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Thread: Halo multiplayer on dreamcast

                  
   
  1. #11
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    Quote Originally Posted by Smurph View Post
    What the hell are you talking about? One can disassemble a binary and reverse-engineer sourcecode from translating the instructions, but that requires far, far too much time and effort, and is pretty much not worth it, and you still won't have the original sourcecode.

    Your friend must be very smart and have far too much free time on his hands, or one (or both) of you is lying.
    It was done to Sonic the Hedgehog in an effort to get a perfect port to the GBA. You can find it around.. Needless to say, it WAS a lot of work, and FF7's engine is a Hell of a lot more work.

  2. #12

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    thats awesome

  3. #13
    DCEmu Legend Eviltaco64's Avatar
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    The only way you're ever going to be running Halo on the Dreamcast is through modding an open source Dreamcast FPS to play and feel like Halo or by completely reverse-engineering the game and porting it to the Dreamcast (both would take one hell of a lot more time and effort than buying a used Xbox and a copy of Halo 1 or 2).

    Don't bump old threads. Locked.

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