halflife uses wads for the spray logos (check it out on google) But the info contained is VERY different from the doom engine levels
its not just the spray logos the wad files are just tons of textures used in the level and i believe on models too.
ahem
i get no respect.Originally Posted by ME
Is porting the Half-life: Uplink Demo to PSP illegal?
I know the Half-life engine is a heavily modified Quake engine, and we have Quake running full speed on PSP's. Not to mention Half-life is on PS2.
There's some positives for possibility![]()
id say make a quake mod since it would look 5x better than a doom.wad mod and have a close resemblance to what half-life should be. wad modding is getting old now, and most newer games are going to be hampered by its limitations.
no and even it you could it'd be like 2 fps.
halls is right, there is no way hl would run at 333mh
not only do either of the two posters above have any idea what you are talking about, but your reviving an old post that id rather forget. half life is garbage, GARBAGE I SAY!
right Awsome, my bad, i'll research before posting
BTW: if you want to forget this post, why don't you lock it?
if they could get it working on dreamcast im sure a psp one would eb possible they have similar specs anyways
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