How do i compile a library in KOS
i have the makefile but how do i make it support SH4? it's called SGE - SDL Game Engine *not SDL Graphics Extension* but all it is is just simplified Commands on SDL\_Image\_mixer so all it's doing is compiling the source in to a .a file. so would i just build like in linux or do i need to do i need to add a SH4 Pacemaker in to the makefile?
look into the kos addons directory. In there should be makefiles for addon libraries. It should be relatively easy to nick one from there and rewrite it for the game engine.
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