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View Full Version : Unnofficial SNES9X GX Edition - Snes Emulator for Nintendo Wii



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wichoxp
April 14th, 2008, 00:11
Does it have all the features vicious put in like menus and other stuff.

Yes, it has all his features and some extra features:
http://www.freewebtown.com/wichoxp/snes9x.jpg


Do I need that new MAG loader?
Not necessary. You can use it as "main" elf (boot.elf) on your SD Card or use the "Homebrew Launcher".

Skaterben55
April 14th, 2008, 00:20
I can use svpe's frontsd elf loader can't I.

1NOOB
April 14th, 2008, 00:40
maybe it ahve nothing to do witht his , but on the site


"Author's homepage:
http://wiihack.hp.infoseek.co.jp"


there is :

"SNES Channel Trial NOLIMIT"



can someone explain to me whart exactly it is


because as i no theres is homebrew channel with a time limit , but i found nothing about this one




btw sorry for my english ... :(

wichoxp
April 14th, 2008, 00:41
I can use svpe's frontsd elf loader can't I.
Yes. In fact, it works with all frontal SD ELF Loaders (MAG, HB Launcher, HB Channel...).


maybe it ahve nothing to do witht his , but on the site


"Author's homepage:
http://wiihack.hp.infoseek.co.jp"


there is :

"SNES Channel Trial NOLIMIT"



can someone explain to me whart exactly it is
It's the SNES Channel with no time limit (infinite time), developed by some spanish programmers at "elotrolado" site.

Mr.Guy
April 14th, 2008, 01:17
Ug how do I save in Chrono Trigger?

gamer4250
April 14th, 2008, 01:20
Well INGAME you save by going to the menu (B button I think) on the map then going to the option all the way on the right.

1NOOB
April 14th, 2008, 01:23
Yes. In fact, it works with all frontal SD ELF Loaders (MAG, HB Launcher, HB Channel...).


It's the SNES Channel with no time limit (infinite time), developed by some spanish programmers at "elotrolado" site.



it is safe or there is some chance to


"brick/damage/wathever bad can happen to"

my wii?

Jay6
April 14th, 2008, 01:34
it is safe or there is some chance to


"brick/damage/wathever bad can happen to"

my wii?

I'd rather not use the channel... too risky imo.

Mr.Guy
April 14th, 2008, 02:13
When I try to save in Chrono Trigger I go to the menu and then go all the way to the right to save and it says on all 3 slots "No data" and and I press A and I here an error noise so I press every other button and still nothing works?! I've gotten pretty far in the game and if it doesnt work then thats a bummer. Is is possibly the ROM?

DimensionT
April 14th, 2008, 02:15
it is safe or there is some chance to


"brick/damage/wathever bad can happen to"

my wii?

Possibly... It'd be better to wait for the official version. The coders who made the channel aparently added the time limit so they could iron out bugs. There's no telling what these bugs might be, or if they have any chance of harming your Wii.

The hacker that removed the limit was told not to by the original coders as well. It should not have been done in the first place.

Adyum
April 14th, 2008, 02:17
So the version from the Japanese site is safe to use and works? (I am talking about the SNES emulator being run from the Twilight Hack)

DimensionT
April 14th, 2008, 02:21
Why get it from a Japanese site? Download it from this thread.

It's just the hacked "no limit" channels that people shouldn't mess with. Loading the emulator from the front SD using the Twilight hack is nothing dangerous.

Adyum
April 14th, 2008, 02:22
Are you talking about the rapidshare link or did a miss an updated post with a link to it?

DimensionT
April 14th, 2008, 02:24
The first link in Vicious1988's post on the first page.

Mr.Guy
April 14th, 2008, 02:26
Answer please?

1NOOB
April 14th, 2008, 02:28
then i ahve another question , is there any way to launch the emu. without having to do the twilight trick each time (by the way , im taking information for future use , cause my wiiclip is on the way, so if im asking something totally stupid just say it lol)

Adyum
April 14th, 2008, 02:31
The first link in Vicious1988's post on the first page.

But that doesn't support saving to an SD card does it?

Mr.Guy
April 14th, 2008, 02:31
They are making a homebrew channel but its no ready.

pulproute
April 14th, 2008, 02:34
Why get it from a Japanese site? Download it from this thread.

