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Thread: Savegame-Deemer

                  
   
  1. #1
    Won Hung Lo wraggster's Avatar
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    psp Savegame-Deemer

    News/release from Hellcat:

    OK, here's the thing:
    While this plugin is active, on every save operation, there's a second set of savedata written to
    /PSP/SAVEPLAIN
    on your memstick.
    The folder layout in there is pretty similar to the one in the original /PSP/SAVEDATA folder, only that everthing in here is plain and unencrypted.

    You can then edit your heart out on your savedata, on the next load the unencrypted (and maybe edited ) version will be loaded instead of the normal/encrypted one from /PSP/SAVEDATA.

    If no unencrypted version exists for a savegame, the normal one will be used as if nothing ever happened.

    More details can be found in the readme.
    Read it, especially when having trouble, as there are a few "confuseness" causing things are mentioned in there....

    Finally we're back at good ol' gamesave cheating

    Download and Give Feedback Via Comments
    via hellcat

  2. #2
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    this is sweet cant wait till i get my psp back from the land of the dead

  3. #3
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    now THERE's something original and useful

  4. #4
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    It seems to work with Syphon Filter LS, but not with Metal
    Slug Anthology which crashes during its startup.

  5. #5
    DCEmu Newbie
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    Kudos hellcat, nice useful utility!

    I don't think a lot of people even know that savegames are encrypted (I didn't). A lot of times I try a save off a place like GameFaqs and it doesn't load - I'm on the same region, so the save should work.

    Now to bug people to make unencrypted saves of their games, starting with Atari Classics Evolved. Thanks!

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