Results 1 to 8 of 8

Thread: BlowUp! - 1.0 RELEASED!

                  
   
  1. #1
    Won Hung Lo wraggster's Avatar
    Join Date
    Apr 2003
    Location
    Nottingham, England
    Age
    52
    Posts
    139,857
    Blog Entries
    3209
    Rep Power
    50

    psp BlowUp! - 1.0 RELEASED!

    gambiting posted an entry into the Neoflash Coding Contest, heres the full details:



    Nickname: Gambiting
    Project name : BlowUp!
    From : Poland
    Division : PSP Game
    Original enter : YES
    Support Motion : NO
    In last NEO Compo this project have won in the top 10 : NO
    Project description:

    It's an OpenGL,full 3D game,in which you are driving a tank,and you have to destroy your opponents,and collect all coins. Environment is fully textured,with working collisions. Game difficulty changes with each level. Sorry but there is no motion sensing as I don't have fat psp to test it. So,the game is made for 3.xx kernel,runs fine on Slim on 3.90M33-2.

    In each level,you have to collect ALL the coins.After you do it,level changes,there are more enemies and more coins to collect. On the hardest level there are 100 coins to collect. Level look is random

    Download and Give Feedback Via Comments

  2. #2
    DCEmu Old Pro bah's Avatar
    Join Date
    Dec 2005
    Location
    Australia
    Age
    40
    Posts
    1,671
    Rep Power
    77

    Default

    Damn, things like this may force me to upgrade from 1.5 finally.

    Does anyone know if you can convert a 3.xx eboot into a 1.0/1.5 compatible one, or does it need to be recompiled?

  3. #3
    DCEmu Newbie
    Join Date
    Dec 2005
    Posts
    55
    Rep Power
    0

    Default

    looks like a fab game I gotta try this, cheers to gambiting for this cool piece of work.

  4. #4
    DCEmu Pro
    Join Date
    Nov 2005
    Location
    San Diego
    Posts
    697
    Rep Power
    70

    Default

    Quote Originally Posted by bah View Post
    Does anyone know if you can convert a 3.xx eboot into a 1.0/1.5 compatible one, or does it need to be recompiled?
    yeah, compile the PBP as an ISO, and while you're at it, compress it to CSO

    this is one of two games i converted to iso, in the past few months. i'll attatch it to this post later tonight or mid-tomorrow

  5. #5
    DCEmu Old Pro bah's Avatar
    Join Date
    Dec 2005
    Location
    Australia
    Age
    40
    Posts
    1,671
    Rep Power
    77

    Default

    Don't do it on my behalf, I updated to a CFW.
    Thanks anyway.

    Homebrew is starting to get released for 3.X so I figured it was time to upgrade.

    1.5 served me well (since early 06)

  6. #6
    DCEmu Pro
    Join Date
    Nov 2005
    Location
    San Diego
    Posts
    697
    Rep Power
    70

    Default

    i have already made it. 2 days ago.

    ....you didnt have your psp since release date?

    TA-079 FTW

  7. #7
    DCEmu Old Pro bah's Avatar
    Join Date
    Dec 2005
    Location
    Australia
    Age
    40
    Posts
    1,671
    Rep Power
    77

    Default

    I guess its a TA-079.
    PSP - 1002 on the box, bought in November 05.

    I think it came with 1.51, I updated to 1.52 to play burnout then 2.0 for the GTA:LCS before I looked into homebrew. It ran 1.5 (with devhook for GTA) since the MPH 2.0 downgrader came out.

  8. #8
    DCEmu Pro
    Join Date
    Nov 2005
    Location
    San Diego
    Posts
    697
    Rep Power
    70

    Default

    sorry im late, but here it is

    i think this one saves you like 800kb vs the PBP

    edit:

    i really wish 1.00 would have been the "golden firmware" though, the gameboot screen (aka annoying homebrew delay lol) was only 4 seconds
    Last edited by Sterist; March 22nd, 2008 at 07:40.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •