
The sidequest-heavy, somewhat open-ended Legend, which allows players to use "Artifacts" to create and then explore in-game areas, may not have been as well-received as the SNES's Secret of Mana, but it's certainly not a bad game either. And it's much better suited for PSOne Classics release anyway, since it was a PlayStation game.
http://www.joystiq.com/2011/03/21/le...ics-this-week/