• DCEmu Homebrew Emulation & Theme Park News

    The DCEmu the Homebrew Gaming and Theme Park Network is your best site to find Hacking, Emulation, Homebrew and Theme Park News and also Beers Wines and Spirit Reviews and Finally Marvel Cinematic Universe News. If you would like us to do reviews or wish to advertise/write/post articles in any way at DCEmu then use our Contact Page for more information. DCEMU Gaming is mainly about video games -

    If you are searching for a no deposit bonus, then casino-bonus.com/uk has an excellent list of UK casino sites with sorting functionality. For new online casinos. Visit New Casino and learn how to find the best options for UK players. Good luck! - Explore the possibilities with non UK casinos not on Gamstop at BestUK.Casino or read more about the best non UK sites at NewsBTC.
  • DCEmu Featured News Articles

    by Published on December 12th, 2010 19:50

    News via http://www.nintendomax.com/viewtopic...43b3c17b323c8c

    Stealth offers a new version of "Engine02" 2D game engine for DOS, Windows, Linux, Intel / PPC MacOS, PSP, and Wii. The games created, their maintenance and updating of the program are directly downloadable from the program.

    Engine02 Is A script-driven, multiplatform 2D game engine for DOS With builds, Windows, Linux, Intel / PPC MacOS, PSP, and Wii.

    Complete documentation for Creating games IS Included with PC and Mac builds, and est disponible On the website.

    Created Games gold hosted by the Author and His Team are downloadable from Directly Inside the program. Updates for the program, in gold "any game installed, can aussi Be Downloaded From The Same interface When They Become available.

    Currently-available games:
    Megaman: Triple Threat - A Megaman 7 style fangame. Currently in-progress demo year
    Sonic the Hedgehog: Project Mettrix - A Sonic 3 style fangame. Currently in-progress demo year

    http://stealth.hapisan.com/E02/ ...
    by Published on December 12th, 2010 19:48

    News via http://www.nintendomax.com/viewtopic...43b3c17b323c8c

    New revision for the popular Wii homebrew, the file explorer "WiiXplorer" that passes for revision 208.

    R208
    * Added support for Hermes IOS202 v5 and v5.1
    * Added support for Drive with a GUID Partition Table (GPT)
    * Added Possibility to start GameCube homebrew we Selecting a fraud
    * Fixed booting of Wii ™ and maybe have homebrew Some Other Well with it (thx
    Tantric)
    * Optimized memory usage for file browsers filenames
    * Updated language files

    http://code.google.com/p/wiixplorer/ ...
    by Published on December 12th, 2010 19:47

    News via http://www.nintendomax.com/viewtopic...43b3c17b323c8c

    Spinal proposes "Ghostbuster" for the Nintendo DS, Utility to repair / correct the defects of ghosting that appears on DSi.
    Ghosting is a replica of the transmitted image, offset position, which is superimposed over the main image on analog broadcasting.

    As Some People Have Noticed semi permanent ghosting occuring On The DSiXL,
    Especially after using a Specific emulator for Prolonged Periods of Time. This
    The Attempt to remove software ghosting by Cycling the brightness of Each
    pixel in Much The Same Way That Can Be corrected this problem we plasma TV.

    Use - Simply load your DSiXL ghostbuster.nds it and leave it running for as
    long as possible, Leaving the DSiXL Düring open this time (It Will closing
    Send the DSiXL Into a sleep mode).

    http://spinalcode.co.uk/ds/ghostbuster/ ...
    by Published on December 12th, 2010 19:44



    And now, some news that is simultaneously awesome and depressing. Hudson is (officially) bringing Turbografx-16 games to iPhone and iPod Touch "this winter" in a free TurboGrafx Gamebox app. It'll launch with a library of $3.99 games, and will include one, the Olympic-style World Sports Competition, for free. Each day, Hudson will select one game from the library and make it available through the app for a free three-minute trial.

    Hudson didn't announce the initial lineup, but we're going to go out on a limb and guess it'll include Bonk's Adventure and Military Madness. And knowing that many people missed out on the TurboGrafx-16, we're happy to see the games being brought to such a popular platform.

