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Thread: The state of piracy on PSP

                  
   
  1. #51
    DCEmu Old Pro
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    I just wish they would put out more demo's for the games, I've bought just about every game they released a demo for. I have ended up passing on a lot of games that I couldn't try before I buy.

  2. #52

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    The only was I see to help prevent this is to go back to the cartridge *hardware* format. And, have an encryption chip that calculates.. 4,096 bits tied into the BIOS! Yes, it would cost more to develop and execute. But, it would also be much harder for pirates to defeat.

  3. #53

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    Quote Originally Posted by jamotto View Post
    I just wish they would put out more demo's for the games, I've bought just about every game they released a demo for. I have ended up passing on a lot of games that I couldn't try before I buy.
    Ever hear of.. GameFly? I'm assuming you are from the USA.. So, I'm sorry if I'm wrong!

  4. #54
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    Quote Originally Posted by r-complex View Post
    The only was I see to help prevent this is to go back to the cartridge *hardware* format. And, have an encryption chip that calculates.. 4,096 bits tied into the BIOS! Yes, it would cost more to develop and execute. But, it would also be much harder for pirates to defeat.
    Capcom and Nintendo have tried that in the past it didn't work.


    Ever hear of.. GameFly? I'm assuming you are from the USA.. So, I'm sorry if I'm wrong!
    The service sounds like a good idea, but the $16 per month I simply can't justify.

  5. #55
    King of killed the_eternal_dark's Avatar
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    Blah blah blah.... I keep seeing these reports on piracy here, yet none of you f*ckers attempt to do anything about it. You say you don't pirate, yet you are the ones supporting alternative ways to load your "store-bought" UMDs on your memory stick. Either own up to what you do, or don't talk about this in a vain attempt to make it seem like you're not doing something bad.

    On another note, these numbers really don't mean anything, and I highly doubt these developers are losing that much money. First, these developers are paid by the studio/company they are working for. Second, sales only add to their income, and if sales suck, they really don't loose money, it's the studio/company who loses the money. If these companies (namely Sony) were to do away with their $#@!ty format, we could possibly see a decent digital distrobution that would damage the future piracy market for a while. But then we'd hear $#@! from those same pirates about "not having an internet connection" to download those games.

    So, if you are like me and will continue to download and distribute the "easy" media, continue to do so, and fess up to it. I hate liars.

  6. #56
    DCEmu Old Pro Baboon's Avatar
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    Well I used to love importing games from japan until Sony shut Lik Sang down.

    To be honest if it wasn't for the emulators on the PSP then I would have got rid of the machine ages ago. I've still got a handful of UMD's (Tekken Tag, Ace Combat, The GTA's etc) but all my PSP time gets spent on Mame, Amiga, Snes, Sega etc on the PSP.


    Anyway.. "you stole my drank, now walk the plank"..."and Your booty shivers me timbers...Arrrrrrrrrrrrrrrr"!
    Last edited by Baboon; March 11th, 2008 at 16:03.

  7. #57
    DCEmu Regular djbrotherson's Avatar
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    Boo hoo our PSP's are getting hacked, $#@!d, bricked and violated... what do you expect $ony you dumb ****s

    Listen to your customers and maybe you wouldn't have been losing so much money

    Cry cry cry... go get a cranberry juice

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