• DCEmu Homebrew Emulation & Theme Park News

    The DCEmu the Homebrew Gaming and Theme Park Network is your best site to find Hacking, Emulation, Homebrew and Theme Park News and also Beers Wines and Spirit Reviews and Finally Marvel Cinematic Universe News. If you would like us to do reviews or wish to advertise/write/post articles in any way at DCEmu then use our Contact Page for more information. DCEMU Gaming is mainly about video games -

    If you are searching for a no deposit bonus, then casino-bonus.com/uk has an excellent list of UK casino sites with sorting functionality. For new online casinos. Visit New Casino and learn how to find the best options for UK players. Good luck! - Explore the possibilities with non UK casinos not on Gamstop at BestUK.Casino or read more about the best non UK sites at NewsBTC.
  • wraggster

    by Published on September 23rd, 2008 16:41

    Newly released today:



    features
    Fight for justice as Batman & Robin or create chaos as The Joker, Catwoman or other villains
    Rocket through sewers and bound across rooftops
    Fight on land, sea and in the air using a number of powerful Batman, Robin and villain-controlled vehicles

    description
    LEGO Batman: The Videogame is the latest game from the award-winning team behind the LEGO Star Wars series of games. With the LEGO fun and charm, the game takes you into the world of the ultimate crime-fighting hero.

    This Videogame brings the one-and-only Caped Crusader to life in a completely original storyline. Players will take control of the Dynamic Duo, Batman and Robin to fight Gotham's City's most notorious criminals including The Joker, The Penguin, Catwoman, Scarecrow, Killer Croc and many more. The criminals have broken out of Arkham Asylum and are set to wreak havoc on the city.

    Players will also be able to explore their wicked side and fight their way through the game as the villains, experiencing the game from a completely different point of view with all-new criminal objectives!

    With a collection of high-tech suits, gadgets and cutting-edge vehicles on hand, players will be able to step into the unique LEGO Batman universe to bring super villains to justice - or as the villains, to run amok in Gotham City!

    http://www.play-asia.com/SOap-23-83-...j-70-2tfp.html ...
    by Published on September 23rd, 2008 16:39

    Newly released today:



    LEGO Batman: The Videogame is the latest game from the award-winning team behind the LEGO Star Wars series of games. With trademark LEGO fun and charm, the game takes you into the world of the ultimate crime-fighting hero.

    LEGO Batman: The Videogame brings the one-and-only Caped Crusader to life in a completely original storyline. Players will take control of the Dynamic Duo, Batman and Robin, to fight Gotham City’s most notorious criminals including The Joker, The Penguin, Catwoman, Scarecrow, Killer Croc and many more. The criminals have broken out of Arkham Asylum and are set to wreak havoc on the city.

    http://www.play-asia.com/SOap-23-83-...j-70-2ow7.html ...
    by Published on September 23rd, 2008 16:39

    Newly released today:



    LEGO Batman: The Videogame is the latest game from the award-winning team behind the LEGO Star Wars series of games. With trademark LEGO fun and charm, the game takes you into the world of the ultimate crime-fighting hero.

    LEGO Batman: The Videogame brings the one-and-only Caped Crusader to life in a completely original storyline. Players will take control of the Dynamic Duo, Batman and Robin, to fight Gotham City’s most notorious criminals including The Joker, The Penguin, Catwoman, Scarecrow, Killer Croc and many more. The criminals have broken out of Arkham Asylum and are set to wreak havoc on the city.

    http://www.play-asia.com/SOap-23-83-...j-70-2ow7.html ...
    by Published on September 23rd, 2008 16:37

    Newly released today:



    LEGO Batman: The Videogame is the latest game from the award-winning team behind the LEGO Star Wars series of games. With the LEGO fun and charm, the game takes you into the world of the ultimate crime-fighting hero.

    This Videogame brings the one-and-only Caped Crusader to life in a completely original storyline. Players will take control of the Dynamic Duo, Batman and Robin to fight Gotham's City's most notorious criminals including The Joker, The Penguin, Catwoman, Scarecrow, Killer Croc and many more. The criminals have broken out of Arkham Asylum and are set to wreak havoc on the city.

    Players will also be able to explore their wicked side and fight their way through the game as the villains, experiencing the game from a completely different point of view with all-new criminal objectives!

