Results 1 to 2 of 2

Thread: LibCompile

                  
   
  1. #1
    DCEmu Rookie
    Join Date
    Dec 2007
    Posts
    159
    Rep Power
    0

    Default LibCompile

    How do i compile a library in KOS

    i have the makefile but how do i make it support SH4? it's called SGE - SDL Game Engine *not SDL Graphics Extension* but all it is is just simplified Commands on SDL\_Image\_mixer so all it's doing is compiling the source in to a .a file. so would i just build like in linux or do i need to do i need to add a SH4 Pacemaker in to the makefile?

  2. #2
    Dream Coder
    Join Date
    Apr 2004
    Location
    Miami, FL
    Age
    38
    Posts
    4,675
    Rep Power
    50

    Default

    look into the kos addons directory. In there should be makefiles for addon libraries. It should be relatively easy to nick one from there and rewrite it for the game engine.
    If anyone is looking to buy, sell, trade games and support a developer directly at the same time, consider joining Goozex. Enjoy!

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •