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  • wraggster

    by Published on September 1st, 2008 21:00

    Noda posted this in the Homebrew Bounty



    Hi!

    I'm glad to present here an updated version of the one I submitted to the Neo Compo, I hope you'll enjoy it.

    For those who are wondering, it's labelled "preview" because there's still much more level elements and 3D engine improvements to be added which already on my to-do list. I wanted to release the current version as I'm not sure when it will be finished...

    If you have some ideas or suggestions on how to improve my game, don't hesitate I'll also gladly accept user-made levels to include them in new scenarios.


    --------------------------------------------------------------------------------

    Quick presentation: Marble is a complete remake of the classic wood labyrinth game, in full 3D (both screen) with realistic physics, mp3 music, on-DS visual level editor and more...

    Features:

    - Physics engine, with realistic collision simulation
    - Full 3D on both screens, either as one big screen or with 2 different views
    - Skybox to simulate 360° environment
    - Advanced 3D effects: point light simulation, projected shadows, motion blur...
    - Full MP3 music & 3D sounds
    - Special bonuses and scenery effects (let's try this mushroom...)
    - Integrated (on DS) full featured 3D level editor
    - High score & progression saving
    - 25 levels, with various environment and progressive difficulty (6 differents scenarios)
    - Full motion sensor support

    How to play:

    - Motion sensor : just tilt the DS, and the board will tilt the same way (DON'T FORGET TO CALIBRATE YOUR MOTION SENSOR CORRECTLY WHEN PROMPTED!)

    - Stylus : Hold the stylus down on the center on the screen, then slightly move in the desired direction to tilt the board. When the pressure is released, the board will come back to a flat position.

    Press select at anytime to save a screenshot in .bmp format (the game will freeze for a short time during the file write).

    How to install:

    1. Copy the "marble" folder found in the archive in the root of your flashcard.
    2. Copy the file "marble.nds" (or "marble.ds.gba" if your flashcard doesn't work with .nds files) on your flashcard.

    Do the next step only if you encounter problems running the homebrew or have the "error initializing file system" message on loading.

    3. Apply the DLDI patch corresponding to your flashcard on the "marble.nds" file.
    Go to http://chishm.drunkencoders.com/DLDI/ for the patches and instructions on how to do it.

    Website:
    http://nodadev.wordpress.com

    - 29/08/08 : Version Preview 2
    ------------------------------
    = lots of bugfixes in the level editor
    = fixed the lock element bug
    + added an auto-repeat function to editor's buttons, it's now more user-friendly to adjust values
    + added top screen camera view smoothing, no more headaches when using DS motion
    + improved the stylus controls, it's now less sensitive (use a quadratic scale instead of a linear one)
    + added 1 new scenario with 3 new levels, to adjust difficulty progression balance

    Download and Give Feedback Via Comments ...
    by Published on September 1st, 2008 20:48

    Smealum posted this in the Homebrew Bounty

    Legion is a top-view 3D shooter set in a post-apocalyptic universe comparable to that of the Fallout series. It is both playable online with 3 other players and offline, as there is a very complete story going through 12 different levels in which you'll be killing bad guys, bosses, driving vehicles...



    Feature list :
    - A complete storyline with a very complete background world.
    - Humouristic writing with CHAP's random sentences.
    - Completely original graphics all made by Lobo.
    - Completely original music composed by ZeBlackos.
    - 4 difficulty modes (Easy, Normal, Hard, A cup of Tea)
    - 3 unlockable weapons.
    - 12 full solo maps.
    - 8 online maps.
    - 4 player online games.
    - 3 different online game modes (deathmatch, team deathmatch, capture the flag)
    - 13 skins to choose from when playing online.
    - Vehicle driving !
    - Different solo map objectives and boss fights !
    - A particle engine used to render blood.
    - A MiniMap on the top screen which shows you your enemies' position in real time and your objectives.
    - A compass that helps you find your way.
    - A health indicator which shows up when you shoot an enemy.
    - A lock on aiming system.
    - A website where you can see server status, player stats and other info about the game.

