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Thread: QUAKE2DS prerelease 1

                  
   
  1. #41
    DCEmu Rookie rehbock's Avatar
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    goodjob!
    i dont have a ds but prolly own q2psp and i can really say nice work...
    i hope crossover gonna work on ds like it does on a psp (psp vs pc) .
    I'm looking forward for psp vs ds matches

  2. #42

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    Well that's a given - we KNOW that the DS owns the PSP!
    @noname, with the M3s I've tested you can only overclock to the full speed when you have the data files on a slot-1 card. If you have both data and RAM on slot-2 you can only make the middle setting.
    Dunno why!

  3. #43
    DCEmu Newbie Tripsk8er333's Avatar
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    Nice Work can't wait for the next release

  4. #44

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    Great work; you're really pushing the bounds of what can be done on the system.

    Now if only you could give the guy porting duke3d some tips -- if this can run so well, there's no reason why duke should be stuck at 3-5 fps

    Also, on the subject of shooters for the DS, doesn't Dark Forces essentially use the Doom engine? I wonder how much work would need to be done to the Doom port in order to play it. Then we'd have just about all my favorites on the DS.

    Your work, however, is by far the most polished and impressive of all the above. I'd put maybe Descent as second best.

  5. #45
    DCEmu Rookie noname1's Avatar
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    Ok thanks anyway. I hope you will fix that on your next release.

    It took 3 hours to get quake II on my ds.
    So long how is that even possible?
    I had to search for 2:55 minutes for my quake II cd

  6. #46
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    It won't install DX for me (Shareware)

  7. #47

    Default Still Having Problems

    Looks good, I have been a big fan of QuakeDS (actually wrote an article on it...http://thoughtsfrommylife.com/articl...he_Nintendo_DS).

    I am still having problems after reading through this thread. I did all the instructions, picked Auto-Detect and Slowest for settings. It counts up the memory, displays some messages that go through too fast to read, and then it displays a red screen saying

    "Guru Meditation Error! data abort!"

    along with a bunch of register values.

    I have the Supercard Lite and Super Key and I see some people have written that they have got it working on that hardware.

    I'm using the demo pak files.
    Last edited by neilgalloway; February 12th, 2008 at 03:00. Reason: spelling mistake

  8. #48
    DCEmu Old Pro bah's Avatar
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    Guru, nice

    Amiga user I take it.

  9. #49

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    This is just simply awesome! You have done a really good job on this.

  10. #50

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    Thanks
    To the boys and girls who are getting the guru meditation and don't get to read what the actual error message is, here's a special version!
    http://quake.drunkencoders.com/q2/do...ke2_121008.nds
    EXACTLY THE SAME, but without the crash drump screen.

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