It would be nice of them to make Mac OSX builds more often...
New build of the Game Boy, Game Boy Color and Game Boy Advance emulator for Windows.
Info:
I just made VBA-M (MFC) build with Visual C++ 2008 again.
VBA-M SVN461 x86:
http://vba-m.ngemu.com/vbam/vbacompi...yAdvance461.7z
zlib & libpng DLLs:
http://vba-m.ngemu.com/vbam/vbacompiles/msvc2008/dll.7z
IF YOU GET ERROR MESSAGES ABOUT D3DX9_37.DLL:
DirectX Web Updater:
http://vba-m.ngemu.com/vbam/vbacompi...webupdater.zip
Or just the DLL:
http://spacy51.sp.funpic.de/D3DX9_37.7z
Some info about the build system:
- Microsoft Visual C++ 2008 Pro
- NASM 2.02
- Windows SDK v6.0A
- DirectX SDK March 2008
- OpenAL SDK v1.1
- zlib v1.2.3
- libpng v1.2.25
- File Extractor v0.4.3
Requirements:
- Windows 2000 - Windows Vista
- CPU with MMX instruction set, no SSE necessary
It would be nice of them to make Mac OSX builds more often...
lol, no it wouldn't !It would be nice of them to make Mac OSX builds more often...
I for one wouldn't waste my time making a game/app for the mac so 2% of the personal computer world can use it...
Why does this emulator require install of DX components ? i have vista (32 bit) and have the latest DX and all other updated files but still had to update some DX stuff to get this working!!!
paul . . .. looks good though
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