I have played to C&D without problems, maybe it is your romset.
The speed for CPS1 is the same, i show it good using 80% CPUs, not?
Really now works more games (other like outrun) and solve a lot of bugs.
Oh that's great. I hope the compatibility is on par with the computer version of alpha 2. In my experience, a lot of roms didn't work on the DC then, although they were working on the windows version.
What games don't work exactly? Test mame4all for windows or linux before, and be careful with your romset, now system16 and others roms have changed.
The main reason is because neo4all have only one render and mame have a lot of renders. I spent some months to do the neo4all render
I think that only for 2 or 3 machines could be necessary this method, for example CPS1 or SYSTEM16. So the best solution will be to do new emulators for these machines.
i didn´t test this release, but i remember that in the previous alpha 2 games like rockman the power battle and street fighter zero didn´t work. I think that we need to make two things:
1) a romcenter dat with the working roms.
2) a compatibility list
Maybe a good idea is make a thread with working games, so anyone can send the game with comments and create a list.
About a cps1/cps2 emulator: can the neo4all source be a base to start coding a cps emu? or it´s just better to start from a gp2x/sdl emu and port it?
Thanks chui for your answers!
thats a little demanding isnt it, I wouldnt put pressure on the coders, programming is a long process and it would probably be alot of work. I'm not saying fox68k and chui wont attempt something like that, but they both have a lot of projects they're working on (and a social life)
gxb: Chui already wrote that he plans working on CPS4All and "Sixteen4All"
Dull Blade: I think Chui and fox can speak for themselves.![]()
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