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  • DCEmu Featured News Articles

    by Published on January 27th, 2011 23:05

    News via http://games.slashdot.org/story/11/0...Save-the-World

    Game designer and all-around interesting person Jane McGonigal just published a book arguing that playing games will help solve the urgent problems of the real world. To mark the publication, Discover Magazine has a Q&A with McGonigal on several topics, such as: exactly how much gaming is too much? 'There was a really significant study that tracked 1,100 soldiers for a year, and looked at how they were spending their free time with things they considered coping mechanisms—using Facebook, listening to music, reading, working out, or playing video games. They correlated this with incidences of post traumatic stress disorder (PTSD), depression, suicide attempts, and domestic violence. The found that by a very wide margin, the most psychologically protected individuals—who had the lowest rates of any of these negative experiences—were people who were playing video games 3 to 4 hours a day. ... That was fascinating—it was more beneficial than anything but working out 7 hours a day.' She also talks about how relationships forged in games can change the world, and which world problems exactly is she trying to solve via games. (Hint: think big.) ...
    by Published on January 27th, 2011 23:00

    Following a brief delay, a San Francisco court has granted Sony a temporary restraining order against hacker George "Geohot" Hotz - the man who cracked PS3 wide open.

    Hotz, along with the help of hacking team 'fail0verflow', kicked off 2011 by revealing to Sony and the rest of the world that they'd finally cracked open the deepest layers of the PS3's defense against running unauthenticated code, leaving the machine wide open to "homebrew" (and piracy).


    Hotz is now banned, via the temporary injunction granted this week, from "offering to the public, creating, posting online, marketing, advertising, promoting, installing, distributing, providing, or otherwise trafficking" any information or software to circumvent PS3's security.

    He can't "provide links from any website to any other website", or "engage in acts of circumvention of TPMS in the PS3 System to access, obtain, remove, or traffic in copyrighted works," according to PSX-Scene, via Joystiq.

    Basically, before he can even say "PS3", a big lawman with a funny wig will lean through his window and say "SHH!"

    It has been recently rumoured that Sony will overcome the PS3's recent security breach by shipping new games with unique PC-like serial codes which users will have to input on their consoles to launch titles.

    http://www.computerandvideogames.com...VG-General-RSS ...
    by Published on January 27th, 2011 22:57

    Sony has detailed its new approach to mobile gaming for smartphones, revealing the PlayStation Suite designed to bring familiar console experiences to portable handsets.

    Acknowledging the evolution of portable gaming through smartphones and other devices, Sony president Kaz Hirai admitted that "the environment surrounding portable gaming has undergone a radical transformation since the launch of PSP," at the PlayStation Meeting today in Tokyo.

    The PlayStation Suite is aimed at taking the brand beyond consoles onto mobile handsets, specifically Android smartphones and tablets, along with the PlayStation Certified service which will help developers test and QA games for Android.

    Describing it as a "hardware neutral game framework" enabling "PlayStation quality" content for multiple mobile hardware, PlayStation Suite content will be available before the end of the year, with a dedicated PlayStation Store for Android.

    ""We envision PS Suite as an initiative that is essential to the world of portable entertainment," added Hirai.

    http://www.gamesindustry.biz/article...ation-strategy ...
    by Published on January 27th, 2011 22:56

    Sony's Andrew House has told press that there will be multiple versions of the new PlayStation handheld at launch, with only one model featuring 3G capability, a service which will cost the owner each time it is used.

    Speaking to Eurogamer, Euro boss House confirmed that multiple SKUs will be available when the Next Generation Portable launches in late 2011, and not to expect to be able to use the 3G model to play online in the same way as you might at home - network and data streaming restrictions will apply.

    "The first thing to clarify, which I'm not sure the presentation did a perfect job of doing today, is that all of the devices will have Wi-Fi capability; a separate SKU will have 3G," House said.

    "So the user gets a choice. Wi-Fi is available wherever, which clearly is the most important aspect of connectivity and that connected experience; 3G will be a subset of that."

    "One area that I'm particularly excited about is the idea of asynchronous gaming," he added. "Whereby the game experience is existing either on a PS3 or on your NGP, and then the 3G ability is the real-time, you know, 'you're under attack, you've got to go do something,' messaging, just keeping that link with you, which clearly is not very heavy in terms of data traffic, but creates a whole different sense to the experience."

