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  • wraggster

    by Published on April 29th, 2007 13:25

    superskull85 has posted a new version of PSPXT, heres the details:

    Here is version 1.00 FULL of PSPXT!! This version doesn't have any major updates but these are the features I wanted to include in my previous release but I didn't think I could get the features done before I became really busy. For anyone who doesn't know what this is:

    This is an application that will simulate how your XMB will look on your computer before actually compiling your RCO's and flashing them to your PSP. This application will let you view your XMB and its icons, backgrounds and colours. This application is meant to help you preview your XMB without actually flashing it, and NOT to help you preview already created themes!! With that said this program doesn't even read your Flash0 (Unless your using the File Flasher) and doesn't need your PSP to run (Again unless you are using the File Flasher. This program will not read RCO's or have any PRX support, it will read BMP images and will arrange them so they look just like your XMB.

    Anyways the change log for from 1.00 LITE is as follows:


    Added the ability to change transparencies for each XMB

    Added the ability to hide/show menu names during navigation

    Included some security checks

    Rearranged PSPXT's file structure so that I could reduce the size of the total program

    Added additional security to lessen errors you may face

    Fixed the icon positioning bug. Positions will now reset from XMB to XMB.

    Created default theme

    Included a preview for my upcoming layout. Check it out!!

    Download and Give Feedback Via Comments ...
    by Published on April 29th, 2007 13:14

    Kuraudo-sama has updated his Final Fantasy VII: Last Chapter homebrew game for the PSP, heres whats new:

    Well after a long break I'm back to coding, and have released an update to the game. It has one error though, it will sometimes slow down. I originally
    Here is a change log:

    + Real RPG like battles.
    + Main Menu
    + A proper over world

    - Story
    - Cities
    - New Players
    - Magic
    - Items

    Download and Give Feedback Via Comments ...
    by Published on April 29th, 2007 13:08

    Becus25 has released an uninstaller for his Custom Firmware

    This software can uninstall firmware 1.62 IE-C of your PSP.

    Put the PSP folder in the root of your memory stick.

    NOTE : The uninstallation start automatic when you open the eboot from XMB.The uninstaller were here.
    NOTE: Should put index.dat (of firmware 1.50) in the root of the memory stick for on the "Software information" can read "1.50", but if it not put, it does not pass anything.

    Download and Give Feedback Via Comments ...
    by Published on April 28th, 2007 21:24

    Via focus Home

    The 2007 cycling season starts now!

    To celebrate the launch of the 2007 pro cycling season, Focus Home Interactive and Cyanide today released the first images for their upcoming cycling game - Pro Cycling Manager/Tour de France 2007. Already one of the most popular sport titles on PC, the Pro Cycling series will be expanded to include Pro Cycling/Tour de France 2007 on PSP, marking the first time the Pro Cycling license is available on a console.

    In development by Cyanide Studio, the new Pro Cycling Manager/Tour de France 2007 for PC strives to create the ultimate in sports simulation, while still being approachable to newcomers to the series. The Management game's career mode has received a significant reworking, offering a more intuitive interface, transfer system, simulation engine and scouting tools. These updated features have been modeled on real-world cycling to give players the truest feeling of being a team manager. In real-time mode, the gameplay has been fine-tuned and made even more comprehensive than ever, opening up new possibilities in the races, and an improved AI for more varied behavior to generate an incredibly realistic gameplay experience.

    The graphics in Pro Cycling Manager/Tour de France 2007 have also been updated to make use of modern features such as shaders, shadowing and new textures. These features, when combined with the updated gameplay, will give players the feeling of being dropped right into the center of the racing action.

    The PSP™ version, Pro Cycling/Tour de France 2007, is being specifically designed to take advantage of the features of Sony's® PlayStation Portable handheld system. The real-time simulation aspect of the game is enhanced and the game sets a faster pace than its PC brother. With careers lasting up to five seasons, unique gameplay modes which include time trials, sprints and optimized race lengths, Pro Cycling/Tour de France 2007 on PSP is a lean, mean portable dream. Players and cycling fans will love the 20 official teams and their star cyclists, and will experience the most thrilling Tour de France ever, available for the first time on PSP!

    Both titles will be released on June 20, 2007.