    How to play :
    Solo :
    - D-PAD/ABXY to move
    - Stylus to aim
    - Double tap stylus on enemy : lock on
    - Double tap stylus on Brutus : toggle crouch
    - Select to bring up weapon mod menu
    - Start to put the game on pause
    - R/L to shoot.
    - R/L close to an enemy will make Brutus punch him
    Online :
    - D-PAD/ABXY to move
    - Stylus to aim
    - Double tap stylus on Brutus : toggle crouch
    - Select switch weapons
    - Start to disconnect from the server and go back to main menu
    - R/L to shoot.

    Installation :

    Legion/Legion Online needs to be DLDI patched. The rom can be placed anywhere on your card, however, the legion/legiononline directory must be placed at your card's root.


    QUOTE(Please Note)
    The online mode for this game has been fully tested with four players without any problems. It is possible that issues will appear because of a high ping. The main server is located in France, so anyone too far away might have trouble playing.
    The only way to resolve this is to make your own server in your country.
    That is why I have included the windows and linux binaries for Legion Online's server. The server automatically connects to the main listing server which will make your own server visible and accessible to everyone playing the game.


    Also, it is recommended that you do not download these binaries from any other website than isawtheassassin.com/smea/Legion/Release/ (or a big website you trus like gbatemp.net, as long as the file has been posted by an admin or something) as they may be altered by ill-intended people.

    Lastly, the server runs by default on port 4235. I included a .bat which should show you how to use the server's arguments.

    Download :
    Legion (Solo) - Final Version
    Legion (Online) - Final Version (updated since neoflash, please redownload if you have downloaded it before august 29th, or from an other website as this new version provides essential bug fixes !)

    Download and Give Feedback Via Comments ...
    by Published on September 1st, 2008 20:35

    WAHa.06x36 posted this in the Homebrew Bounty



    Speed! is a port of an old Amiga game. It's a first-person racer - the goal is to just run through a maze as fast as possible. The original really never made it past a demo, so there is only one level. It is, however, a lot of fun once you get the hang of it. Lots of practice is required for good times!

    My personal record is 11:56.

    http://code.google.com/p/speed-game/

    Download and Give Feedback Via Comments ...
    by Published on September 1st, 2008 20:29

    Wazmo posted this in the Homebrew Bounty

    FretFury is a homebrew in the making that utilizes the Guitar Grip that comes with Guitar Hero: On Tour for the Nintendo DS. If you don't have the Guitar Grip, there is a version where you use the Y,X,B,A buttons!

    the current version is V1.1. Fretfury promises in a later version to have the ability to add your own songs, change the sprites, and possibly even multiplayer.

    Download and Give Feedback Via Comments ...
    by Published on September 1st, 2008 20:16

    Thanks to DS Scene for pointing my attention to the Homebrew Bounty over at GBA Temp, i can honestly say i disregarded it but now i know its a monthly comp ill post everything

    So time to play catch up on stuff not posted

    Samel posted this in the Homebrew Bounty

    Here it's a thread library for the Nintendo DS.

    http://donotjava.netsons.org/?page_id=67

    If it get the right attention i've some more code to add [semaphore and condition_variable tnx nathaniel].

    Download and Give Feedback Via Comments ...
    by Published on September 1st, 2008 19:37

    News/release from ollipolli

    Hello!

    I have released version 0.1alpha3 of my first real project for the DS.
    It is called DSwiki, and it is an offline viewer for the wikipedia or all other wikis which are based on the mediawiki framework.

    A sample wiki (German Wikiquotes) is available here: http://dswiki.googlecode.com/files/D...ample-data.zip
    The interface language is german, but there are only some status messages.