    House also confirmed that the use of 3G will carry a cost, but would not be drawn on which network would be carrying the service, or pricing.

    "You'll hear more from us around that aspect of the strategy as we get closer to launch," he said.

    http://www.gamesindustry.biz/article...l-ship-with-3g ...
    by Published on January 27th, 2011 22:55

    Has Sony's imminent PS3 firmware update stopped George "Geohot" Hotz's jailbreak from working?

    Update v3.56 contains "a security patch" and "will be released soon", Sony bigshot Eric Lempel wrote on the US PlayStation blog.

    Hotz's hack heaves open the PS3 architecture to allow homebrew applications and, by association, pirated software to work.

    Sony has taken Hotz to court not to destroy the hack but to prevent the jailbreak from being distributed far and wide online. But Hotz has turned out to be one tough cookie, rebuffing the seriousness of the case with a superb and topical quip.

    "When does the PSP2 come out?" Hotz was quoted as saying. "No, I'm kidding."

    Sony's destruction of the jailbreak hack will be done via firmware. How long that will take - and whether Hotz will keep out manoeuvring it - remains to be seen.

    http://www.eurogamer.net/articles/20...eats-jailbreak ...
    by Published on January 27th, 2011 22:53

    With a brand new Nintendo money report comes a brand new worldwide Wii and DS sales total.

    As of 31st December 2010, the DS (DS, DSi, DSi XL) has sold 144.59 million units, globally, and the Wii 84.64 million units.

    Massive numbers. Can 3DS replicate them?

    Nintendo's got a modest outlook at the moment: by the end of March, the Mario maker expects four million 3DS sales (and 15 million game sales).

    Quick 3DS release date recap: 25th March in Europe; 27th March in the US; and 26th February in Japan.

    And Nintendo sorely needs a boost; a lot less profit has been made this year (in the nine months ending 31st December 2010) than last - 74 per cent less. In numbers terms, that's a $9.8 billion total take whittled down to $603 million after expenditure and Shigeru Miyamoto's pocket money has been taken out.

    Nintendo blamed currency conversion rates - apparently a cool $1 billion was thrown away.

    Truth is, Nintendo made lots less money: in 2009 the total take for those nine months was $14.4 billion.

    But it's far from doom and gloom. The Wii and DS still lead this generation of hardware year in, year out. During those nine months, DS sold 15.7 million units around the world and Wii 13.72 million. That's not to mention that Nintendo has been selling Wii at a profit ever since launch.

    Nintendo picked out "strong sales" of Super Mario Galaxy 2, Wii Party, Donkey Kong Country Returns and New Super Mario Bros. Wii. Christmas-time sales were "robust", "especially in Europe and the United States", but weren't as good as the year before.

    Because of the results, Nintendo has dropped slightly how many units Wii and DS are expected to sell by the end of March. But only by roughly one million less units apiece - bringing the DS total for the year to 18.5 million units and Wii to 16 million units.

    http://www.eurogamer.net/articles/20...ds-total-sales ...
    by Published on January 27th, 2011 22:53

    With a brand new Nintendo money report comes a brand new worldwide Wii and DS sales total.

    As of 31st December 2010, the DS (DS, DSi, DSi XL) has sold 144.59 million units, globally, and the Wii 84.64 million units.

    Massive numbers. Can 3DS replicate them?

    Nintendo's got a modest outlook at the moment: by the end of March, the Mario maker expects four million 3DS sales (and 15 million game sales).

    Quick 3DS release date recap: 25th March in Europe; 27th March in the US; and 26th February in Japan.

    And Nintendo sorely needs a boost; a lot less profit has been made this year (in the nine months ending 31st December 2010) than last - 74 per cent less. In numbers terms, that's a $9.8 billion total take whittled down to $603 million after expenditure and Shigeru Miyamoto's pocket money has been taken out.

    Nintendo blamed currency conversion rates - apparently a cool $1 billion was thrown away.

    Truth is, Nintendo made lots less money: in 2009 the total take for those nine months was $14.4 billion.

    But it's far from doom and gloom. The Wii and DS still lead this generation of hardware year in, year out. During those nine months, DS sold 15.7 million units around the world and Wii 13.72 million. That's not to mention that Nintendo has been selling Wii at a profit ever since launch.

    Nintendo picked out "strong sales" of Super Mario Galaxy 2, Wii Party, Donkey Kong Country Returns and New Super Mario Bros. Wii. Christmas-time sales were "robust", "especially in Europe and the United States", but weren't as good as the year before.

