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    by Published on April 27th, 2013 00:40
    1. Categories:
    2. Android News
    Article Preview

    After a false alarm, HP is keeping to its initial promise of delivering its Slate 7 Android tablet this month -- and with a few days to spare, no less. The seven-inch device, which first popped up at MWC back in February, is now on sale in the US through the company's retail site, for the low, low price of $170. Click on the source link below to get your hands on the Beats-rocking Nexus 7 competitor.

    http://www.hp.com/go/slate



    ...
    by Published on April 26th, 2013 00:13
    1. Categories:
    2. DCEmu

    Handheld sales double as Nintendo release shifts 400,000 in debut week
    Nintendo's Tomodachi Collection: New Life sold more than 400,000 units in its first week on sale in Japan.
    According to data released by Media Create, the 3DS release was a comfortable victor in last week's chart, with the second place game, Namco Bandai's Naruto Shippuden: Ultimate Ninja Storm 3, selling only 87,000 copies.
    Other notable new entries in the software chart were Sega's Seven Dragon 2020 II, which sold 73,000 units, and Idea Factory's Amnesia Crowd, which sold 34,000.
    And Nintendo's 3DS XL handheld felt the benefit of Tomodachi Collection's success, doubling its sales over the prior week to hit 57,000 units.
    The full software chart is below, with life-to-date sales in parentheses:

    • 1. [3DS] Tomodachi Collection: New Life (Nintendo, 04/18/13) - 404,858 (New)
    • 2. [PS3] Naruto Shippuden: Ultimate Ninja Storm 3 (Namco Bandai, 04/18/13) - 87,661 (New)
    • 3. [PSP] Seven Dragon 2020 II (Sega, 04/18/13) - 73,697 (New)
    • 4. [3DS] Luigi's Mansion: Dark Moon (Nintendo, 03/21/13) - 41,296 (557,271)
    • 5. [3DS] Animal Crossing: New Leaf (Nintendo, 11/08/12) - 34,482 (3,096,559)
    • 6. [PSP] Amnesia Crowd (Idea Factory, 04/18/13) - 24,780 (New)
    • 7. [3DS] Card Fight!! Vanguard Ride to Victory!! (Furyuu, 04/11/13) - 9,161 (53,6980
    • 8. [PS3] One Piece: Pirate Warriors 2 (Namco Bandai, 03/21/13) - 7,887 (378,645)
    • 9. [3DS] Run For Money: Flee From the Strongest Hunters in History (Namco Bandai, 07/05/12) - 6,294 (464,573)
    • 10. [360] Monster Hunter Frontier G1 Premium Package (Capcom, 04/17/13) - 6,042 (New)
    • 11. [3DS] New Super Mario Bros. 2 (Nintendo, 07/28/12) - 5,866 (2,002,396)
    • 12. [PS3] Pro Yakyuu Spirits 2013 (Konami, 03/21/13) - 5,571 (155,296)
    • 13. [3DS] Monster Hunter 3 Ultimate (Best Price!) (Capcom, 11/15/12) - 5,180 (290,004)
    • 14. [PSP] Pro Yakyuu Spirits 2013 (Konami, 03/21/13) - 5,097 (129,423)
    • 15. [PSP] Sword Art Online: Infinity Moment (Namco Bandai, 03/14/13) - 5,001 (191,444)
    • 16. [PSV] Muramasa Rebirth (Marvelous AQL, 03/28/13) - 4,555 (67,842)
    • 17. [3DS] Mario Kart 7 (Nintendo, 12/01/11) - 4,518 (2,029,645)
    • 18. [PS3] Kingdom Hearts HD 1.5 Remix (Square Enix, 03/14/13) - 4,270 (193,439)
    • 19. [PSV] Soul Sacrifice (SCEJ, 03/07/13) - 4,162 (164,825)
    • 20. [Wii] Taiko Drum Master Wii Super Wonderful Edition (Namco Bandai, 11/29/12) - 3,950 (453,256)

