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  • wraggster

    by Published on November 16th, 2009 20:55

    News via http://www.eurasia.nu/modules.php?na...ticle&sid=2483

    modrobert writes: "GodzIvan strikes again, this time with a diagram which simply write protects the NAND flash in the Xbox 360 by connecting WP to ground pin (if the flash type has different pinout, just find the datasheet to locate WP). This modification does not stop the ban from M$, but it prevents deletion of the HD installation certificates required by games which means you can still install them on the hard drive. In order to update the kernel this mod must be disabled; a simple switch solution comes to mind."

    http://www.eurasia.nu/modules.php?na...ticle&sid=2483 ...
    by Published on November 16th, 2009 20:53

    News via http://www.wii-addict.fr/forum/Arkan...0-t16322.html&

    the_marioga updates its homebrew ArkanoidFWii, as its name indicates it is an adaptation of the game Arkanoid for Wii.

    Usage: Move the bar with the cross [directional] of the wiimote and touch the ball.

    Unfortunately, no changelog was provided

    Download and Give Feedback Via Comments ...
    by Published on November 16th, 2009 20:48

    Slappy has released Quadrax (Multiplayer) v0.5

    "Quadrax is logical game game where more than keen reactions you will need fast fingers and will have to use all your grey brain cells. :-)

    Just only that way you can succeed in solving all the ninety levels, which the game has."

    Version 0.5

    Released: 16 November 2009

    + Multiplayer game added!!!
    + Characters are now controlled by Nunchuk joystick
    + Camera is controlled by D-pad
    + Better loading times
    + Engine log is created (file Quadrax.log)

    Download and Give Feedback Via Comments ...
    by Published on November 16th, 2009 20:45

    Leathl has released ShowMiiWads 1.2:

    ShowMiiWads is a 'Wad File Manager' for Windows. It displays information about wad files, edits them, gives a preview of the Banner and Icon and more. New since Version 1.0 is the included NAND Backup Browser 'ShowMiiNand' which displays all titles installed in your NAND Backup (No BootMii Backups!).

    Due to some people stating this as a piracy tool, I just wanted to clarify that I'm all against piracy and this tool was never intended to be used for!

    Changelog
    Version 1.2
    Fixed a bug that caused ShowMiiNand not to load the List with the saved entries
    You can replace Banner and Icon images (the resultant U8's can be Lz77 compressed!)
    Added Dol Insertion (uses Waninkokos Nandloader)
    Installation to Nand does now update uid.sys, if required
    Improved Virtual Console detection to display System (NES, SNES, ...)
    Fixed U8 Unpacking (Now works with every proper U8 archive)
    Added batch renaming including variables, e.g. {titleid} (use 'Rename' button)
    Added ability to Backup and Restore save data
    Added some Tools (U8 Packing, Lz77 Compression, ...)
    Deleted 'Pack Wad Without Trailer', just delete the trailer file if you don't want it :P
    Bugfixes and Improvements
    Added editing of IOS Slot (Note: Both these features are untested and dangerous!)
    Added editing of Title Version (Use them at your own risk and only with BootMii/boot2!)

    Download and Give Feedback Via Comments ...
    by Published on November 16th, 2009 20:43

    Flarup has released Sand Traps 2.1 :

    Sand Traps is an original multiplayer puzzle/platform game for Wii homebrew.

    The objective of the game is to tilt the board using your Wiimote, in order to guide the sand towards the green exit. In each level you need to save a certain percentage of the sand. If the sand 'falls out' of the board it is lost. If the sand touches the red stone it is also lost.

    In some levels you can add new stone, and in some levels you can also remove it again so you can reuse it elsewhere.

    Changelog
    Version 2.1
    Added "Multiplayer Mayhem" levels
    Reusable stone can now be placed in the BMP level files

    Download and Give Feedback Via Comments ...
    by Published on November 16th, 2009 20:39

    The great Xbox 360 banning recently continued by Microsoft brings me to an unusual conundrum. I desperately want to play the latest first-person shooter, Call of Duty: Modern Warfare 2, which is available for the PC, Xbox 360 and PS3. Being an avowed Mac person, having a PC is out of the question (I don't want to fight off viruses all the time!!!), and I took my Windows partition off my Mac (courtesy of Apple's Bootcamp) once I finished playing Left4Dead.

    The first alternative for me was the Xbox, which, despite being made by the Evil Empire (my ire against Bill Gates professionally goes way back, although personally I think he's a nice guy, thanks to his foundation), it is a great gaming machine, and is targeted for guys like me (first-generation gamer, hardcore and FPS tactical sniper).