    Download the images (3.95 Mb)
    http://www.cycling-manager.com/img/pcm07/PCM07.rar ...
    by Published on April 28th, 2007 21:21

    be2003 has ported Yeti3d to the PSP, heres the details:

    I just ported the Yeti3D engine to the PSP... yes... i know...
    but this port isnt dependent on SDL!

    yes, it is a pure PSP port!
    the zip package below contains the source and compiled eboot if anyone wants to take a look

    the regular EBOOT.PBP runs very smooth
    and the FAST_EBOOT.PBP is the same but without the restrictions of sceDisplayWaitVblankStart

    hopefully this will help starting out developers make somewhat interesting games.

    enjoy!

    Download and Give Feedback Via Comments ...
    by Published on April 28th, 2007 21:16

    New from Test30:

    my english is not very good.jeje

    Good I do my here first application that tries to modify the XMB of our beloved very easily psp.

    So far single it is possible to be flashear the following archives.

    This application is for flashear the following archives in flash0:

    topmenu_plugin.rco (the main icons of the XMB)
    system_plugin_bg.rco (waves of the bottom of the XMB)
    opening_plugin.rco (intro main of psp)
    photo_plugin.rco (the icons of Photo)

    this application is for modifying the XMB and so far single it can flashear the these archives.

    INSTALLATION

    you put the file that you want to flashear in the root of the MS.

    And soon it initiates the program

    And ready already you have your modified XMB

    VIDEO

    Here I to them leave video. I am flasheando wave in the XMB with the program.



    In the following version the XMB was modified but.

    Whenever flashing something to flash0 there is always a risk of bricking

    Thanks

    Download and Give Feedback Via Comments
    via test30 ...
    by Published on April 28th, 2007 21:11

    New version of the Video Converter for the PSP from Winnydows:

    Video converter
    for PSP, iPOD, BlackBerry and PC

    Easy use and high quality program for converting videos for PSP, PS3, iPOD, BlackBerry and PC.

    Import formats:
    AVI DIVX ASF MPG MPE MPEG VOB TS M2P D2V MOV QT 3GP HDMOV RM RAM RMVB RPX SMI SMIL MKV OGM WMV DVR-MS PMP FLV.

    Export formats:
    PMP AVC, MP4 PSP 2.80, MP4 PSP 480, MP4 iPod, MP4 iPod 640, MP4 PS3, MP4, AVI, AVI DV PAL, AVI DV NTSC, MPG, MPEG-2 PAL, MPEG-2 NTSC, FLV.

    4.113 changes:

    Fixed 48000 Khz files encoding to FLV.
    For MPEG2 added new encoding profiles. (1-pass Ultra, 2-pass Ultra).
    Now 1-pass Ultra for MPEG2 encoding do almost same quality as 3-pass Ultra in old versions.
    Added two new formats - MP4 BlackBerry 8100, MP4 BlackBerry 8800.
    Added SeeSaw sharpen filter and same remastring profile. Very good filter. Probably can replace LimitedSharpen filter.
    More formats now support audio COPY.
    Fixed many small bugs.
    Added full support interlaced sources encoding. Only for MPEG2 now.
    Media Player Classic replaced to internal player.
    Preview now start faster.
    Founede temporary solution for AVI Mux GUI and non-english path.
    Returned one old format - MP4 PSP 3.03 OE (MP4 PSP 3.10 OE B + bitrate lock).
    Fixed Black aspect fix.
    x264 updated to version 654.
    Mencoder updated to version 23107.

    Download Here ...
    by Published on April 28th, 2007 21:07

    News/release from Kip:

    Hey everybody the new version is ready 0.9.5 heres the change log:


    v0.9.5 Beta (2007-04-27)
    - [Feature] Subdirectory support added
    - [Feature] Added optional zoom level or rotation persistence between pages
    - [Feature] Adjustable pan rate
    - [Feature] Select button now switches between fit to width and full size.
    - Ability to save/load configuration
    - [Bugfix] Resample algorithms now work as selected, and no more garbling for 8-
    bit images.
    - [Bugfix] Next/previous comic book menu option now works even if comics on the
    memory stick are changed while menu is open.
    - [Bugfix] Fixed crash bug when resizing a full-sized page to fit to width.
    - And many more minor changes...

    So installation is still the same and its for all 1.50, SE, OE frimware Or any other firmware that can emulate firmware 1.50 through DevHook (such as 2.71 running Homebew Enabler (HEN)).

    Post bugs ONLY for the 0.9.5 that you find, here and any idea or improvement

    So to make you stop waiting here's the release!

    Download and Give Feedback Via Comments
    via kip ...
    by Published on April 28th, 2007 20:36

    via ign

    You've probably heard by now the story of how Nintendo kicked serious ass and took many names in 2006 with record sales and profit figures. Today in Tokyo, company president Satoru Iwata met with the press to discuss the numbers and shed some light on the Big N's future plans for the Wii and DS.

