this is sweet cant wait till i get my psp back from the land of the dead
News/release from Hellcat:
OK, here's the thing:
While this plugin is active, on every save operation, there's a second set of savedata written to
/PSP/SAVEPLAIN
on your memstick.
The folder layout in there is pretty similar to the one in the original /PSP/SAVEDATA folder, only that everthing in here is plain and unencrypted.
You can then edit your heart out on your savedata, on the next load the unencrypted (and maybe edited ) version will be loaded instead of the normal/encrypted one from /PSP/SAVEDATA.
If no unencrypted version exists for a savegame, the normal one will be used as if nothing ever happened.
More details can be found in the readme.
Read it, especially when having trouble, as there are a few "confuseness" causing things are mentioned in there....
Finally we're back at good ol' gamesave cheating
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this is sweet cant wait till i get my psp back from the land of the dead
now THERE's something original and useful
It seems to work with Syphon Filter LS, but not with Metal
Slug Anthology which crashes during its startup.
Kudos hellcat, nice useful utility!
I don't think a lot of people even know that savegames are encrypted (I didn't). A lot of times I try a save off a place like GameFaqs and it doesn't load - I'm on the same region, so the save should work.
Now to bug people to make unencrypted saves of their games, starting with Atari Classics Evolved. Thanks!
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