    The full hardware chart is below, with the prior week's sales in parentheses:

    • 1. 3DS LL - 57,089 (28,139)
    • 2. 3DS - 18,833 (18,584)
    • 3. PlayStation Vita - 15,011 (14,112)
    • 4. PlayStation 3 - 13,915 (14,039)
    • 5. Wii U - 8,798 (9,984)
    • 6. PSP - 7,816 (7,566)
    • 7. Wii - 1,379 (1,383)
    • 8. Xbox 360 - 515 (492)


    http://www.gamesindustry.biz/article...ds-xl-in-japan
    ...
    by Published on April 26th, 2013 00:06
    1. Categories:
    2. Wii U News
    Article Preview

    We speak to analysts about Nintendo's recent fiscal report and the company's move to give Iwata the additional role of North American CEO

    Nintendo of America


    Nintendo's recent fiscal report revealed shockingly poor sales for the Wii U console, and while the company did turn a profit, it once again failed to hit estimates. On top of that, the company decided to hand over the North American reins to Satoru Iwata, giving him the additional responsibility of Nintendo of America CEO. What does it all mean for Nintendo, and can Wii U bounce back?GamesIndustry International chatted with several leading analysts to get their takes.
    "Nintendo of America's performance the past couple years has been a disaster on almost every level. Much of this was due to lack of execution on basic stuff like product marketing," said David Cole of DFC Intelligence. "They forgot Marketing 101 for the Wii U and no product could have done well without basic marketing support. Clearly a change in execution was long overdue. The damage done is enormous but there is the possibility of a turnaround. The fact is that the general public is not really aware the Wii U even exists so it is an opportunity to almost start from scratch."
    Indeed, Nintendo need only look to its 3DS strategy as an example of how the company could potentially fix the Wii U, said Asif A. Khan, CFO of Virtue LLC.
    "I still believe Wii U will outsell past flops like the Gamecube, and Nintendo's brands will retain their value for decades to come"
    Asif A. Khan

    "I believe that 3DS offers a perfect template for how Wii U could succeed in the future," he said. "Nintendo had an equally poor 3DS launch lineup as we have seen with the Wii U. One thing that holds true for most systems they have made, software moves the hardware. Nintendoland was not as compelling and groundbreaking as Wii Sports was in 2006. The wow factor of the Wii U is very hard to advertise on television and with no robust third-party exclusives, the system's launch can definitely be characterized as a flop. This does not mean that the company is going to die."
    "Nintendo is projecting a huge 674 percent increase in net income year-over-year and the bar is incredibly low going forward with the last two years being some of the worst financial performances in the company's history. What has given life to the 3DS in recent months is the introduction of high quality first party titles and I believe we will see the same process play out for the Wii U," Khan continued.

    "Nintendo's biggest problem right now is balancing quality with quantity of games. It takes time to make high quality games, and they clearly don't want to overspend on this console cycle. This painstakingly slow approach to software development is why the company is still standing today after past weak console cycles. I still believe Wii U will outsell past flops like the Gamecube, and Nintendo's brands will retain their value for decades to come."
    EEDAR's Jesse Divnich shares Khan's optimism for Nintendo. "Nintendo expects to sell an additional 9 million Wii U units this fiscal year, which is a positive sign for the hardware. While the past quarter numbers have raised eyebrows, Nintendo's confidence in next year does indicate they likely have a few promotional/marketing programs in the pipeline, along with the strong likelihood of stellar content we've yet to see," he said. "We know Nintendo has been in this position before with the 3DS and they were ultimately able to regain consumer confidence and wallet share. We've yet to see the best Nintendo has to offer for the Wii U. I am reserving long-term judgment on the Wii U until we see stronger first party content released. If a new Super Mario, Smash Brothers, Pikmin or Zelda game are unable to revitalize sales, then I'd begin to be concerned."
    Clearly, action is needed to turn things around, and with Iwata now helming Nintendo of America as well, it may be easier to push out a more unified global strategy.
    "Nintendo's historically central role in gaming could be permanently diminished if it doesn't execute better in the US in the next 12 months"
    Lewis Ward