    Pre-made wikipedia-dumps for DSwiki

    German edition: http://dswiki.googlecode.com/files/D...080712.torrent
    English edition: http://dswiki.googlecode.com/files/D...080724.torrent


    More instructions on the installation und usage can be found in the README below. Two images are attached, the first showing a normal wiki article, the second showing the very good Unicode support.

    Please test DSwiki and give me some feedback.

    Have Fun!

    OlliPolli




    DSwiki (v0.1alpha3)
    =====================

    DSwiki is an offline viewer for Wiki markup, for example for the
    Wikipedia, Wikibooks, Wiktionaries, ...

    DSwiki is NOT a web browser!

    Why DSwiki?
    =============

    DSwiki is optimal for all people with a Nintendo DS that like to
    have their information "portable", but cannot access the Internet
    directly. So far, no Program was very good in displaying the
    Wikipedia on the DS. NewDictS can display an uncompressed dump, but
    this dump is outdated, and the Wikipedia has grown dramatically
    since then, so compression was absolutely necessary. In addition,
    most homebrew programs can't handle UTF-8.

    DSwiki is based on
    ====================

    -- NewDictS
    Thanks to sesa for graphics-/unicode- and font-routines

    -- Wiki2Touch
    Thanks to Tom Haukap for the file format and index routines

    -- libbzip2

    -- Terminus fonts

    -- GNU Unifont [DOWN]

    Thanks to Roman Czyborra

    Features
    ==========

    -- Get the complete(!) Wikipedia on a Nintendo DS. The English language
    edition fits on a 4GB storage device, the German edition is just 1.1GB.
    -- Quite good handling of internal links. Alternative display text
    and appended letters are supported to create the same look as
    in the online version.
    -- Very good Unicode/UTF8-Support (as much - or as little - as the
    underlying font covers)
    -- A cache to navigate quickly the history of visited pages

    Planned Features
    ==================

    -- Much better markup display
    -- Bookmarks
    -- Improved Search (advanced input)
    -- Navigation by document structure (jump to headlines or
    jump from link to link as in text browsers)
    -- "Find as you type" inside an article
    -- Memory saving font handling, switching between fonts on the fly
    -- Customization

    Use
    =====

    At the moment DSwiki can't do more than display mostly unformatted
    wiki markup of articles (but word and line breaks and a proportional
    font make it easy readable).

    DSwiki works as follows:

    A random article will be loaded at the start.

    Up/Down: Scroll one line backward/forward

    Left/Right: Scroll one page backward/forward

    Stylus: Follow a link on the bottom screen

    L/R: Go one page back/forward in history

    A: Go to another random article

    X: Index-assisted search on/off

    Articles names (no unicode yet) can be entered
    on the keyboard.

    Touching the red button clears the input field.

    The D-Pad navigates through the index.

    The current highlighted article name can be loaded
    either by
    * touching the green button
    * pressing A
    * touching Enter on the virtual keyboard

    Installation
    ==============

    1. Copy DSwiki.nds somewhere on your flash card, DLDI-patch it if
    necessary.

    2. Create dumps of your favorite wiki or download already prepared ones.
    Visit for a list.

    3. Copy dewiki.ao1, dewiki.ao2, dewiki.dbz, dewiki.idx and dewiki.ifo
    into the root directory of your flash card.

    IMPORTANT: These names are fixed at the moment, so use them
    anyway, even if you want to use a different language/wiki.

    Bugs/Issues
    =============

    -- The german article "ß" is not found correctly.


    Have Fun!
    ollipolli

    Download and Give Feedback Via Comments ...
    by Published on September 1st, 2008 19:33

    News/release from rck

    You've seen this animation a hundred times. At least. The point is, you can ignore the animation part of this release. I've released this because of some strange things I've seen happening here as well as in PolyTouch. From the known bug list of Qix:

    - Has a similar graphics-memory problem like PolyTouch.
    - when you start Qix, you should immediately see a cyan dot
    pattern. This pattern is not supposed to be there.
    - if you set the left limiter to 32 or higher values, the dot
    pattern disappears
    - if you set the lower limiter to exactly 160, the whole
    screen is filled with cyan lines -- nothing else can be
    seen.