It's just the hacked "no limit" channels that people shouldn't mess with. Loading the emulator from the front SD using the Twilight hack is nothing dangerous.

The main reason to download it from a japanese site is that this is an different version than the Vicious1988's one and that this one support the FRONT SD SAVING.
Just see this post (http://dcemu.co.uk/vbulletin/showpost.php?p=2148050326&postcount=248)

But i didnt' try it, maybe its not working, but he seems saying that he have tested it himself.

DimensionT
April 14th, 2008, 02:39
Interesting... I'm going to give it a try then.

@Mr. Guy: I'll test out Chrono Trigger too. My guess is that it's something rom related or memory card related.

Mr.Guy
April 14th, 2008, 02:41
Thanks! I hope to here results of just the rom.

Adyum
April 14th, 2008, 02:42
Interesting... I'm going to give it a try then.

@Mr. Guy: I'll test out Chrono Trigger too. My guess is that it's something rom related or memory card related.

I am going to try it out too , but I am afraid of getting bricked, is that possible through the twilight hack or no?

DimensionT
April 14th, 2008, 02:44
It should be, it's just an .ELF file like everything else.

Mr.Guy
April 14th, 2008, 02:48
I am going to try it out too , but I am afraid of getting bricked, is that possible through the twilight hack or no?

Quite being a wimp theres no way for it to be bricked. So its all good :thumbup:

DimensionT
April 14th, 2008, 02:50
Yup, I just trried it and it works great. I loaded my save for Bahamut Lagoon off of the Gamecube memory card and saved it to the front SD. Didn't try loading it, but it should work.

Here's the save if someone wants to try.

Gimme a few and I'll tell you if Chrono Trigger works.

EDIT: Link for v5: http://rapidshare.com/files/107267044/SNESGX010fv5.zip.html

EDIT 2: Chrono Trigger worked perfectly for me using v5. I got past the intro, walk to the world map then saved to the first slot. Then I went into the emulator options and saved to GC memory card and the front SD... No problems.

Aparently it supports auto loading SRAM upon loading a new rom too. Only from the front SD as far as I know though.

Once the list supports full rom names it'll be perfect.

Here's the Chrono Trigger save. I forgot to mention you have to put them in a folder called "saves" on the root of you card. For example, "I:\SAVES\CHRONO~1.SRM".

Mr.Guy
April 14th, 2008, 03:11
Ok thanks I'll try that...I need a save for right after your shot into the past. If I can get that I'll be a happy boy.


EDIT: Reboot Wii seems to have problems...

Skaterben55
April 14th, 2008, 03:27
Which one are people using the one in the no auto save folder or the one that isn't.

Mr.Guy
April 14th, 2008, 03:39
The one that isnt.

wichoxp
April 14th, 2008, 04:08
FACTS:

1. The "SNES Channel" vs. "Snes9x GX v5":

- The "SNES Channel" has not "Front SD SAVE" feature.

- The "Snes9x GX v5" has "Front SD SAVE" feature (fully tested in many games like: Mario World, Metroid, Zelda Link's to the Past, Mario All-Stars...)


2. For use the "Snes9x GX v5" you can apply many methods like:

- Zelda disc -> Front ELF Loader -> snes9x (this is a basic method).

- Zelda disc -> Homebrew Launcher -> snes9x.

- Homebrew Channel ("No time limit" version) -> snes9x.

- Homebrew Channel ("No time limit" version) -> Homebrew Launcher -> snes9x.


3. About the Homebrew Channel "No time limit" version:

Fully Recommended. I already use it in my wii console since two weeks and it runs perfect.

If you want to uninstall it, just go to the Saved Data on your wii and click on the "???" channel.


EDIT: Reboot Wii seems to have problems...
Another method: Press the "POWER" button from your wii for 4 to 5 seconds ;) !

misticknight
April 14th, 2008, 05:55
ok i got the homebrew channel installed but when i put the boot.elf of the homebrew launcher in the root of my SD card and try to load it through the channel, it says something like "cant read FAT (boot.elf) Sorry :("

anyone have any idea why?