    And there's the terrible part. Last time we checked, the iPhone continued not to have buttons. So that's $4 each for a potentially great game to be rendered totally unplayable.

    http://www.joystiq.com/2010/12/10/tu...ing-to-iphone/ ...
    by Published on December 12th, 2010 19:44



    And now, some news that is simultaneously awesome and depressing. Hudson is (officially) bringing Turbografx-16 games to iPhone and iPod Touch "this winter" in a free TurboGrafx Gamebox app. It'll launch with a library of $3.99 games, and will include one, the Olympic-style World Sports Competition, for free. Each day, Hudson will select one game from the library and make it available through the app for a free three-minute trial.

    Hudson didn't announce the initial lineup, but we're going to go out on a limb and guess it'll include Bonk's Adventure and Military Madness. And knowing that many people missed out on the TurboGrafx-16, we're happy to see the games being brought to such a popular platform.

    And there's the terrible part. Last time we checked, the iPhone continued not to have buttons. So that's $4 each for a potentially great game to be rendered totally unplayable.

    http://www.joystiq.com/2010/12/10/tu...ing-to-iphone/ ...
    by Published on December 12th, 2010 19:38



    No, your eyes aren't deceiving you -- not one little bit. You're looking at a PC gamepad built into the bottom of a mouse, and not a drab one at that. It's called the Shogun Bros. Chameleon X-1, and if you just fell in love, we're afraid there's no suggested price, shipping date or a way to buy it yet. What we do know are the promised specs, which include a 5-stage adjustable 1600dpi optical sensor with 125Hz polling rate -- which admittedly sounds last gen -- that connects to your Windows PC over a USB dongle sporting 2.4GHz wireless. There's 14 buttons on the bottom, 7 on the top, and the company's support page suggests the device has force feedback as well. We're not terribly bullish on the "sophisticed Norway Nordic Chip System" the controller apparently has, but considering there are three very legitimate looking pictures of the device in our gallery below, we're not going to write it off quite yet.

    http://www.engadget.com/2010/12/10/s...idden-gamepad/ ...
    by Published on December 12th, 2010 03:35

    Shadow has posted progress on whats happening with this psp emulator

    Although dev is a bit slow these days (we all wait christman's holidays to code ;D )
    there are some fixes on pcsp after 0.4.0

    Many users reported an issue about their Opengl missing extensions , so a software version of OcclusionQuery has been added.
    Also a new way to detect Opengl extensions added so pcsp now handles more flexible the detection.

    There are also some tries to make pcsp to work on Linux and macOS but still not major success.

    Stay tuned for more news and who knows we might release a fix version for christmans


    More info here ...
    by Published on December 12th, 2010 02:05

    Newly released/updated for the Caanoo:

    The third BennuGD unoficial module for Caanoo. Create tiled maps with Mappy in your BennuGD games!Installation: Just put 'mod_mappy.so' in BennuGD runtime directory.

    More... ...
    by Published on December 11th, 2010 17:57


    The PlayStation 3 was a massive investment for many gamers, especially for those that bought the console at launch. For Sony, the costs were even higher, with billions spent on development, and more spent on selling the console at a loss. So its no wonder the company wants to extend the PS3′s life-cycle, and thus make profit on the platform. Now, a Sony patent has hinted that they will release external processors to make the console even more powerful – without the need for a PS4.

    The benefits of an upgrade to the PS3 are obvious – allowing for a more powerful machine, without having to pay so much for a new console. However, the “PS3 External Processor” has its drawbacks: it wouldn’t give consumers the same experience as a full new console, and would run the risk of both fragmenting and confusing the market.

    The patent – from Sony Computer Entertainment Inc. Tokyo, JP – explains the reasoning behind the processing peripheral:

    In recent years, there has been an insatiable desire for faster computer processing data throughputs because cutting-edge computer applications involve real-time, multimedia functionality. Graphics applications are among those that place the highest demands on a processing system because they require such vast numbers of data accesses, data computations, and data manipulations in relatively short periods of time to achieve desirable visual results. These applications require extremely fast processing speeds, such as many thousands of megabits of data per second. While some processing systems employ a single processor to achieve fast processing speeds, others are implemented utilizing multi-processor architectures. In multi-processor systems, a plurality of sub-processors can operate in parallel (or at least in concert) to achieve desired processing results.

