View Full Version : Lua Player Port to Dreamcast
wraggster
August 20th, 2005, 21:51
The PSP is getting some nice games via Lua Player and i was wondering if a DC port is a possibility ?
Source code etc here --> http://www.luaplayer.org/
GPF
August 21st, 2005, 03:53
should be technically possible, all of the required libs are supported on the dreamcast, mikmod support I believe is in SDL.
I don't know anything about the PSP though to determine whats part of the luaplayer and whats PSP specific.
If I ever get a chance Ill take a look at the code more later.
Troy
GPF
August 21st, 2005, 03:56
yes it should be technically possible to port, since all the required libs are available on the dreamcast, mikmod support is through SDL_mixer though.
I am not familiar with any of the PSP libraries to determine exactly what is a luaplayer function and whats a PSP specific function though.
Troy
Eric
August 21st, 2005, 14:55
I visited the forums to see what the language was. They said its written in C but i dont know if there is anything else that wouldnt make this portable. So it looks defenitly portable and the screenshots for the games it has looks amazing. I guess this is another type of Fenix idea and looks like it could do a lot more for graphics.
BlackAura
August 21st, 2005, 15:09
Maybe. It's not particularly tied to the PSP's hardware, although it does seem to assume PSP resolution (not a big deal - we could just letterbox it). We already have Lua, so all you'd need to do is port the new stuff they added.
Might have a bit of an issue with the Dreamcast's graphics hardware though. It works a bit differently than the PSP, so it's possible that not every Luaplayer game would work on the Dreamcast.
Thinking about it... I haven't done any work on the core of DCBasic for ages. I have been doing work on tools instead, but there's not a lot stopping me from releasing a working version without (m)any support tools. Still needs a fair bit of work to get it in a releasable state (bugfixes, a few missing features, some examples and documentation), but I may as well go for it. The tools are going to take a while, and I'd rather use Lua as a scripting language for that anyway, so it'd be nice to give you guys something to play with.
wraggster
August 21st, 2005, 21:40
yeah its a rather cool language for newbies to produce basic homebrew for the Dreamcast
Eric
August 23rd, 2005, 11:24
I wish there was away to code games for Dreamcast with out the cable :(. But i guess thats the only way you can code things for video game systems?
GPF
August 25th, 2005, 23:37
to bad its not written with the SDL libs , it would be an easy port :)
Ivan
November 16th, 2005, 19:11
last version dreamshell support LUA :)
zaero
November 20th, 2005, 19:36
Yes, dreamshell suport Lua script ver. 5.
Hm... Port luaplayer? It's inpossible! Lua player writed in "C".
zaero
November 20th, 2005, 19:40
dreamshell forum - http://bbrclan.dc-swat.net.ru/dreamshell/forum/
Cap'n 1time
November 21st, 2005, 03:10
dreamshell forum - http://bbrclan.dc-swat.net.ru/dreamshell/forum/
Razom Nas Bahato.... ah yeah. orange revolution biotch. ;)
zaero
November 21st, 2005, 14:35
to 1timeuser:
:):):)
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