EDIT: nvm, i formatted my card and start from scratch and everything seems to work fine now. i hope theres no problems with this homebrew launcher cause if it stays working like this i'll be one happy camper.

Sir_Voe
April 14th, 2008, 17:08
In my experience, with the front SD saving version you should use the version in the no auto save folder. The auto save one makes games hiccup quite frequently (I'm assuming it's because it's auto saving SRAM every 10 secs or so).

DimensionT
April 14th, 2008, 19:29
3. About the Homebrew Channel "No time limit" version:

Fully Recommended. I already use it in my wii console since two weeks and it runs perfect.

If you want to uninstall it, just go to the Saved Data on your wii and click on the "???" channel.

You should NOT be fully recommending that to ANYONE! Unless you can somehow prove that it has no chance of causing harm to your Wii 2 years from now.

Your "Facts" should be like this:

FACTS:

1. The "SNES Channel" vs. "Snes9x GX v5":

- The "SNES Channel" has not "Front SD SAVE" feature.

- The "Snes9x GX v5" has "Front SD SAVE" feature (fully tested in many games like: Mario World, Metroid, Zelda Link's to the Past, Mario All-Stars...)

- The "SNES Channel: NO LIMIT" is filled with bugs from the original coders that may possibly damage your Wii.

- The "SNES Channel: NO LIMIT" had it's safety messure (time limit) removed by someone that doesn't know what the bugs have a chance of doing.

- The "SNES Channel: NO LIMIT" was made against the wishes of it's original ground breaking coders because of the two "facts" above.

Much more informative that way.

1NOOB
April 14th, 2008, 22:02
lol how do i install the snes channel , its an iso file burn it ? need a modchip?

h2923j42n2
April 14th, 2008, 22:30
lol how do i install the snes channel , its an iso file burn it ? need a modchip?

Yes, you need a modchip. I don't have a modchip, so I don't know how to properly burn files.

1NOOB
April 14th, 2008, 22:48
why the homebrew channel is an elf and this one an iso?

h2923j42n2
April 14th, 2008, 23:03
why the homebrew channel is an elf and this one an iso?




btw , i want to know if theres any way (safe or not lol) to launch homebrew without ahving to do the twilight hack each time

I'm not sure why one is an ISO and the other is an ELF. I'm sure it could be installed using the Twilight Hack, but I'm guessing that you need the same file for that as you do for the Virtual Console.

You can download the Homebrew Channel, linked on this site, if you don't want to use the Twilight Hack each time. That is not an official release by Team Twiizers, and it is uncertain what problems it could potentially cause down the road. I don't recommend installing it, but if you want to, go ahead. Just be warned that it could potentially brick your Wii, either during the install, or at a later date.

wichoxp
April 15th, 2008, 02:28
You should NOT be fully recommending that to ANYONE! Unless you can somehow prove that it has no chance of causing harm to your Wii 2 years from now.

Your "Facts" should be like this:

FACTS:

1. The "SNES Channel" vs. "Snes9x GX v5":

- The "SNES Channel" has not "Front SD SAVE" feature.

- The "Snes9x GX v5" has "Front SD SAVE" feature (fully tested in many games like: Mario World, Metroid, Zelda Link's to the Past, Mario All-Stars...)

- The "SNES Channel: NO LIMIT" is filled with bugs from the original coders that may possibly damage your Wii.

- The "SNES Channel: NO LIMIT" had it's safety messure (time limit) removed by someone that doesn't know what the bugs have a chance of doing.

- The "SNES Channel: NO LIMIT" was made against the wishes of it's original ground breaking coders because of the two "facts" above.

Much more informative that way.

That's ridiculous. What do you have against spanish programmers that modified those applications?

Do you have some evidence that those applications are dangerous or risky?

How about the "TRIAL" applications? How do you know that they're safe?

Did they have a "Nintendo Seal of Quality" or something?

