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View Full Version : Yabause 0.9.8 Released!



BlueCrab
December 1st, 2008, 00:46
Its the beginning of the Christmas shopping season, and what is the perfect excuse for not going out shopping? A new Yabause release, of course. Other than the version number bump, there's not any groundbreaking changes to the Dreamcast port, but the other versions have some nice improvements to look at. Here's a summary of what's changed:



vdp2:
- Fixed a bug in software renderer with rotating backgrounds.
opengl video core:
- Added gouraud shading and mesh processing. This is not enabled by default.
software video core:
- Fixed user clipping.
gtk port:
- Added mouse support.
- Configuration dialog now displays key names instead of values. Also made it so each different configuration is saved. This broke compatibility with old .ini files.
windows port:
- Support for spaces in filenames when using CLI.
- Added mouse support.
- Added cheat search.
general:
- Added mouse emulation.
- Added de, es, it, pt-br and sv translations
- Support for "out of src" build.
- Fixed compilation for non supported platforms. For instance this should fix compilation on dragonfly bsd. Fixed compilation on GNU/Hurd too.


You can download the release here: https://sourceforge.net/project/showfiles.php?group_id=89991&package_id=94504&release_id=643996

Rage518
December 3rd, 2008, 01:34
wonder if the dreamcast version will ever be playable

Category
December 3rd, 2008, 11:44
wonder if the dreamcast version will ever be playable

Unlikely... Unless he codes everyhting in assembler, even then it probably won't be full speed!

Hopefully the Wii version might get up to speed though!

TAzz MAN
December 3rd, 2008, 21:56
Unlikely... Unless he codes everyhting in assembler, even then it probably won't be full speed!

Hopefully the Wii version might get up to speed though!

or the dreamcast version

Christuserloeser
December 5th, 2008, 22:15
Unlikely... Unless he codes everyhting in assembler, even then it probably won't be full speed!

The cool thing about the Dreamcast is that its SH4 is somewhat compatible to the 2x SH2 CPUs of the Saturn. There should be some speed gain once a dynarec is implemented.