    With a collection of high-tech suits, gadgets and cutting-edge vehicles on hand, players will be able to step into the unique LEGO Batman universe to bring super villains to justice - or as the villains, to run amok in Gotham City!

    http://www.play-asia.com/SOap-23-83-...j-70-2ovu.html ...
    by Published on September 23rd, 2008 16:34

    Newly released today:



    features
    Multiple characters: Fight for justice as Batman and Robin or create chaos as The Joker, Catwoman, and other villains, as you save or destroy Gotham City
    Expansive environments: Rocket through sewers and bound across rooftops as you take the fight to the criminals across classic locations in Gotham City
    Awesome vehicles: Fight on land, sea, and in the air using a number of powerful Batman, Robin, and villain-controlled vehicles, including the rocket-powered Batmobile, sleek Batboat, and stealthy Batwing
    Super abilities: Master special superhero power suits and the new moves that come with them, using gadgets and weapons unique to each of the characters
    Game rewards: Customize your characters, build and transform the game environment, and challenge yourself with multi-layered collectibles and rewards

    description
    In LEGO® Batman™: The Videogame, play as Batman and his sidekick Robin as you build, drive, swing, and fight your way through Gotham City capturing escaped villains including The Joker, The Penguin, and Scarecrow and putting them back in Arkham Asylum where they belong. Then jump into the story from the other side and play as Batman's foes! Enjoy the power you wield and battle Batman while spreading chaos throughout the city. There's no rest for the good (or the evil!).

    http://www.play-asia.com/SOap-23-83-...j-70-2oye.html ...
    by Published on September 23rd, 2008 16:32

    Newly released today:



    description
    “Wandering souls, the time for salvation has come.” the strange man declared to the crowd in the dead of the night. And all who have attended this meeting disappeared.

    A mass disappearance of people is prompting action from the death angel academy as the teacher has assigned the task of investigating the case to his students. However, upon investigating the incident, Mako and her friends came upon white, masked creatures and agents who have been gathering souls.

    Predators usually devour souls they have gathered, but these agents who called themselves hatchers of the demon's egg are gathering them for unknown purposes. Soon, our beloved cast realized that the scheme behind the agents and the appearance of the white masks are far more dangerous than any other assignments the academy has ever set for them.

    http://www.play-asia.com/SOap-23-83-...j-70-2u75.html ...
    by Published on September 23rd, 2008 16:30

    Newly released today:



    features
    Get orders from HQ, go on patrol, spot the enemy, and set up a devastating ambush. For the first time, finding the enemy before they find you is part of the challenge
    As the squad leader, interact with and get to know your brothers
    Players can use or command combined arms teams—machine gun crews create intense fire, bazooka crews destroy buildings and tanks
    Hit the dirt and get prone, rip grenades from your chest, and hurl them at your enemies
    Team up with your friends online or in your living room and find out if you have what it takes to become fire-team leaders

    description
    In Brothers in Arms Hell’s Highway you join Matt Baker, Joe Hartsock and the rest of the 101st Airborne Division in Operation Market Garden as they fight to open the infamous Hell’s Highway in a daring bid for a quick end to the war. The classic authentic, squad-based combat series explodes on next-generation hardware, offering unprecedented graphics and features.

    http://www.play-asia.com/SOap-23-83-...j-70-29i6.html ...
    by Published on September 23rd, 2008 16:16

    michniewski has updated the Snes Emulator for the Nintendo Gamecube and Nintendo Wii, heres the details:

    A Super Nintendo emulator based on Snes9x, ported to the Wii and GameCube. The code is a continuation of Softdev and Crunchy2's efforts, and uses libogc and devkitppc.

    Features
    Based on Snes9x 1.5 - superior ROM compatibility
    Wiimote, Nunchuk, Classic, and Gamecube controller support
    SNES Superscope, Mouse, Justifier support
    Cheat support
    Auto Load/Save Game Snapshots and SRAM
    Custom controller configurations
    SD, USB, DVD, SMB, GC Memory Card, and Zip support
    Autodetect PAL/NTSC
    16:9 widescreen support
    Open Source!