    "The shift in structure likely speaks to a desire to bring Nintendo's Japanese and American operations closer, consolidate its strategic efforts and maximize the opportunities available to the company on a global level," said Scott Steinberg, CEO of consulting firm TechSavvy Global. "With one foot in America and one in Japan, Iwata's leadership may be able to better bridge the gap between audiences and markets, and ensure that the company continues to innovate and deliver high-quality content that appeals to all. The key to rebounding is focus, differentiation, and ability to communicate value - hopefully, Iwata will be uniquely poised and able to draw on the best of both worlds to achieve this goal."
    IDC Research Manager Lewis Ward added, "I think Mr. Iwata understands that for Nintendo to grow overall in 2013 and 2014 that business has to bounce back in the US in particular. It's been
    ...
    by Published on April 25th, 2013 23:52
    1. Categories:
    2. Xbox 360 News
    Article Preview

    Paul Thurott, a veteran Microsoft analyst, has come out with a report stating that there will be two pricing models for the next Xbox. Most interestingly, he claims that there will be a model with a price set at $299 with a required two-year Xbox Live Gold subscription fee at $10 per month. The system without a subscription will cost $499, he claims.In his report, he also says that the system will launch “in early November 2013,” will have a Blu-ray drive, and will be required to be online in order to play.Lending credibility to Thurott is his prediction that the console announce date would be pushed back from April 24 to May 21, which has proved to be true.

    http://www.edge-online.com/news/rumo...-says-analyst/
    ...
    by Published on April 24th, 2013 23:31
    1. Categories:
    2. PS4
    Article Preview

    PS4’s launch line-up will be stronger than any previous PlayStation launch, lead system architect Mark Cerny has stated.Speaking to Gamasutra, Cerny explained some of the new hardware’s systems in detail and said that because PS4 has more accessible PC-style architecture, it’ll be simple for developers to port their games to the system – and that means a surfeit of launch software.“The launch line-up for PlayStation 4 – though I unfortunately can’t give the title count – is going to be stronger than any prior PlayStation hardware. And that’s a result of that familiarity,” said Cerny.It takes “weeks, not months” to port a game engine from the PC to the PlayStation 4, added Cerny.He went on to explain how Sony’s Play-Go tech works, which will allow PS4 owners to download games as they’re being played.“So, what we do as the game accesses the Blu-ray disc, is we take any data that was accessed and we put it on the hard drive,” said Cerny. “And if then if there is idle time, we go ahead and copy the remaining data to the hard drive. And what that means is after an hour or two, the game is on the hard drive, and you have access, you have dramatically quicker loading… And you have the ability to do some truly high-speed streaming.”There’s plenty more technical detail in the full interview on Gamasutra.We recently published an interview with Michael Denny on the five years’ planning that led up to the PS4 reveal, and revealed the origins of PS4′s Share button. You can find out how Evolution Studios influenced the design of PS4′s DualShock 4 pad and why the new console is more than a high-end PC, according to Guerrilla Games, through the links.

    http://www.edge-online.com/news/ps4-...er-says-cerny/
    ...
    by Published on April 24th, 2013 23:20
    1. Categories:
    2. Xbox 360 News

    Next generation Xbox to be unveiled in 27 days

    The next generation Xbox will be revealed on May 21st at 10 A.M. PDT, Microsoft has confirmed.
    Rumors had already circulated to this effect, but until now there had been no official aknowledgement the company was working on a new console.

