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Thread: MDCNG (NEO GEO EMU) Help

                  
   
  1. #1
    DCEmu Oldbie Eric's Avatar
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    Default MDCNG (NEO GEO EMU) Help

    All i need help with is i put the roms in /cd/roms folder and the neo geo bios in the /cd/maim and do the rooms and the bios have to be compressed to work.

    Thanks

    Eric

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    DCHelp Admin curt_grymala's Avatar
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    Default Re: MDCNG (NEO GEO EMU) Help

    They should be zipped, yes.
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    DCEmu Oldbie Eric's Avatar
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    Default Re: MDCNG (NEO GEO EMU) Help

    Thanks buddy can you or anyone else let me know how good this version is. I never knew that dcemu had this emu and when i found it i was like cool but i just dont know about this emu.

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    DCHelp Admin curt_grymala's Avatar
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    Default Re: MDCNG (NEO GEO EMU) Help

    It's really not all that spectacular. Most of the roms are too large to be loaded into the DC's memory, so it can't run too many games. It has a few minor graphical glitches, and uses fairly heavy frameskipping. I think I got 8-Man to run on it, but it was really difficult to play because of the frameskipping.

    It's worth a try, but if you're low on discs, I wouldn't waste them on it.

    BTW - It requires MAME NeoGeo roms, not console NeoGeo roms.
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  5. #5
    DCEmu Oldbie Eric's Avatar
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    Default Re: MDCNG (NEO GEO EMU) Help

    I know how about Metal Slug 1,2 and X?

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    DCHelp Admin curt_grymala's Avatar
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    Default Re: MDCNG (NEO GEO EMU) Help

    I don't think it will work with any of them (in fact, I think they were the main motivation behind Ian Micheal beginning the port of NeoCD).
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  7. #7
    DCEmu Oldbie Eric's Avatar
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    Default Re: MDCNG (NEO GEO EMU) Help

    Oh the reason why i was asking was cause in the DSKMDCNG.txt file it has names of the compressed roms in it that I think are compatible emu it mentioned all the metal slug games that i asked about. *Now for another question we got Ian's Neo Geo CD emulator running quickly with the C68k what about this emu running with it. *Would it make this emu more faster?

    Eric

  8. #8
    DCHelp Admin curt_grymala's Avatar
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    Default Re: MDCNG (NEO GEO EMU) Help

    I really don't know. The rom filesize would always be an issue, though. I'm pretty sure MDCNG was Warmtoe/Ice88's (Ian, not to be confused with Ian Micheal) project, and he has been tinkering with BA's GenPlus port, so, who knows if he's willing to go back and play with his old Neo emu?
    Of course, if he were to do so, he would probably start all over again from scratch, because MDCNG was an optimized port of MAME 0.36, and Ian recently (within the last year) ported MAME 0.7 something to the DC, so he would probably work off of that source.
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    DCEmu Oldbie Eric's Avatar
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    Default Re: MDCNG (NEO GEO EMU) Help

    LOL no i was talking about Ian Micheal or were you just joking with me.

    (Ian, not to be confused with Ian Micheal) ?

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    Default Re: MDCNG (NEO GEO EMU) Help

    [quote author=Eric link=board=help;num=1091338403;start=0#8 date=08/01/04 at 20:01:12]LOL no i was talking about Ian Micheal or were you just joking with me.

    (Ian, not to be confused with Ian Micheal) ?
    [/quote]

    No, I wasn't joking with you. There is a coder from a ways back that used to go by the name Ice88, then changed over to Warmtoe (I may have those backwards). His real name is Ian, and that's how a lot of people refer to him.

    He is a completely different person than Ian Micheal (who used to be known as Reaper or Reaper2K2)
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