    Coming to the conclusion that:

    Accordingly, there are needs in the art for new methods and apparatus for interconnecting one or more multiprocessor systems with one or more external devices to achieve higher processing capabilities.

    The patent is shown in a picture:


    The dotted area 500, is the external processor, with the patent explaining that the memory it shares (514) with the internal processor could be DRAM, MRAM or SRAM, among others:

    PE 500 is closely associated with a shared (main) memory 514 through a high bandwidth memory connection 516. Although the memory 514 preferably is a dynamic random access memory (DRAM), the memory 514 could be implemented using other means, e.g., as a static random access memory (SRAM), a magnetic random access memory (MRAM), an optical memory, a holographic memory, etc.

    The patent expressly states that several external processors may be used:

    In accordance with an alternative embodiment, two processor elements may be cascaded by each employing its respective BIC in a coherent symmetric multiprocessor (SMP) interface (or BIF) configuration. The coherent SMP interface (BIF) of each processing element is coupled to one another to set up a coherent interface there between.

    The patent was filed this August and only recently published, showing that any plans are most likely in the early stages.

    Last year, EA’s Chief Creative Officer, Rich Hilleman, told VentureBeat how he “expected we’ll see a PlayStation 3.5 before we see a PlayStation 4 and an Xbox 560 before we see an Xbox 720,” ”

    Would you be interested in purchasing an “External Processor”?

    Source: PlayStation LifeStyle ...
    by Published on December 11th, 2010 17:57


    The PlayStation 3 was a massive investment for many gamers, especially for those that bought the console at launch. For Sony, the costs were even higher, with billions spent on development, and more spent on selling the console at a loss. So its no wonder the company wants to extend the PS3′s life-cycle, and thus make profit on the platform. Now, a Sony patent has hinted that they will release external processors to make the console even more powerful – without the need for a PS4.

    The benefits of an upgrade to the PS3 are obvious – allowing for a more powerful machine, without having to pay so much for a new console. However, the “PS3 External Processor” has its drawbacks: it wouldn’t give consumers the same experience as a full new console, and would run the risk of both fragmenting and confusing the market.

    The patent – from Sony Computer Entertainment Inc. Tokyo, JP – explains the reasoning behind the processing peripheral:

    In recent years, there has been an insatiable desire for faster computer processing data throughputs because cutting-edge computer applications involve real-time, multimedia functionality. Graphics applications are among those that place the highest demands on a processing system because they require such vast numbers of data accesses, data computations, and data manipulations in relatively short periods of time to achieve desirable visual results. These applications require extremely fast processing speeds, such as many thousands of megabits of data per second. While some processing systems employ a single processor to achieve fast processing speeds, others are implemented utilizing multi-processor architectures. In multi-processor systems, a plurality of sub-processors can operate in parallel (or at least in concert) to achieve desired processing results.

    Coming to the conclusion that:

    Accordingly, there are needs in the art for new methods and apparatus for interconnecting one or more multiprocessor systems with one or more external devices to achieve higher processing capabilities.

    The patent is shown in a picture:


    The dotted area 500, is the external processor, with the patent explaining that the memory it shares (514) with the internal processor could be DRAM, MRAM or SRAM, among others:

    PE 500 is closely associated with a shared (main) memory 514 through a high bandwidth memory connection 516. Although the memory 514 preferably is a dynamic random access memory (DRAM), the memory 514 could be implemented using other means, e.g., as a static random access memory (SRAM), a magnetic random access memory (MRAM), an optical memory, a holographic memory, etc.

    The patent expressly states that several external processors may be used:

    In accordance with an alternative embodiment, two processor elements may be cascaded by each employing its respective BIC in a coherent symmetric multiprocessor (SMP) interface (or BIF) configuration. The coherent SMP interface (BIF) of each processing element is coupled to one another to set up a coherent interface there between.

    The patent was filed this August and only recently published, showing that any plans are most likely in the early stages.

    Last year, EA’s Chief Creative Officer, Rich Hilleman, told VentureBeat how he “expected we’ll see a PlayStation 3.5 before we see a PlayStation 4 and an Xbox 560 before we see an Xbox 720,” ”

    Would you be interested in purchasing an “External Processor”?

    Source: PlayStation LifeStyle ...

  • Search DCEmu

  • Advert 3