    The rumors that suggested a late May reveal also reported the next Xbox would run onPC-based architecture similar to that used by Sony's rival PlayStation 4.
    Other reports have said the new console will require a constant internet connection, and be able to access T.V. and cable channels.
    Those interested in finding out for themselves can watch the console unveiling live at Xbox.com, on Xbox Live, or on the Spike network

    http://www.develop-online.net/news/4...console-reveal
    ...
    by Published on April 24th, 2013 11:27
    1. Categories:
    2. Nintendo DS News
    Article Preview

    Nintendo looks set to stop production of its Nintendo DS handheld in the current fiscal year.
    Nintendo said today that it expects to sell ten million additional DS software units during the current business year ending March 31, 2014, but it offered no guidance for hardware sales, simply leaving the forecast column blank.To date, the dual-screened portable has sold more than 153 million units, easily making it the firm's best selling console. Only the PlayStation 2 has sold more (155 million).More than 933 million pieces of DS software have been sold since launch almost nine years ago.New Super Mario Bros. is the portable's best selling title at 30 million units, followed by Nintendogs (23.9 million) and Mario Kart DS (23.3 million).The DS was launched in 2004 in Japan and North America, followed by a European release in early 2005.The handheld has seen three redesigns during its lifespan; the smaller Nintendo DS Lite, camera-enabled Nintendo DSi and the larger Nintendo DSi XL.In 2011 Nintendo launched a successor handheld, the Nintendo 3DS. The platform holder revealed in its fiscal 2013 financial results this morning that 31 million 3DS units have been sold worldwide.Nintendo UK is yet to provide official comment.

    http://www.computerandvideogames.com...ds-production/
    ...
    by Published on April 24th, 2013 11:23
    1. Categories:
    2. Retro Consoles/Translation News,
    3. Android News
    Article Preview

    There's already a number of Amiga emulators for Android, but using them has so far required you to provide your own Amiga system files to actually get that emulation started. Cloanto's set out to change that today, though, releasing its Amiga Forever Essentials app for Android that comes complete with officially licensed ROM and OS files for the reasonable cost of one dollar. As the company explains, it worked with the makers of Amiga emulators like UAE4Droid, AnUAE4All, UAE4All2 to ensure thesystem files are auto-detected (you'll still need to use at least one of those other emulators in conjunction with Forever Essentials), and it's thrown in a few bonuses likeWorkbench 1.3 and the First Demos disk images to get you started. It also says that this is just the first of a planned series of "Essentials" packages for other platforms, but it has few specifics to share about those at the moment, saying only that it's hopeful it can "help make retrocomputing more accepted on other app stores."

    http://www.amigaforever.com/news-eve...tials-android/
    ...
    by Published on April 24th, 2013 11:16
    1. Categories:
    2. Android News
    Article Preview

    We've seen a few UK carriers show their cards ahead of the Galaxy S 4 launch this weekend, but MVNO Virgin Media has been slightly coy with details compared to bigger peers like EE and Vodafone. Better late than never, we suppose: the provider has outlined just how much we'll have to spend to get Samsung's flagship. Customers who have Virgin broadband or TV services can pay the same £31 per month as their EE counterparts, getting a lower £99 device cost and insurance in exchange for a more limited service that includes 200 minutes, 500 texts and 500MB of data.

    http://store.virginmedia.com/virgin-...t=MOB_SamS4_01

    ...
    by Published on April 24th, 2013 08:49
    1. Categories:
    2. Nintendo 3DS News
    Article Preview

