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Thread: Wee Basic 0.4 - with sprites and backgrounds

                  
   
  1. #1
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    NDS Wee Basic 0.4 - with sprites and backgrounds

    marovada posted an entry into the Neoflash Coding Contest, heres the full details:

    Yes, you heard it. Wee Basic now allows the use of sprites and backgrounds so you can try your hand with real Nintendo DS games using simple BASIC.

    Version 0.4

    To use the demo program,put Wee and all of the gif files and demo.txt into the root directory of your card.
    Then load the demo in Wee Basic, press A or start to run and enjoy!
    Don't forget to DLDI patch Wee for your card.

    Fixed:

    - bugs with nested ifs

    Added:

    - neo splash screen
    - sprites on both screens (must be gif files)
    - backgrounds on both screens (must be gif files)
    - can uses start or A to start a program running
    - new commands:

    loadspr number,screen,x,y,,width,height,file name (creates a sprite specified by the file name on the screen specified at the specified coordinates)
    movspr number, screen, x,y (moves an existing sprite specified by the number to new coordinates x and Y on the screen)
    delspr number, screen (deletes the specified sprite)
    backgr screen, file name (creates a background on the specified screen with the gif file specified by the file name)


    Notes:

    - file names must be valid gif files and you must specify the full file name
    - gif files must be kept in the root directory of your card
    - don't try to move or delete sprites that you haven't created
    - each screen has its own numbered sprites, so you can specify the number 1 for a sprite on the top and bottom screens but don't specify the same number for sprites on the same screen

    (Look at the demo program for examples)

    Competition details

    Project name : Wee Basic
    From : Sydney, Australia
    Division : NDS APP
    Original enter : yes
    Support Motion : only if have time - not yet
    In last NEO Compo this project have won in the top 10 :no
    Project description: A BASIC interpreter for the NDS - programming and debugging are performed on the DS

    Download and Give Feedback Via Comments

  2. #2

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    I'm still working on documentation - free time is not easy to come by. In the meantime, more information is available on my website:
    http://freescifistories.wordpress.com/

    and on the forum:

    http://z3.invisionfree.com/Wee_Basic/index.php?act=idx

    Feel free to comment here or on either website/forum if you have any questions or bug reports.

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