They're homebrew applications... that's all.

misticknight
April 15th, 2008, 02:38
i agree, all these programs and crap are as risky as each other i say, none are made by Nintendo and they can easily block all applications whether released by team twiizers or not through an update and brick our ways or wahtever either way. at least this way i'm getting it sooner rather later. i'm stick with this one.

kingslime80
April 15th, 2008, 02:42
OF COURSE there's risks. It's HOMEBREW. Even the official stuff takes time to work all of the kinks out. Just delete the Homebrew channel and the SNES channel before you install any update and support the non-trial version of the original edition when it comes out.
Maybe they can find a way to add pictures and sound. A blank channel is kinda' boring.
Honestly, I'm not sure why we need a SNES channel anyways, the SNES emulator works fine from the Homebrew Channel.

misticknight
April 15th, 2008, 02:44
true thats what i plan on doing, just delete the homebrew channel before an update, then put it back on when i've updated. and of course once the "official" version of the channel is released i'll be using that one instead i just cant be bothered waiting. putting in TP everytime i wanna play was getting to annoying.

DimensionT
April 15th, 2008, 02:59
That's ridiculous. What do you have against spanish programmers that modified those applications?

Do you have some evidence that those applications are dangerous or risky?

How about the "TRIAL" applications? How do you know that they're safe?

Did they have a "Nintendo Seal of Quality" or something?

They're homebrew applications... that's all.

What point are you trying to make exactly?

No, I don't know if the "trials" are safe. I haven't used any of those either. Fact is, the people that hacked the channel made it LESS safe by removing the "safety net".

My point about them going against the original coders approval still stands. He said it himself.


I've talked with the creators of the original channel, and they aren't very happy with this, but they can't do anything about it.

Making enemies with people that do revolutionary work for the scene is not a good thing to do. I've seen coders quit with my own eyes because of this.

Like I said in the other thread...

You can do what you want, but don't go around tell other people to do what you're doing. You don't know what it can do to Wiis... No one does, even the original coders (hence the time limit).

Some unknowing noob is going to take your advice and install it thinking everything about is it perfect. IOS37 comes out, and has a conflict with the unsigned channel... BRICK!!! Are you going to take responsibility for giving that advice? No, you'll be too busy crying about your own bricked Wii.

One of the things that pisses me off most about the release, is that the guy didn't even care enough to post a warning. That's just reckless. Same as going around telling people how flawless it is.

wichoxp
April 15th, 2008, 03:14
IOS37 comes out, and has a conflict with the unsigned channel... BRICK!!! Are you going to take responsibility for giving that advice? No, you'll be too busy crying about your own bricked Wii.
I guess that you should use RegionFrii and WiiBrickBlocker, instead worried about the IOS37 :cool: !

Again, the entire Homebrew will be always risky to use, but you have the choice to use it or not.

DimensionT
April 15th, 2008, 03:28
I guess that you should use RegionFrii and WiiBrickBlocker, instead worried about the IOS37 :cool: !

Neither of those have anything to do with what I said. RegionFrii is a hack to play back ups from out side your region. WiiBrickBlocker rips the update from the game disc. Both of these require a modded Wii and the ability to back up the game (unless you're a pirate).

Sure, you can buy a mod chip, take apart your Wii, solder it to the DVD drive, back up every new game you buy, run brick blocker on it, and reburn it to play... But doesn't that sound a bit harder then booting up Zelda every time you want to play homebrew?

Without updating, you're not going to recieve any new features. No WiiWare, no internet channel, no updates to anything. It all just seems stupid to sacrifice so that you don't have to spend a minute walking two feet on Zelda.

h2923j42n2
April 15th, 2008, 03:32
I guess that you should use RegionFrii and WiiBrickBlocker, instead worried about the IOS37 :cool: !

Again, the entire Homebrew will be always risky to use, but you have the choice to use it or not.

You need a modded Wii to be able to use those tools. People with unmodded Wii's would still have to update, anyway.

EDIT: Actually, with the Freeloader, you could use it to prevent the update from running. However, some games still need the updates to run, anyway. Also, IOS37 will also patch it, since it uses the same exploit.

I believe he is referring to people that install things like this to their Wii, without knowing the potential dangers, and think that because it works now, that means it always will. You see all kinds of threads about the Twilight Hack on GameFAQs, so it is pretty mainstream. That means someone who doesn't know about IOS37 could end up installing this channel. Team Twiizers have said themselves they are uncomfortable releasing a full version until they can test it on IOS37.

