
"We're a PlayStation 3 company. That's our engine, that's out technology. And really, [Sony] were looking for PS3 developers to milk the power out of the Vita, and I think that's definitely the right way to go because it's got a lot of power," said Huebner.
"It's got all the shaders, it's got a lot of CPU, so it's really not that big of a change for us to work on the Vita compared to the PS3," he added.
He would know - Heubner is part of the team developing Resistance: Burning Skies on Vita, the official title of which was revealed at Gamescom this week alongside screenshots and footage of the game looking pretty sweet on the small screen.
Huebner says the aim is to make a "no-compromises experience with all the elements you'd expect from a Resistance game." http://www.computerandvideogames.com/316177/moving-from-ps3-to-vita-is-not-that-big-a-change-dev/