I'll be glad to test this one until my eyes bleed, but I'm having trouble creating the .aes files. Please see my post under "NEO4ALL/AES alpha released."
Please, tell me about your NEO4ALL/AES tests.
I'll be glad to test this one until my eyes bleed, but I'm having trouble creating the .aes files. Please see my post under "NEO4ALL/AES alpha released."
Originally Posted by SlyBeast
is better you post your results here, so we can focus the resultes on one thread
Forget neocd.bin and others, you need 'ng-lo.rom', 'ng-sfix.rom' and 'sfix.sfx' files of typical neogeo.zip (MAME or others) and a new 'aes-bios.bin' file, image file of NEOGEO home console bios.Originally Posted by NixMix
here's my problem:
first i tried to convert the ROM to be able to play it with the emu: it gave me this message:
"No valid romset found for source rom file"
I told myself: "must be about the name of the rom files".
i extracted the rom files, opened the romrc file to check for the correct rom names, and renamed all the roms to be O.K.
tried to convert again, and he looks to go ok, but then, it stops, leaving this file: stdout
i open the file, and see this:
"
------------------------
--- svcchaos.zip ---
------------------------
svc_p1.rom [--------------------------------------------------------------]
svc_p1.rom [
svc_s1.rom [--------------------------------------------------------------]
svc_s1.rom [
svc-m1.rom [--------------------------------------------------------------]
svc-m1.rom [
svc-v1.rom [--------------------------------------------------------------]
svc-v1.rom [
svc-v2.rom [--------------------------------------------------------------]
svc-v2.rom [
svc-v3.rom [--------------------------------------------------------------]
svc-v3.rom [
svc-v4.rom [--------------------------------------------------------------]
svc-v4.rom [
svc_c1.rom [--------------------------------------------------------------]
svc_c1.rom [
svc_c2.rom [--------------------------------------------------------------]
svc_c2.rom [
svc_c3.rom [--------------------------------------------------------------]
svc_c3.rom [
svc_c4.rom [--------------------------------------------------------------]
svc_c4.rom [
svc_c5.rom [--------------------------------------------------------------]
svc_c5.rom [
svc_c6.rom [--------------------------------------------------------------]
svc_c6.rom [
svc_c7.rom [--------------------------------------------------------------]
svc_c7.rom [
svc_c8.rom [--------------------------------------------------------------]
svc_c8.rom [
Save as 'svcchaos.aes' ...
CPU = 6144 KBytes, chksum=0x32A96B7A
BIOS = 128 KBytes, chksum=0x17B6D5F
SFIXG = 128 KBytes, chksum=0x7E7E12
SFIXB = 128 KBytes, chksum=0xD1B967
SM1 = 256 KBytes, chksum=0x5664CB
SOUND1 = 16384 KBytes, chksum=0x600E4DCC
NO SOUND2
GFX = 65536 KBytes, chksum=0x23B4C5E4
NG_LO = 64 KBytes, chksum=0xBE8040
FUSAB = 4 KBytes, chksum=0x7A076
FUSAG = 4 KBytes, chksum=0x8A0A6
PEN = 512 KBytes, chksum=0x37488
ERROR -10 !!!!!"
can anyone help me with this problem plz?? i'm not really on the mood to download the rom file again :\
TNX in advance
if this is gonna make any useful sense, the reports should contain
a list of the rom crc32s before 'convesion' with the tool
or alternatively
the source emu of the roms (no not a link) but things like is it a standard current MAME set or one ment for 'another' emu.
and it should be put towards a dat for Romcenter and/or ClrMame
(there is a distinct lack of dats in the DC emulation sphere imo.)
Tried with "Snk Vs capcom chaos", convert it without problems to svcplus.aes, when i launch the emu on my dreamcast, it launch fine, i load the rom, there's a long loading and in the end, the emulator's music stop and nothing append, it stay on the loading screen with the "loading bar" full.
Is this a neogeo bios problem or a bad rom problem? ^^
Thanx you ^^
It is very strange, GFX have checksum error, try to load your 'svcchaos.aes' with NEO4ALL/AES emulator for Windows included.Originally Posted by M Dash
By the way, i recommend try ROMS < 24MBytes first. Very large ROMS will run fine with prefetching methods, now only there are 10 games with preliminar prefetch. At future, i want build 2 new prefetch methods: by stage and by blocks.
Originally Posted by Shikigami
Yes, AES files up to 10MBytes spends 40-50 seconds to load under Dreamcast.
I don't know what happen, i just try this ROM and hangs now, sorry. But i have played yesterday without problems, there are a stupid bug. I will try to patch this today.
REPEAT: By the way, try to load your AES with NEO4ALL/AES for Windows first.
I didn't find the bios files required from the same emu, i find "sfix.sfx" and "aes-bios.bin" from a mame emu, "ng-lo.rom" and "ng-sfx.rom" from a neoragex emu, is this ok ? ^^'
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