Say someone, who doesn't know what they are doing:

1. Installs the current, unrestricted, Homebrew Channel.

2. Eventually installs an update that activates the IOS37.

3. Because the channel uses an exploit that IOS37 fixes, it causes their Wii to brick.

You may know to remove it before updating, but that doesn't mean everyone else does. He is saying, that while you are free to use it, don't tell others to do what you are, unless they know the risks.

1NOOB
April 15th, 2008, 05:01
remove the channel before inestalling any update lol




*btw i installed homebrew channel with homebrew launcher without any prob so far, woot i dont need the twilight hack for now xD

DimensionT
April 15th, 2008, 05:26
remove the channel before inestalling any update lol




*btw i installed homebrew channel with homebrew launcher without any prob so far, woot i dont need the twilight hack for now xD

How do you know it doesn't leave traces of the channel behind when you uninstall it?

1NOOB
April 15th, 2008, 06:20
i never said it doesnt leave traces , anytging ill say is based on what i see , i have 0 knowledge in this kind of thing, and all i saw was a ??? icon in the channel amnager in the wii so you can remove it

DimensionT
April 15th, 2008, 07:35
i never said it doesnt leave traces , anytging ill say is based on what i see , i have 0 knowledge in this kind of thing, and all i saw was a ??? icon in the channel amnager in the wii so you can remove it

This is what I'm talking about. People installing stuff without understanding the risks.

Question... Would you have installed it if the hacker of the channel had posted a warning saying "This is not completely tested, and may potentially cause unknown harm to your Wii"? Because the original authors of the channel had a disclaimer like that.

Jay_PaRaDoX must not have noticed.

1NOOB
April 15th, 2008, 11:42
yup iwould install it

DimensionT
April 15th, 2008, 19:23
Then you're not allowed to complain when something bad happens.

NegFactor
April 16th, 2008, 06:20
I have a question. I've looked through the documentation and didn't notice anything on this so I'm curious...does this emulator have 2 (or more) player support? Since it utilizes the GC controllers, it seems logical, but I'm unsure if it has been implemented at all.

tehnoir
April 16th, 2008, 06:28
I like what bushing had to say in his blog (http://hackmii.com/2008/04/on-firmware-patching-risk-and-responsibility/).

As coders, I think that we have a responsibility to do what we can to mitigate the risk and protect our users.

Personally, I'm going back and support coders with this kind of mentality. Not people who made a simple tweak to somebody else's code and releases it without knowing the risks involved. Personally I think they were just looking for some notoriety from this. Their interest was placed in self-promotion, not in the interest of the end user.

Skaterben55
April 16th, 2008, 06:43
do you think i should stop the dvd motor while i play games. Can playing games without this option on hurt the lens or the motor of the wii.

DimensionT
April 16th, 2008, 06:44
I have a question. I've looked through the documentation and didn't notice anything on this so I'm curious...does this emulator have 2 (or more) player support? Since it utilizes the GC controllers, it seems logical, but I'm unsure if it has been implemented at all.

Someone said they'd played a four player Bomberman match, so I'd say yes. Haven't done it myself though.


do you think i should stop the dvd motor while i play games. Can playing games without this option on hurt the lens or the motor of the wii.

I don't think "Stop DVD Motor" works. It's probably still looking for the Gamecube's DVD drive... But leaving it on isn't going to hurt anymore then playing certain Wii games that streamload (the city in No More Heros comes to mind).

Sairou
April 16th, 2008, 08:25
I have a question. I've looked through the documentation and didn't notice anything on this so I'm curious...does this emulator have 2 (or more) player support? Since it utilizes the GC controllers, it seems logical, but I'm unsure if it has been implemented at all.
Multi-tap option works. Was just playing Secret of Mana (3 player game) a couple hrs. with my friends awhile ago. =]

NegFactor
April 16th, 2008, 16:01
@DimensionT and Sairou: Awesome. I'll look into making use of that then. Thank you very much. :)

Fission
April 22nd, 2008, 19:13
Is there by any chance that the video out can be fixed on the NTSC version so that it runs on RGB in color.

The NTSC version runs perfect speed on my PAL Wii if set to 60hz but displays in red and black picture because I use RGB.
Changing the setting to 50hz and the same speed issues occur as with the PAL Version.

