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Thread: OpenTTD for PSP now playable

                  
   
  1. #51
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    Quote Originally Posted by turulo
    Some good news for 2.00 users, teknakoleair reported to me that he got the port working on 2.00 installing it using SeiPSP Tool.

    I hope more people can get it working on 2.00.
    How? o.O I'm a 2.0 User (Damn You GTA!) and i would love to play this game

  2. #52
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    How do i start a singleplayer game i downgraded to 1.5.

    All i get is a Game Load Failed message? i Click New Game


    EditW got it working

  3. #53

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    Quote Originally Posted by Waffler
    How do i start a singleplayer game i downgraded to 1.5.

    All i get is a Game Load Failed message? i Click New Game


    EditW got it working
    I am getting an error every time I try to play a 'new game' when it says 'Generate random new game' and I select something it says 'Game Load Fail'



    really want to play this game badly

    cheers,

    ~djammer

  4. #54
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    Quote Originally Posted by djammer
    I am getting an error every time I try to play a 'new game' when it says 'Generate random new game' and I select something it says 'Game Load Fail'



    really want to play this game badly

    cheers,

    ~djammer
    You have to click in "Generate random new game", instead of starting game by clicking into one of the .scn files.

  5. #55

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    thanks very much

  6. #56
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    Some good & hot news.

    For those interested, i was having some troubles with file descriptors due to the limit of 10 opened files on psp. That caused a lot of problems with any kind of file handling operations, as by default openttd keeps 8 files opened and SDL was using the other 2 left for stderr and stdout logging.

    I have just trown away SDL_main and im implementing my own, to save those two precious file descriptors, as far as i have seen, now following features are working.

    - Save and Load games (not scenarios, but now you can save & load your game)
    - Save configuration changes made from the gui (such as language, currency, etc...)
    - Play the other three kind of landscapes (desert, tropical and lolypop)
    - Take screenshots

    Im trying to fix some more things, and i will post a new release in a few hours if everything goes well.

    Here is a screenshot from a game using lolypop landscape

  7. #57
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    Im playing this on the GTA 2.60 BETA elauncher
    i can load the game sometimes and it will say "loading please wait" then it will show an arroe at the top left corner of the screen... then the game dies

  8. #58
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    Quote Originally Posted by sls58
    Im playing this on the GTA 2.60 BETA elauncher
    i can load the game sometimes and it will say "loading please wait" then it will show an arroe at the top left corner of the screen... then the game dies
    Please try the new release and tell me if fixes anything.

  9. #59
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    i tried to run it 5 times... it launched 2 times... but i still had the arrow problem... ill keep messing around with the files to make sure there all there, etc and if i get it working i'll post it here

  10. #60
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    Some good & hot news.

    For those interested, i was having some troubles with file descriptors due to the limit of 10 opened files on psp. That caused a lot of problems with any kind of file handling operations, as by default openttd keeps 8 files opened and SDL was using the other 2 left for stderr and stdout logging.

    I have just trown away SDL_main and im implementing my own, to save those two precious file descriptors, as far as i have seen, now following features are working.

    - Save and Load games (not scenarios, but now you can save & load your game)
    - Save configuration changes made from the gui (such as language, currency, etc...)
    - Play the other three kind of landscapes (desert, tropical and lolypop)
    - Take screenshots

    Im trying to fix some more things, and i will post a new release in a few hours if everything goes well.

    Here is a screenshot from a game using lolypop landscape
    Can you please post the new release?
    Have tryed all the files that have been posted on the forum and the problem is still there.

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