    First off, to alleviate any worries on the matter, Nintendo has no plans on stopping development of games for the Wii and DS. As mentioned in an earlier report here at IGN Wii, Iwata revealed at the press conference that Nintendo is currently developing 45 Wii titles and 79 DS titles.

    The president clarified that he's not sure if all these games will necessarily see release. However, the number does include some of the big Wii games that are set for release between the end of summer and fall, including Super Mario Galaxy and Smash Bros. Iwata hinted that these are real gamer games, rather than the casual stuff that we're seeing a lot of on the DS.

    Nintendo's new console doesn't appear to be having trouble at retail. In fact, like the DS, there's been much concern over supply issues. Iwata noted that Nintendo has already increased production of the Wii. He expects the effects of this increase to be felt starting next month.

    As for the DS, the company is producing 2.5 million systems per month. Noted Iwata, "In the past, we produced 2.3 million Game Boy Advance units in a month just once. However, the DS has crossed that and continues with 2.5 million units."

    Nintendo's goal isn't just expanding hardware sales, though. In one of his more interesting comments, Iwata noted, "We're asked about our targets for hardware shipments, but selling hardware isn't our goal. Users purchase hardware in order to enjoy games. Our purpose in expanding hardware is to add life to our software business. As a mid to long term final goal, we've set out to sell enough hardware to sell 300,000,000 pieces of software."

    This large software figure, Impress Watch later reported, includes software from both Nintendo and third parties.

    Iwata also touched upon a few other points of interest for Nintendo. Noting the success of the Wii in international markets, he discussed the use of the Wii-mote and nunchuk as a controller for first person shooters. "Metroid Prime is not out yet, so this is just the opinion of testers, but it's being rated close to the keyboard and mouse control that's the standard for PC games," Iwata disclosed. He went on to suggest that perhaps Electronic Arts will be able to use the Wiimote in new ways for its sports games.

    Nintendo hasn't been too forthcoming with figures form its online Virtual Console service, but today Iwata at last revealed just how well the service is performing. 3.3 million games have been downloaded worldwide through the service thus far. Sadly, he did not provide breakdowns for titles and virtual platforms.

    Iwata was asked if Nintendo plans on offering software for cell phones and other platforms. "About five years ago," responded Iwata, "there was talk that portable game machines would be wiped out by cell phones. However, looking at the state of things now, that's not the case." As expected, Nintendo plans on continuing to make software for its own hardware. "One of our strengths is that hardware development and software development take place in the same building, and we can have close communication. We develop both together in order to create surprising products. By offering software to other companies, we could probably do good in terms of short term sales, but we'd lose Nintendo's strong point."

    Iwata also made a slight reference to future Nintendo hardware. "It's possible that the market will suddenly change. This is why our hardware development team is considering a variety of things." ...
    by Published on April 28th, 2007 20:21

    via joystiq

    So, Sony's been having a rough couple days ... eh, disregard that. Sony's been having a rough week. Fine, fine -- month. But there's a silver lining -- none of this has hurt Sony's brand power. AlixPartners, a global corporate-advisory firm, says after surveying more than 5,000 consumers that Sony is #1 in their minds.

    The company's press release states, "The AlixPartners Brand Power Index draws a clear distinction between mere popularity, which a brand can achieve temporarily through discounting, etc., and true brand power, which the index measures on a consumer trust-versus-distrust formula." Sony came in first place followed by Johnson & Johnson and Kraft. Dell and Hewlett-Packard were the only other consumer electronics in the top ten and they were way at the bottom. No word on Microsoft or Nintendo brand power.

    There's no arguing Sony's brand power and it's a good sign that in 5,000 consumer's minds it's the tops. Thing is with the PS3 nobody had issue with the brand power, just look at the sales of the PlayStation 2 -- that thing is still a money making monster. Not to mention at $130 the PS2 is worth every penny for a family. A DVD player and an amazing game console in one small neat little package. Sony's problem with the PS3 isn't brand, it's price. Forget us as gamers and techno-babble Blu-ray freaks who will fanboy flame-out and just spend money. Sony execs should talk to the single mother waiting at the bus stop in the morning, go to a neighborhood barbershop, find a sixth-grade elementary school teacher to talk to. Nobody will ever deny Sony's brand power, but people are stuck at $600 as a jumping-off point for a game console. ...
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