Although it's remedied by switching to composite cable (Don't have component or HD-TV), but the colors are awful :(

The PAL Version runs either too slow or too fast depending on if its set to VSYNC or CLOCK, although the picture is fine on RGB.

Hopefully it's something that can be looked into.

Keeg7730
April 26th, 2008, 20:42
YES!!! Finally earthbound on the wii!

SITDnow
April 29th, 2008, 13:30
Hoi!

I use the Snes9X_V0.1.0_front_ver.5 and I can save ^^v

but it's only in red/black
so please compile a PAL version °~°

like:
SNESGX frontsd 4 > SNESGX frontsd 4 PAL
(I hope you have the source)

thx~

Sult4n
April 29th, 2008, 15:50
Here (http://www.tehskeen.com/forums/showthread.php?t=6760&page=2#38) you can download a new Beta Version with PAL support. Haven´t testet it though.

SITDnow
April 29th, 2008, 17:34
Here (http://www.tehskeen.com/forums/showthread.php?t=6760&page=2#38) you can download a new Beta Version with PAL support. Haven´t testet it though.

well, the colors are fine....
but you can't save on front...(or load savegames)

xsomax
April 29th, 2008, 19:16
How did you make it run fine with colors?
I do have the same mistake just as before with red/black screen

Sult4n
April 30th, 2008, 10:47
I tried the two beta versions, saving does work to front SD! And colours are fine too.
What folders do you have on your stick?
Its snes9x/saves and roms and fceu/saves and roms.

@xsomax I just took the _pal60 file from the zip file. Also i have the Wii Hombrew launcher 0.3 wich detects what video mode you are running.

xsomax
April 30th, 2008, 11:07
I do also use the Wii Homebrew launcher, but with it i get also a Red/black screen.

I use Homebrew Launcher 0.3 with auto detection--> results in red screen (when TV enabled with 60 Hz of course, but THAT is what should be fixed).

Ive tried also choosing the PAL60 mode manually, but that results in a black screen -.- . Could no one help me >.<

Sult4n
April 30th, 2008, 13:51
Hm and you took the pal60 version from the link i posted?

xsomax
April 30th, 2008, 15:33
Yes i do, i have 3 homebrews, and this one i have also, but in the end a simple red screen. i think that it HAS something to do with the homebrew launcher because when i start it it turns red at first, so all other will also be red i suppose.

Sult4n
April 30th, 2008, 17:24
Maybe you could try to choose pal mode instead of automode in the homebrew launcher ini file. Dont know if it works, just a guess. Mine is on automode and works fine.

xsomax
April 30th, 2008, 17:59
here i wrote what happened when i choose different modes:

http://www.dcemu.co.uk/vbulletin/showthread.php?t=108437&highlight=homebrew+launcher

With the modes it is supposed to work i get a whole black screen, but i CAN control it, starting the SNES emulator results in the old red screen

Sult4n
April 30th, 2008, 18:42
Hm than for now it seems your only possibility is to get a component cable (if you have component on your tv) or wait till a newer version is released :(

SITDnow
April 30th, 2008, 19:07
I tried the two beta versions, saving does work to front SD! And colours are fine too.
What folders do you have on your stick?
Its snes9x/saves and roms and fceu/saves and roms.


I have tried /snes9x/saves and just /saves/ but I can't load savegames

wich version did you used?

Snes9X_V0.1.0_front_ver.5/snesgxwi.elf
or
snesgx-r55beta/snesgxwi_pal60.elf?

xsomax
April 30th, 2008, 19:17
Yeah guess so, no i dont have an component cable nor an tv that is capable of.
Hey someone from berlin ;)

Sult4n
May 1st, 2008, 13:50
I have tried /snes9x/saves and just /saves/ but I can't load savegames

wich version did you used?

Snes9X_V0.1.0_front_ver.5/snesgxwi.elf
or
snesgx-r55beta/snesgxwi_pal60.elf?

I used the Snes9x r55beta (pal60). It seems the sram saving doesn´t work, i thought it would but its not working. Save States are working for me with the snes9x/saves folder, also loading of course.

idigital
May 8th, 2008, 10:04
Just a heads up, not sure if anyone has already posted this because this thread is 35 pages long! ;)

I tried the PAL version and in 60hz mode the screen just reset itself, nothing would display. In 50Hz mode it worked fine.

