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This is a port of Exophase's gba emulator that he programmed specifically for the psp, by GPF
GPF has released a test version for dcmu staff to play with (we have been lucky recently), and we can report that up to 32mb roms are loading (remember the dc has only 16mb of RAM). There's a little lag in the sound when using roms bigger than 8 MB, but they are playable.
GPF said he hopes to release an apha soon, but is very busy at work right now.
So while you guys wait we have made 2 videos of the emu running, (the emu does have sound, but it is not recorded in theses videos) thanks to skye for the videos
Proud owner of a Nintendo Wii! PSP1. Black Jap 1000K: 1.5 -> 2.71SE-A -> 2.71SE-B -> 2.71SE-B' -> 2.71SE-B'' PSP2. Black "non worker" from ebay: 2.6 (?) -> 2.71 -> 1.5 -> 2.71SE-B -> 2.71SE-B' PSP3: Black "Broken UMD Drive" UK 1003 2.0 -> 1.5 -> 2.71SE-B -> 2.71SE-B' Do you have a bricked psp?
This is really cool but because the GBSP was coded specifically for the PSP, wouldnt VisualBoy advance be a better suit for the DC hardware? or are there a lot of similiarities between DC and PSP hardware? Either way its very cool. I am starting to wish I still had a Dreamcast......
This is really cool but because the GBSP was coded specifically for the PSP, wouldnt VisualBoy advance be a better suit for the DC hardware? or are there a lot of similiarities between DC and PSP hardware? Either way its very cool. I am starting to wish I still had a Dreamcast......
It's more that it is simply more optimized than the standard VBA. Also, there's a chance maybe someone will take the time to write an sh-4 dynarec.
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