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Thread: Quake PSP Mods working

                  
   
  1. #21

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    I just got a crazy ideal....

    Would the Quake 2 PAK work with QuakePSP?

    I was going to try it but its 175MB and i only have a 128MB memory stick....

  2. #22
    DCEmu Newbie watoto's Avatar
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    did you guys ever see that quake 1 retexturing project?

    http://facelift.quakedev.com/retexture/

    i wonder if this works on the psp,or only the lower res textured ones do?


    and by the way,i have a 1gb mem stick,so if anyone thinks the quake 2 pak works i can try it

  3. #23
    DCEmu Regular Sharkey's Avatar
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    @mourning star, nope, couldnt get it to work.

    @watoto, i downloaded it and its just a bunch of textures.
    im not sure how to install it, it just explains how to install it with fuh quake.

  4. #24
    DCEmu Newbie watoto's Avatar
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    well,obviously it's a bunch of textures,you're supposed to decompress the pak and substutute the textures or something.besides,it's not finished yet.I was just wandering if the current quake on psp was compatible with hi res textures

  5. #25
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    well, obviously, it should already be done for you.
    or at least have a readme to explain it.

    as far as the psp version,
    no it wont work unless you make a whole new pak file with the new textures.

    btw im almost done playing the last mod i installed so ill be trying another one soon.

    EDIT: update...

    found another nice site with download links and reviews for the mods...

    http://www.planetquake.com/teamshambler/revname.html

    for anyone curious, theres a review and a link for "coven of ebony",
    the last working mod i installed on the page before this...

    http://www.planetquake.com/teamshamb...html#2ndreview

    the next mod i have tested and working is "rapture",
    really simple, just rename the pak it comes with to pak02.pak and add to the other 2 on your psp.

    take a look at it here, wont be as pretty on your psp of course.

    http://www.planetquake.com/teamshambler/rev010919.html

    by now you know to add the config file also,
    heres what i used for a configuration...

    bind "ctrl" "+attack"
    bind "uparrow" "+forward"
    bind "," "+moveleft"
    bind "downarrow" "+back"
    bind "leftarrow" "+left"
    bind "rightarrow" "+right"
    bind "." "+moveright"
    bind "enter" "god"
    bind "shift" "+jump"
    crosshair 1

    just delete everything in the file and cut and paste that.
    triangle is god mode, shoulder buttons strafe.
    X fires, square jumps and as always O is weapons.
    crosshair is otional and you could delete god and put "impulse 9" is you wanted the all weapons cheat instead of god mode.

    have fun.

  6. #26

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    My god, how do you play with controls like that?

    I tried the Rapture mod, but I couldnt enjoy it. I cant enjoy the game at all anymore...it desperately needs sound now...

  7. #27
    DCEmu Regular Sharkey's Avatar
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    Quote Originally Posted by Mourningstar
    My god, how do you play with controls like that?

    I tried the Rapture mod, but I couldnt enjoy it. I cant enjoy the game at all anymore...it desperately needs sound now...

    your loss, i still thinks there more fun to be had and im not going to let something small like sound deter me.
    i put on my own music when im playing and i barely notice.

    and i think my contol style is pretty good,
    could easily be changed for someone though.

    i really dont get guys like you who still prefer doom over quake.
    quake is still one of my favorite and most played games,
    mostly on pc though.
    i nearly shat myself when i heard there was going to be a psp port.

    i think im going to try out rapture on my pc after i leave here,
    with the qrack mod it should look as nice as those screens.

  8. #28

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    No, I dont prefer Doom over Quake, its just that DoomPSP is basically finished while QuakePSP isnt....

    Actually I dont have either on my memstick rigt now.....but that might have something to do with me only having a 128MB mem stick....

    And I do enjoy playing QuakePSP, but I dont want to "finish" it in its current state...if you know what I mean....

  9. #29
    DCEmu Regular Sharkey's Avatar
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    but you must realize chances are that wont be happening,
    its either enjoy it as is or not at all.

    i get you, but i really dont think anyone plans on finishing it really,
    and its too bad.

    the fact is alot of poeple seem to think like you,
    nobody seems all that interested in the version with no sound.
    i really dont have much reason to keep coming here,
    most of this thread has basically been you and me.

  10. #30

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    I agree with that...if it wasnt for you and me there wouldnt be any good Doom/Quake discussions...

    And youre probably right that Quake will never be finished...and that sucks...it would be the best thing that the homebrew scene would have to offer IMO.....

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