Oddly, I tried the non pal version and it works fine on my 60Hz tv. Go figure.

Anyway, just so you know.

Great work!

xsomax
May 8th, 2008, 14:47
Nah i tried all modes... does not work, but it is not the problem of this emulator, its the problem of the homebrew launcher . So far i could figure it ^^

linkx111
May 21st, 2008, 14:58
hello ppl, ive got a big problem... When i try to load a rom, the system crashes...
i created a roms folder, and all the roms inside of it are shorter than 50 chars and don't ocntains any tag...

When i press load from front, it says Exception occurred: (alphanumerical strings)

Waiting for pad.
Reset.

Can u help me out?

Thank you. 8)

vicious1988
May 21st, 2008, 15:15
I've had that happen a few times. I'm not entirely sure what causes it either.

Warlord698
May 21st, 2008, 16:42
hello ppl, ive got a big problem... When i try to load a rom, the system crashes...
i created a roms folder, and all the roms inside of it are shorter than 50 chars and don't ocntains any tag...

When i press load from front, it says Exception occurred: (alphanumerical strings)

Waiting for pad.
Reset.

Can u help me out?

Thank you. 8)

are you loading from the Twilight hack, or the Homebrew Channel?? the Channel gives trouble unless you are using an .elf loader ( there are a couple out there right now, they let you organize a bunch of Wii Homebrew and select which one you wanna use at the time) along with it

BTW the V2.5 channel that's out has SRAM working

linkx111
May 22nd, 2008, 12:51
but it happens to me EVERY time i load a game, this stops me from using every emulator 8( i don't know what to do 8( any suggestions? i use a sd 64 MB card, could this be the cause of the crash? maybe insufficient memory?

linkx111
May 22nd, 2008, 13:22
for warlord (somehow seems i cant reply to the message XD) i load the snes emulator with the homebrew channel, and i get to the snes menu wit no problems. the problems come when i try and load a game from the frontal sd reader of the wii.
In the very moment i click the frontal reader, it crashes sayns what i wrote. and can't understand why 8(

tehnoir
May 23rd, 2008, 06:30
for warlord (somehow seems i cant reply to the message XD) i load the snes emulator with the homebrew channel, and i get to the snes menu wit no problems. the problems come when i try and load a game from the frontal sd reader of the wii.
In the very moment i click the frontal reader, it crashes sayns what i wrote. and can't understand why 8(

Format?

Warlord698
May 23rd, 2008, 14:17
I suggest using the Twilight hack, the SNES channel (2.5 is latest ATM), or download the Homebrew loader (install to root and put SNES9x into it's own folder located in a folder called homebrew [x:/root/homebrew/snes9x]

ziutek
May 25th, 2008, 02:29
for warlord (somehow seems i cant reply to the message XD) i load the snes emulator with the homebrew channel, and i get to the snes menu wit no problems. the problems come when i try and load a game from the frontal sd reader of the wii.
In the very moment i click the frontal reader, it crashes sayns what i wrote. and can't understand why 8(

I'm experiencing the same problem. The emulator worked perfectly for me before when I used the channel edition, so I don't think it's formating issues (well at the very least my card is formatted to FAT16)

smasher1001@hotmail.
May 25th, 2008, 03:55
I'm experiencing the same problem. The emulator worked perfectly for me before when I used the channel edition, so I don't think it's formating issues (well at the very least my card is formatted to FAT16)


I as well have the same problem,but i also had these problems.

GBC Emu:Finishes loading to 100% in homebrew channel,screen goes black and just sits there,i have to hold the power button to turn it off.

Nes Emu:When i go to load my roms, it proceeds to tell me it cannot find them,shows the list screen for roms but with no roms listed,afterwords i go back to the menu for the emu.

Snes Emu:When i go to load my roms,it proceeds to tell me it cannot find them,if i hit A button i receive some text telling me a error and it freezes,if i hit b it takes me back to the menu for the emu.

Sega Genesis Emu:This emu actually finds its roms and loads and plays them,but when i click the system reboot option it proceeds to show some error text and then freeze.

