make sure and call
fatInitDefault();
before you intialize SDL
and specify the correct path to the tux.bmp
Troy
Hello homebrewers.
I try to test the SDL example from here:
http://de.wikibooks.org/wiki/SDL:_Bilder_und_Ereignisse
The problem is that nothig ist shown on the screen. No Tux to see. I guess that
is the point where SDL quits... Has anyone get this running?image = SDL_LoadBMP("tux.bmp");
I realy thank you guys for info. My goal should be to port LPairs and my own SDL project on NDS.
make sure and call
fatInitDefault();
before you intialize SDL
and specify the correct path to the tux.bmp
Troy
make sure and call
fatInitDefault();
before you intialize SDL
and specify the correct path to the tux.bmp
Troy
Last edited by numan123; November 24th, 2014 at 02:43.
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