    The Xbox Live component is also pretty popular despite the fact that the console is NOT OFFICIALLY SOLD in Indonesia. Xbox Live allows players to play against each other over the Internet, which brings the game to a new level, thanks to the unpredictable human mind in a crisis situation.

    Alas, now that many Xbox consoles in Indonesia have been banned, a chilling effect came over me just as I was about to make my first foray into next-generation console gaming (I still have a PS2 from ages ago). As most, if not all, the Xbox 360 consoles in Indonesia are parallel imports or unofficial gray market products, practically all of them are "mod chipped", which allows people to purchase and use bootleg/pirated games. In fact, Call of Duty: Modern Warfare 2 was out long before the official US release here in Jakarta--I saw one myself a few days before launch.

    The only way to get an official and potentially non-banned console would be to handcarry it from Singapore (which can bring on other issues, especially with customs).

    So who might be the winners here? Interestingly enough, it could be the PS3. Despite Indonesia's rampant software piracy, Sony a few months back officially launched the PSP Slim and the PS3 to the Indonesian market. Thus, gamers can officially buy the console and games locally, which is probably helped by the fact that the PS3 is one of the harder consoles to mod (or crack).

    Plus, Modern Warfare 2 is also available on the PS3. Price-wise, the console is slightly more expensive and the games must all be "oris" or originals that follow the US pricing (which annoys many gamers who wonder why brands never offer "local" rates in line with the market).

    What to do? I am sure many Indonesians would gladly pay original game prices to play online. Besides, we have a pretty large market, too... much larger than Singapore, which amazingly is a pretty Xbox-heavy place. So will Sony win here in Indonesia?

    Tell you after I buy one of the two...

    http://asia.cnet.com/blogs/digerati-...0&scid=rvhm_ms ...
    by Published on November 16th, 2009 20:31

    Today one of the biggest releases for the Homebrew Community, the release of ScummVM 1.0.0 "Shiny Logo", heres the full details of the release and about ScummVM itself

    First some screens to whet your appetite:





    What Is ScummVM?
    ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

    Some of the adventures ScummVM supports include Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

    Release News

    It was just 3.5 months ago when we started to prepare for this release, and now finally the day has come.

    Ladies and gentlemen, please greet the one and only ScummVM 1.0.0 "Shiny Logo!" The long awaited, the most anticipated, the best... whatever.

    We worked very hard on stability in this release, and in addition to all that goodness available since our 1.0.0rc1, we added a new set of ports for Motorola Linux-based phones (those on MotoEZX and MotoMAGX platforms) and fixed just a few hundred bugs.

    Heres whats new:
    1.0.0 (2009-11-15)
    New Ports:
    - Added MotoEZX and MotoMAGX ports.

    General:
    - Fixed several bugs in GUI.
    - Updated the project logo and icons.
    - Clarified licenses for several PS2 port files.

    AGI:
    - Fixed crash on game exit.
    - Fixed crash at detection of some games.

    AGOS:
    - Fixed load/save code for PC version of Waxworks.
    - Fixed undo in Puzzle Pack games.

    Broken Sword 1:
    - Fixed missing background sound effects in some rooms.

    CinE:
    - Fixed crashes with Future Wars and Operation Stealth demos.

    Cruise:
    - Fix freeze on game pause.

    Gob:
    - Fixed gfx glitch in Lost in Time.
    - Fixed hotspot-related regressions in Gob2.
    - Fixed several regressions in Gob3.
    - Fixed crash in Bargon Attack intro.
    - Fixed animations in Win3.1 version of Gob3.

    Groovie:
    - Fixed video performance on PSP.
    - Fixed menu blanking in some instances.

    Kyra:
    - Fix possible corruption of restart game save in Kyrandia 1.
    - Fix GFX glitch at the broken bridge.
    - Fix for brandon tunring invisible in some situations in Kyrandia 1.

    MADE:
    - Fixed performance on NDS.
    - Fixed several crashes in Return to Zork demo.

    Parallaction:
    - Fixed several regressions in Nippon Safes.
    - Fixed music in sushi bar in Nippon Safes.

    SCUMM:
    - Fixed crash on Macintosh versions of Putt-Putt Joins the Parade and Fatty
    Bear's Birthday Surprise.
    - Fixed game save in Macintosh versions of HE games.
    - Fixed default save game path in later HE games.
    - Fixed palette in NES version of Maniac Mansion.
    - Fixed palette in Amiga version of Secret of Monkey Island.
    - Fixed cutscenes not stopping music after pressing ESC in DIG.
    - Fixed lip-sync in Fatty Bear.
    - Fixed crash in FT when entering inventory.