    Because of the results, Nintendo has dropped slightly how many units Wii and DS are expected to sell by the end of March. But only by roughly one million less units apiece - bringing the DS total for the year to 18.5 million units and Wii to 16 million units.

    http://www.eurogamer.net/articles/20...ds-total-sales ...
    by Published on January 27th, 2011 22:52

    News via http://www.eurogamer.net/articles/20...hronous-gaming

    Sony has moved to calm excitement that its Next Generation Portable will allow users to game online while out and about using its 3G function.

    Actual simultaneous gameplay will "depend very much on the degree of data traffic that's being driven by that online game" SCEE boss Andrew House told Eurogamer.

    What is perhaps more realistic, however, is asynchronous gaming.

    Explained House: "One area that I'm particularly excited about is the idea of asynchronous gaming, whereby the game experience is existing either on a PS3 or on your NGP, and then the 3G ability is the real-time, you know, 'you're under attack, you've got to go do something,' messaging, just keeping that link with you, which clearly is not very heavy in terms of data traffic, but creates a whole different sense to the experience."

    Multiple versions of the NGP will launch from late 2011, each with Wi-Fi capability. Only one, however, will also feature 3G.

    "The first thing to clarify, which I'm not sure the presentation did a perfect job of doing today, is that all of the devices will have Wi-Fi capability; a separate SKU will have 3G," House said.

    "So the user gets a choice. Wi-Fi is available wherever, which clearly is the most important aspect of connectivity and that connected experience; 3G will be a subset of that."

    Sony is currently "working hard" on 3G partnerships. House confirmed there will be some cost to the user for 3G services.

    "You'll hear more from us around that aspect of the strategy as we get closer to launch."

    During Sony's Tokyo press conference this morning the hardware manufacturer emphasised the NGP's connectivity features.

    LiveArea is what Sony's calling the user interface that controls the NGP. "In essence, it's Xbox Live and Facebook features embedded in the handheld's front end," reported Oli Welsh live from the NGP unveiling in Japan.

    While showing PlayStation 3 exclusive Metal Gear Solid 4 running on NGP, game developer legend Hideo Kojima talked about cloud computing.

    "When he launched Metal Gear Solid: Peace Walker on PSP he dreamed of a cloud computing future, and that game was an experiment for it. "NGP allows this cloud computing," he said, cryptically.

    "What I'd like to realise is playing on your PS3, and when you go out, you put the game on your NGP, and when you come back home, you can once again use your PS3 and large screen TV.

    "This dream is going to come true in the near future. And right now, I'm working on this project of the dream. I'm sorry, I can't reveal this now. But we'd like to present what we're doing at E3."

    Sony has confirmed that users will be able to access PlayStation Store from both 3G network and Wi-Fi, which can be chosen depending on the network environments or the volume of content. Existing PSN IDs will be used on NGP. ...
    by Published on January 27th, 2011 21:33

    via Computer and Video Games


    Sony's PSP2 will NOT be digital-only, despite the suggestions of some high-ranking execs at the firm over the last year.

    Sony's New Generation Portable (NPG), as it's being called, will still carry physical media - but the firm's done away with PSP's UMD in favour of a new flash memory-based card format. This will be dedicated for NGP software titles.

    A Sony statement sent to CVG reads: "Taking advantage of the flash memory feature, this innovative card can store the full software titles plus add-on game content or the game save data directly on to the card.

    "By adopting flash memory based card, SCE will be able to provide game cards with higher capacity in the future, allowing developers to store more game data to deliver rich and immersive games."
    NGP will come equipped with two cameras on its front and rear, as well as three motion sensors, gyroscope, accelerometer and electronic compass. ...
    by Published on January 27th, 2011 21:31

    via Computer and Video Games


    Treyarch's launched a 'hotfix' for the PS3 version of Call of Duty: Black Ops addressing a number of issues that came to light following the launch of Patch 1.06 yesterday.

    According to the developer, the quick fix addresses "wonky Killstreak selections" and control configurations resetting to default settings.

    Community manager Josh Olin also said about an hour ago that he's working on an ETA for the latest Black Ops Xbox 360 patch, Title Update 6.

    Yesterday, Treyarch released Black Ops PS3 Patch 1.06, which was designed to address numerous issues with the shooter, add a few new features and tune the gameplay. ...

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