Anyone else have these problems or found a solution to any of them yet?

linkx111
May 25th, 2008, 14:43
ok, i solved the problem installing the snes channel via the wad installer.
I think the very problem is in loading the emulator via the homebrew unlimited channel... Maybe putting the snes folder inside a folder named homebrew is the solution, but as far as i know, the homebrew loader is the core of all the roms loading's problems.

SMIDSY
May 27th, 2008, 11:44
Im new to the forums but I cannot load the SNES emulator (it wont load roms I get an error message) from the homebrew channel also my GBC emulator doesnt work at all... :_(

linkx111
May 27th, 2008, 18:37
to smisdy: i solved my problem instaling the snes9x channel, via the wad installer 8) try it yourself

lavalamp360
May 28th, 2008, 02:27
i need some answers. with the front load version of snes9x after using the twilight hack and loading the emulator is there a way to get back to the wii menu or shut it off cause the power button doesnt work so i have to unplug the power cord and put it back in. will this ruin anything, also the wiis blue HUD is always on when running the the emulator so does this mean anything? i cant save either with my SD card. i heard u could save with GC memcard but its my aunts and i dont wanna @$#! it up

drunkpunk
May 29th, 2008, 08:02
i need some answers. with the front load version of snes9x after using the twilight hack and loading the emulator is there a way to get back to the wii menu or shut it off cause the power button doesnt work so i have to unplug the power cord and put it back in. will this ruin anything, also the wiis blue HUD is always on when running the the emulator so does this mean anything? i cant save either with my SD card. i heard u could save with GC memcard but its my aunts and i dont wanna @$#! it up

No, unplugging it at that point won't screw it up. I had to do it a couple of times while testing different versions, but if you can avoid it then you're in the clear.

I havn't tried saving to the GC memcard yet so I don't know first hand if it works or not. I'd suggest reading/searching this whole thread and seeing if anyone else had their GC question answered.

drunkpunk
May 29th, 2008, 08:21
Im new to the forums but I cannot load the SNES emulator (it wont load roms I get an error message) from the homebrew channel also my GBC emulator doesnt work at all... :_(

The snes9x emuator won't read from SD cards if launched from the Homebrew Channel.

Although I read on another forum that This (http://wiibrew.org/index.php?title=Homebrew_apps/Snes9X_Wii#Unofficial_Version_with_Classic_pad.2C_ Nunchuk_and_2_Wiimotes_Support_by_LoPsT_v.3.0._Sup port_longer_names_and_save_SRAM) version will. Havn't tried it yet, but I hope it works.

If anyone can get their roms to load after launching vicious1988's snes9x version 4 from the HomeBrew Channel, please let me know how you did it.

mattynapps
December 2nd, 2008, 21:41
I still dont understand how to save my games, like super punch out, mario world or zelda:link to the past. Please help me with this, its been driving me crazy. When I start or exit the emulator or exit a game it says: Couldn't save fat://snes9x/saves/SNES9XGX.xml What do I do???

h2923j42n2
December 3rd, 2008, 04:25
Use this version of SNES9X, as it is much more updated...

Snes9x GX 007 (http://www.dcemu.co.uk/vbulletin/attachment.php?attachmentid=2147508298&d=1227131549)

Also, there is a list of the features in this thread...

http://www.dcemu.co.uk/vbulletin/showthread.php?t=171656

If I remember correctly, the versions of SNES9X that are listed in this thread do not support saving to the SD card. However, going by the version that I listed, these are the two save methods...

Snapshot and/or Save State: This type of save simply means that it will save at that exact point in the game. You load the game through the emulator, load the Snapshot/Save State, and the game will start at the exact point that you left off.

SRAM Save: This type of save will save the game in the exact manner as it would on a real Super Nintendo console. For example, on the Super Nintendo, in "Zelda: A Link to the Past", you would press the 'Select' button to save your data, and when you play the game again, you would see it in the slot that you chose. A SRAM save is the same thing.

To save the data in either form, you would go from the game to the SNES9X main menu, select your type of save method, and it should save to your selected device. I'm pretty sure that it can save to the following...

GameCube Memory Card
SD Card
USB Hard Drive (might be wrong on this)

Remember that with a SRAM save, you will need to save through the actual ROM, first.