    Tinsel:
    - Fixed crash in palace.
    - Fixed crash when talking to the old lady.
    - Fixed partially off-screen text in DW1.

    NDS port:
    - Added mouse pad undeneath onscreen keyboard
    - Added ability to scroll when cursor reaches edge of screen (in mouse pad mode)
    - Made cd audio read from track01.wav as well as track1.wav
    - Fixed bug with switching modes with keyboard active

    PSP port:
    - Fixed video flickering and stretching is some situations.
    - Improved suspend/resume support.

    WinCE port:
    - Improved compatibility with VGA devices.

    Download and Give Feedback Via Comments ...
    by Published on November 16th, 2009 19:53

    News via http://boards.dingoonity.org/dingoon...dated-to-v1-1/

    Lyngoo the Atari Lynx emulator for the native firmware has been updated here is a list of the changes


    Quote
    v1.1 (15 Nov 2009)
    - Added screen rotation controls.
    - Added sound on/off control.
    - Added CRC32 checks to save/load state.
    - CPU Speed set to 400MHz.
    - Frameskip disabled; not effective.

    Important note regarding save states
    The format for save state files has changed in v1.1. This means that save states
    from previous versions of LynGOO can no longer be loaded. This is an unfortunate
    but neccessary change. On the bright side: save states should now be compatible
    with the original Handy emulator and its ports.


    Status with regards to some requests I got earlier:

    Graphical glitches in Shadow of the Beast and Roadblasters have not been fixed yet.
    Saving and loading the config is still not implemented; too much internals are changing still.
    Adding a scanline filter is low priority and in reality I may never be able to add it.
    Performance enhancements seem unneccessary now that LynGOO runs at 400MHz.

    Download: http://www.vdklip.com/downloads/lyngoo-1.1.zip

    Download and Give Feedback Via Comments ...
    by Published on November 16th, 2009 19:50

    Newly released today :



    features
    New Super Mario Bros. Wii offers a combination of cooperation and competition. Players can pick each other up to save them from danger or toss them into it.
    Mario™, Luigi™ and two Toads are all playable characters, while many others from the Mushroom Kingdom make appearances throughout the game. Players can even ride different Yoshi characters and use their tongues to swallow enemies – or their fellow players.
    In some areas, players use the motion abilities of the Wii Remote™ controller. The first player to reach a seesaw might make it tilt to help his or her character reach a higher platform – and then tilt it incorrectly just to mess with other players.
    New items include the propeller suit, which will shoot players high into the sky with just a shake of the Wii Remote and Mario’s new ability to transform into Penguin Mario.
    At the end of each stage during the simultaneous multiplayer mode, players are ranked based on their score, the coins collected and the number of enemies defeated.

    description
    Developers at Nintendo have dreamed of creating a simultaneous multiplayer Super Mario Bros.™ game for decades. The Wii console finally makes that dream come true for everyonethis holiday season. Now players can navigate the side-scrolling worlds alone as before orinvite up to three others to join them at the same time on the same level at any point in thegame for competitive and cooperative multiplayer fun. With the multiplayer mode, the newest installment of the most popular video game franchise is designed to bring yet another type of family entertainment into living rooms and engage groups of friends in fast-paced Super Mario Bros. fun.

    http://www.play-asia.com/SOap-23-83-...j-70-3f8w.html ...
    by Published on November 16th, 2009 19:45

    Newly released today :



    description
    Phantasy Star™ Ø takes place on an alternate Earth 200 years after the “Great Blank,” a massive war that has reduced the once-prosperous civilization to almost nothing. The sole surviving Humans have worked hard to exist peacefully and have built thriving Cities. The Humans that adventure past the outskirts of these Cities, called Hunters, explore the vast wilderness and hunt dangerous monsters to keep Cities safe. Players will take up the role of Hunters and select from three types of races and different classes, as well as gender for a total of 14 customizable character types. Each character type will play very differently and give players access to a great range of items, armor and weapons. Featuring over 350 unique weapons, gamers will venture out on “Earth”, combat dangerous monsters to gain experience and meet new major characters. As players explore further, they will unravel the mystery of the “Great Blank” and discover a dangerous new force that must be stopped.

    Featuring both wireless and full Wi-Fi multiplayer options, Phantasy Star Ø takes advantage of the touch screen capabilities of Nintendo DS™ with the new Visual Chat feature. Gamers can now design their own Visual Chat commands that can be used in multiplayer modes. These Visual Chat commands will be displayed as “text bubbles” above the user’s character, enabling easy and fun communication when adventuring with friends.

    http://www.play-asia.com/SOap-23-83-...j-70-39e7.html ...
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