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Thread: And now for NeoDCv1!

                  
   
  1. #1
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    Default And now for NeoDCv1!

    http://www.screamcast.net/boards/vie...hp?p=1282#1282

    PAL users should definetly pick this up as it offers more significant improvements for them, but the screen stretching fix should be enough for anyone

    Hope you all like it.

  2. #2
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    Default Re: And now for NeoDCv1!

    This is surprisingly nice! I especially like the "removal" of the SDL bit. Been a little while since I actually had time to play with the dreamcast. You've just given me a good excuse ;D

  3. #3
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    Default Re: And now for NeoDCv1!

    make no mistakes, it still contains SDL, but im making an effort to remove SDL from it. There are only three major components that use it: the CDDA playing, the controller interface, and sound. Considering sound still doesnt work, and i have rewritten copies of each of the others in plain kos, NeoDC v2 should be SDL free.
    If anyone is looking to buy, sell, trade games and support a developer directly at the same time, consider joining Goozex. Enjoy!

  4. #4
    Won Hung Lo wraggster's Avatar
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    Default Re: And now for NeoDCv1!

    excellent news

    spreading the news all over the net as we speak

  5. #5

    Default Re: And now for NeoDCv1!

    huzzah!

    I've posted the news at the few places on the net that Wraggster doesn't have access to. :P

  6. #6

    Default Re: And now for NeoDCv1!

    ive been testing out his builds he's done before this and ive been seeing the improvement little by little........but yea, he's done great things with it so far, and i have faith he will continue to improve on it even more.......

  7. #7

    Default Re: And now for NeoDCv1!

    wonderfull qusar ! ;D

  8. #8
    DCEmu Regular WHurricane16's Avatar
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    Default Re: NeoDC v1

    I'm not a big Neo CD emulator guy (nor a big fan of Quzar) but I have to give props when I see it. Just reading the improvements it sounds like you are working hard on this and I respect that. Keep up the good work

  9. #9
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    Default Re: And now for NeoDCv1!

    How can you not be a fan of Quzar?? He's done great things for the scene, and is an ace guy to boot

    Can't wait to try it... thanks mate.

  10. #10
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    Default Re: And now for NeoDCv1!

    [quote author=quzar link=board=beats;num=1105681087;start=0#2 date=01/14/05 at 00:01:55]make no mistakes, it still contains SDL, but im making an effort to remove SDL from it. There are only three major components that use it: the CDDA playing, the controller interface, and sound. Considering sound still doesnt work, and i have rewritten copies of each of the others in plain kos, NeoDC v2 should be SDL free.[/quote]


    hmm you didn't reused the code from the ps2 port to implement sound ?

    damn..
    dc port has CDDA but no SFX
    ps2 port has no CDDA but has SFX !

    funny !!

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