    The 3DS story has been one fraught with ups and downs.
    A high price, coupled with negative press reports, a poor launch line-up and confused advertising forced Nintendo to cut the console’s price just three months after launch.
    The 3DS’ unique selling point – a 3D screen – quickly lost its novelty appeal. The popularity of smartphones was taking its toll. And the press was far from kind. The announcement of the Circle Pad Pro accessory (which added a second analogue stick) was greeted with derision from the media.
    Yet now, over two years since that difficult debut, and 3DS is on a winning streak. From Super Mario 3D Land to Resident Evil Revelations, the console now has a diverse library of critically admired software. Sales have risen significantly, particularly in Nintendo’s Japanese homeland. And its release slate for 2013 is arguably its most impressive yet.
    “3DS has really come into its own over the last two years,” says Nintendo UK marketing and PR director Shelly Pearce.
    “Along with the strong software line up, the introduction of the Nintendo 3DS XL last year has really helped invigorate the market.
    “The Nintendo eShop has also gone from strength-to-strength. Each week we add to the eShop exclusives which are being met with a really positive response by both media and gamers. PullBlox, VVVVV and Dillon’s Rolling Western are all great examples. It also means that people have access to titles at varying price points with games available from £1.79.”


    “DS is the largest selling games
    console in the UK ever so
    there was a lot to live up to."
    Nintendo UK marketing and PR director Shelly Pearce

    One of the early issues faced by Nintendo was the perception that the 3DS was just another DS, only with a 3D screen. A misconception that Pearce says Nintendo ‘has worked hard to rectify’.

    And that’s evident not just in its advertising, but its PR. Nintendo signed Aardman to create Shaun the Sheep short films for 3DS, the BFI were brought on board to encourage budding film makers to create movies using the 3DS, while The Saturdays were hired to promote the 3DS’ 3D camera. All activity to highlight that there’s a lot more to 3DS than a clever new screen.
    It appears to be working, but 3DS has a lot of catching up to do if it wants to break from the shadow of its predecessor.
    “DS is the largest selling games console in the UK ever so there was a lot to live up to,” says Pearce. “The DS has been on the market since 2005 whereas the 3DS is only two years in, so it’s comparatively young. Our aim is obviously to upgrade as many DS owners as possible and with our strongest ever software line-up and with games which appeal to all of our different audiences, this year really is the year of 3DS.”
    It may sound like it, but ‘the year of 3DS’ is more than just marketing hot air designed to convince the trade the console has a decent year ahead. Just look at that release schedule.

    Nintendo has dubbed 2013 ‘the year of Luigi’, what with the recent Luigi’s Mansion 2 and the upcoming Mario and Luigi RPG (plus Luigi DLC for New Super Mario Bros U on Wii U). But it’s also the year of Pokémon, and the year that marks the return of Brain Training, Animal Crossing and Donkey Kong.
    Best of all for retail, most of these games are launching over spring and summer, two periods otherwise notable for a lack of games elsewhere.
    “Summer is traditionally strong for handheld in-store and with the stellar line up in 2013 combined with an increasingly strong back catalogue, 3DS provides a strong in-store proposition,” says Pearce.
    “We will see increased focus on key franchises in-store such as Mario, Pokémon and LEGO to further enable retail to capitalise on the buoyancy of the 3DS format throughout the year.”
    3DS product manager Roger Langford adds: “We were really excited to kick off our ‘year of Luigi’ with the launch of Luigi’s Mansion 2 and we think this has set the tone for the rest of the year; it scored highly across the board and was positively received by fans.
    “Fire Emblem: Awakening looks set to follow in Luigi’s footsteps with the game already getting 9s and 10s. Animal Crossing: New Leaf will be a key focus for us this June – both digital and physical sales in Japan have been incredible. And Pokémon X and Y is definitely going to be a highlight for us in the autumn.” Langford adds that we will see a lot of 3DS on TV this year alongside ‘significant’ online activity.
    And sampling events and social media activity will play a big role for the platform holder this year. Meanwhile, Pearce hopes to keep attracting new demographics to the 3DS family, including women.


    “We will see increased focus on key franchises
    in-store such as Mario, Pokémon and LEGO to
    further enable retail to capitalise on the buoyancy
    of the 3DS format throughout the year.”
    Nintendo UK marketing and PR director Shelly Pearce
    “Whether it’s Super Mario 3D Land, New Style Boutique, Luigi’s Mansion 2 or the ...

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