Cryptic Allusion:
http://www.cagames.com/phpBB2/index.php
Harmless Lion:
http://www.harmlesslion.com/phpBB2/index.php
I think the DCastle source might be interesting...
http://www.dcemu.co.uk/vbulletin/showthread.php?t=1755
I'm starting Development on Dreamcast. now i have all my stuff setup and made a crappy little hello world app in SDL.
what do you use for programming when it comes to graphics.
(I'd really love to hear from the programmers of current commercial homebrew what they used - like CA or Harmlesslion)
Last edited by dcdood; March 4th, 2008 at 23:17.
Cryptic Allusion:
http://www.cagames.com/phpBB2/index.php
Harmless Lion:
http://www.harmlesslion.com/phpBB2/index.php
I think the DCastle source might be interesting...
http://www.dcemu.co.uk/vbulletin/showthread.php?t=1755
i wonder if DCastle would ever just have the holly 3d engine? that's a really good engine and if we can use that ... Homebrew would be close to our beloved GD Collection
If I understand Heinrich Tillack correctly, then the modified version of Iris3D actually is a good part of what was supposed to be Holly3D.
It doesn't have the name, but many of the changes to Iris3D planned for Holly are in there.
I think going with the name "Holly" for the scheduled public release was just a way to tell people "look, so much has changed; this actually is a new engine, and not just a simple update of Iris3D."
Here's how I come to my conclusion:
Originally Posted by http://a128.atspace.com/holly3d/
Last edited by Christuserloeser; March 9th, 2008 at 08:53.
Iris3D isn't actually modified. It's libOpcode is modified and KOS doesn't seem to have it bundled anymore.
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