The Nintendo DSi scene was set on 'fire' again after long-time scene developer @no$cash dropped the world's first 'coldboot' exploit for now retro DSi handheld onto the world called 'ULaunch' and now scene developer @Robz8 has released the world' first DSi 'CFW'.

Here it is, the first DSi CFW!
Video by Alex S (with SRLoader installed) and Video by @Apache Thunder (When RocketLauncher was planned for a release. With WarioWare Touched (DSiWare version) installed.)
Robz8 said:
With this CFW, you can run custom DSiWare, alongside region free and 3DS-exclusive DSiWare (WarioWare Touched), on your SD card, via NAND to SD redirection! You can also run blocked flashcards (such as R4 Ultra).
Full guide (from stock to HiyaCFW)
Credits
FAQs
Q: Can I use a custom splash for HiyaCFW?
A: Yes you can, but only top splashes work for now. Place it at "sd:/hiya/" and name it splashtop.bmp. Make sure it's actually saved as a .bmp file, with the size of 256x192, with no color space info, and is 16-bit (A1 R5 G5 B5).
Full guide (from stock to HiyaCFW)
Credits
- @Apache Thunder, @nocash123, StuckPixel, @shutterbug2000, and @Gericom.
- @Drenn: .bmp loading code from GameYob, for custom splash screens.
- me: Logo graphic, and settings screen.
- WinterMute/devkitPro: For the majority of the base code like nds-bootloader which this loader uses.
FAQs
Q: Can I use a custom splash for HiyaCFW?
A: Yes you can, but only top splashes work for now. Place it at "sd:/hiya/" and name it splashtop.bmp. Make sure it's actually saved as a .bmp file, with the size of 256x192, with no color space info, and is 16-bit (A1 R5 G5 B5).
OFFICIAL SITE: --> https://github.com/Robz8/hiyaCFW/releases
OFFICIAL GUIDE: --> https://dsi.cfw.guide/
via http://www.maxconsole.com/threads/hi...dsi-cfw.46922/