    [What's New 005]

    michniewski
    - added: Superscope/mouse/justifier support, with Wii remote
    - added: 3 render modes - Original, Filtered, Unfiltered
    - added: widescreen compensation option
    - added: DVD support on the Wii
    - changed: zoom - limited range, added reset zoom option

    Tantric
    - added: now uses SNES 1.51 core (thanks to eke-eke for help with this)
    - added: cheats menu! Loads .CHT file from /snes9x/cheats folder,
    .CHT file name must match file name of ROM
    - added: load/save preference selector. ROM, SRAM, Freeze, and preferences
    are saved/loaded according to these
    - added: preliminary Windows file share loading/saving (SMB) support on Wii:
    You can input your network settings into snes9xGX.xml, or edit
    s9xconfig.cpp from the source code and compile.
    - added: 'Auto' settings for save/load - attempts to automatically determine
    your load/save device(s) - SD, USB, Memory Card, DVD, SMB
    - added: ROM Information page
    - added: Game Menu - all game-specific options are here now:
    SRAM save/load, Snapshot save/load, game reload, etc
    - added: Credits page
    - fixed: sd gecko works now
    - fixed: full USB support
    - changed: menu structure
    - changed: preferences are now loaded and saved in XML format. You can open
    snes9xGX.xml edit all settings, including some not available within
    the program
    - changed: if Home button is pressed when a game is running, Game Menu pops up
    - changed: if preferences can't be loaded at the start and/or are reset,
    preferences menu pops up - remove to save your preferences!
    - changed: SRAM load - game reloaded automatically after loading SRAM

    Download and Give Feedback Via Comments ...
    by Published on September 23rd, 2008 16:16

    michniewski has updated the Snes Emulator for the Nintendo Gamecube and Nintendo Wii, heres the details:

    A Super Nintendo emulator based on Snes9x, ported to the Wii and GameCube. The code is a continuation of Softdev and Crunchy2's efforts, and uses libogc and devkitppc.

    Features
    Based on Snes9x 1.5 - superior ROM compatibility
    Wiimote, Nunchuk, Classic, and Gamecube controller support
    SNES Superscope, Mouse, Justifier support
    Cheat support
    Auto Load/Save Game Snapshots and SRAM
    Custom controller configurations
    SD, USB, DVD, SMB, GC Memory Card, and Zip support
    Autodetect PAL/NTSC
    16:9 widescreen support
    Open Source!

    [What's New 005]

    michniewski
    - added: Superscope/mouse/justifier support, with Wii remote
    - added: 3 render modes - Original, Filtered, Unfiltered
    - added: widescreen compensation option
    - added: DVD support on the Wii
    - changed: zoom - limited range, added reset zoom option

    Tantric
    - added: now uses SNES 1.51 core (thanks to eke-eke for help with this)
    - added: cheats menu! Loads .CHT file from /snes9x/cheats folder,
    .CHT file name must match file name of ROM
    - added: load/save preference selector. ROM, SRAM, Freeze, and preferences
    are saved/loaded according to these
    - added: preliminary Windows file share loading/saving (SMB) support on Wii:
    You can input your network settings into snes9xGX.xml, or edit
    s9xconfig.cpp from the source code and compile.
    - added: 'Auto' settings for save/load - attempts to automatically determine
    your load/save device(s) - SD, USB, Memory Card, DVD, SMB
    - added: ROM Information page
    - added: Game Menu - all game-specific options are here now:
    SRAM save/load, Snapshot save/load, game reload, etc
    - added: Credits page
    - fixed: sd gecko works now
    - fixed: full USB support
    - changed: menu structure
    - changed: preferences are now loaded and saved in XML format. You can open
    snes9xGX.xml edit all settings, including some not available within
    the program
    - changed: if Home button is pressed when a game is running, Game Menu pops up
    - changed: if preferences can't be loaded at the start and/or are reset,
    preferences menu pops up - remove to save your preferences!
    - changed: SRAM load - game reloaded automatically after loading SRAM

    Download and Give Feedback Via Comments ...
    by Published on September 23rd, 2008 00:19

    Damon Caskey has today released a new version of the Open Bor (Beats of Rage) Engine for the PSP, GP2X and Dreamcast.

    Heres whats new

    Release 2.2002

    New features:

    subject_to_minz {int} - Model header command. Toggles minimum Z bounding for model on playfield. Available to script methods getentityproperty and changeentityproperty as "subject_to_minz".


    {int} - Default 1 for all except panel type models.

    1: Entity cannot move beyond current minimum Z boundry.
    0: Entity can move freely beyond current minium Z boundry.

    subject_to_maxz {int} - Model header command. Toggles maximum Z bounding for model on playfield. Available to script methods getentityproperty and changeentityproperty as "subject_to_maxz".


    {int} - Default 1 for all except panel type models.

    1: Entity cannot move beyond current maximum Z boundry.
    0: Entity can move freely beyond current maximum Z boundry.

    Download and Give Feedback Via Comments ...
  • Search DCEmu

  • Advert 3