    Can anyone confirm this?

    Download and Give Feedback Via Comments ...
    by Published on September 1st, 2008 19:27

    News/release from Jayenkai

    I was initially going to release the super-quick "Just the editor, and a few levels" version, but as I sorted a few bugs, more and more of the game got fixed as well, and then I added the whole main menu, and things started to take a more "proper" form.. so..

    JNKPlat DS 08

    The Download
    JNKPlat DS 08 : Complete with dldi version and non-dldi version. (.sc.nds/.ds.gba/.nds for each)
    Shove it in the root, DLDI it if necessary, and add the JNKPlat folder for your saves.

    Enjoy, complain, rant and rave.

    The Game
    A simple puzzle platform game. Get to the exit to complete each level.
    Be aware, though.. This game is more a Puzzle game than it is a Platformer. There are many weird grid-based things that are leftovers from that style. Most noticable is Platdude's very specific Jump. One up, Three across.
    The Blue Circles (Super Precious Gems!!) are collectable. You don't need them, but there's a total on the main menu. Get 'em all, and you get to say "I got 'em all!"

    The Controls
    There's two jump buttons, and a hold button.
    The hold button, B, can be used to dangle from hooks, vines and red floors. It can also be used to drag red boxes.
    The two jump buttons, Y and A, jump left and right respectively. It's easy once you try. If you really dislike it, you can switch to single button jump on the main menu, but I wouldn't recommend it! Some things happen too quickly to stop and turn around!

    The Level Packs
    Level packs can contain many many levels, but each level must be played in the order layed out in the pack.
    No saves! If you die 3 times, you're right back at the start.

    The Editor
    Tap the middle icon on the titlescreen to enter the editor.
    Draw a level.
    Hold a trigger, and a Wipe/Quit and Test button appear at the bottom. If you test a level, and subsequently complete it, and you can then also Save it from this same Trigger-based menu. Note : You can only save a level if you've managed to complete it! You don't need all the gems, but you do need to get to the exit.

    The level will be added as a simple line of ascii text, to the bottom of the JNKPlat/MyLevs.lev file on your card (assuming you're using the DLDI version, and have added the JNKPlat folder to the root.)
    Each line is it's own level. Feel free to copy+paste these lines to build up your own little level packs.

    The Linkage
    Socoder.net - AGameAWeek.com

    http://socoder.net/
    http://agameaweek.com/

    The Request
    If you make any levels, send 'em my way! The next release should be ready in a couple of weeks time. (or maybe before, if I get plenty of levels!)

    Download and Give Feedback Via Comments ...
    by Published on September 1st, 2008 19:23

    News/release from Emukidid

    GCBooter is a simple application which allows anyone to boot their original GC games from Wii mode. It is region free and works from the homebrew channel.

    This is far simpler to use than having to patch your system menu for region free

    Usage
    Just copy the GCBooter folder into your /apps/ folder on your card and run it via the homebrew channel. Insert your GameCube disc and press A on the GameCube controller a few times.

    Download and Give Feedback Via Comments ...
    by Published on September 1st, 2008 19:19

    News/release from SpixSh@dow

    I recently returned to development, yes, this beautiful world I missed (friends, etc. ..)...

    Good things turn serious () ..

    So I suggest a very first version of my new project, Vocabulario DS: The Spanish a hand (or Spanish in pocket ..), which is similar to my old project, Latinus DS, except Spanish. My goal is that for my Bac at the end of the year, I have all my Spanish in my pocket .. (not to cheat lol ... to revise course!)

    This version is really for me revive ... There is just the menu and "The Present indicative for regular verbs ...

    01/09/08 Version 0.2:

    _ Adding a Menu
    _ Adding vocabulary on the human body
    _ Correction bug

    Download and Give Feedback Via Comments ...
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