
"Whether it's in mobile or cloud-based services, there are opportunities there for more casual content and in our case potentially for legacy content, which we would definitely like to explore. But I think we are a way away from being able to deliver the full-on top-end experience like that.
"The scale of data involved and issues around latency do mean that, at least for now, the easiest consumer experience is from physical media," House continued, mirroring recent comments from SCE chairman Kaz Hirai, in which the exec hinted at a disc-based future for PlayStation hardware.
House added: "Having said that, we're starting to see some growth in the number or proportion of our consumers that want to access their content via download. But I think it's still pretty small.
"Interestingly, some of our consumer data is saying that consumers' expectation, or their perception of how fast their broadband connection is, doesn't necessarily match the physical reality. So I think there's an expectation gap there that needs to be overcome."
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