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  • wraggster

    by Published on March 21st, 2007 03:10

    Smealum has released his entry into the Neoflash coding comp:

    Presentation :
    Earth Invaders 0 is an old school side scrolling 2.5D game, developped by myself (code) and lobo (GFX). Why 2.5D ? Because, as you may notice, the game features a classic 2D gameplay with a 2D background, but every single element, item, character of the game is actually real time rendered in 3D.
    Enough of technical stuff. EI 0 is not only a side scrolling platform game but also an infiltration/shooting game which takes advantage of the unique features of the DS, such as the touch screen.

    Story :
    In this game's universe, there are two major forces : Earth and the Naouak planet. You play as a Naouak warrior, but not any warrior; you're a Spectre. You have no name, you have been brainwashed and you blindly serve your general who has just sent you out for an important mission, on Earth's moon. Unfortunately, on your way there, you're hit by an asteroid and you crash on this very same Moon. You're wounded and have lost most of your equipment; you have no choice but to walk into the base you see...

    Controls :
    This game features a "mirror" control-scheme : it's adapted for both lefties and righties.
    - D-PAD or ABXY : move. (Up or X to jump)
    (in equipment menu, change equipment)
    - Stylus : aim or open the equipment menu.
    - R or L : shoot. (you have to be aiming with the stylus)
    Note : Up + Direction = long jump.
    Up alone = high jump.

    Notes :
    - The game is DLDI compatible, for saves. If you don't have a DLDI compatible device, it'll still work though
    - The game is fully emulated by no emulator.
    - The game is far from being done. I rushed this release pretty much for the compo. Please be aware of it; don't hesitate to report a bug.


    Special thanks :
    Lobo of course for the GFX, all #pa.org for the support, Payk (3D help), Yus, Mollusk, Alekmaul, Caillou (moral "support"), LiraNuna (2D help)...and the others...

    Screenshot/ Download and Give Feedback Via Comments ...
    by Published on March 21st, 2007 03:06

    OMg has released his entry for the Neoflash Coding Comp:

    What is "Banjo Advance V2 : Kazooie Rescue"?

    "Banjo Advance V2 : Kazooie Rescue" is a platform game starring Banjo (hero of Banjo-Kazooie licence).
    There are severals levels, each one contain items.
    You need to find all game items to rescue Banjo's friends named Kazooie.

    Story :

    A morning after Banjo-Tooie Adventures, Kazooie was kidnapped by a Mysterious Bad Guy.
    Banjo must go in lots of levels to collect items to save his friend

    How to play :

    Banjo can run and jump.

    A : Jump
    LEFT & RIGHT : Move left and right
    DOWN : See what's going down
    UP : See what's going up.
    Omg [email protected]

    Banjo Advance Website : http://banjokazooie.free.fr
    The ROM : http://banjokazooie.free.fr/site/dl/...flash_2007.zip

    Enjoy with Banjo!
    ...
    by Published on March 21st, 2007 03:06

    OMg has released his entry for the Neoflash Coding Comp:

    What is "Banjo Advance V2 : Kazooie Rescue"?

    "Banjo Advance V2 : Kazooie Rescue" is a platform game starring Banjo (hero of Banjo-Kazooie licence).
    There are severals levels, each one contain items.
    You need to find all game items to rescue Banjo's friends named Kazooie.

    Story :

    A morning after Banjo-Tooie Adventures, Kazooie was kidnapped by a Mysterious Bad Guy.
    Banjo must go in lots of levels to collect items to save his friend

    How to play :

    Banjo can run and jump.

    A : Jump
    LEFT & RIGHT : Move left and right
    DOWN : See what's going down
    UP : See what's going up.
    Omg [email protected]

    Banjo Advance Website : http://banjokazooie.free.fr
    The ROM : http://banjokazooie.free.fr/site/dl/...flash_2007.zip

    Enjoy with Banjo!
    ...

    Twist 

    by Published on March 21st, 2007 03:02

    mollusk has released his entry for the Neoflash Coding Comp:

    Everyone knows the helicopter in which you have to move up/down in a cavern to avoid hitting the walls... This is a remix of these kind of games, adding a nice little twist : the whole world turns !

    Code by me, graphics by Daydream
    Instructions :
    - Fairly simple... boot the game first (duh !)
    - Pass the splash
    - Use the stylus on the bottom screen to move the captain on the top screen.
    - Hitting walls will make you lose energy, getting E bonuses will make you regain a little...
    - Get the most points possible !

    I guess everything is said, a very simple game, but I wanted to share that a little Download it here !

    Have fun !!

    Screenshot/Download and Give feedback Via Comments ...
    by Published on March 21st, 2007 02:59

    mollusk has released his entry for the Neoflash Coding Comp:

    War of the Weeds is an ambitious game in which you guide your weeds through a series of challenges to defend your village. Well, that's the theory ^^ It isn't 100% finished, so actually the correct story mode is pretty much not included, and so you could just see it as a Game compilation...

    The whole code is by Mollusk, and the graphs are by Daydream.


    Includes 3 games modes : 1 vs CPU, 1 vs 1, or solo play.
    2 player games :
    - Atax, which is... an attax clone... You can duplicate your weed by moving by 1 spot, or jump 2 spots. When touching enemy weeds, you convert them. The goal is simple : having more weeds than the opponent in the end...
    - Reversi, is, like you would have guessed, a reversi game... Same sort of board game as atax, you need to convert as many weeds to your cause as possible...
    - Blocker is a more original game : move around your weed like a chess knight, and plot a rock to avoid opponent movements. Block the opponent to win.

    1 vs 1 also features a WIP : Weedshot, which would be (roughly) a worms-like game. It wasn't supposed to be in there, but I left it as a WIP for what will come soon in the next versions

    Solo games :
    - Hexaweeds : Your weed converts enemy weeds to form a bigger group. You can change your group's color to blend into other groups, getting bigger and bigger... Conquer the whole screen in less than the given number of moves to win
    - Pop : you have a 11x11 grid of blocks. Pop groups of 2 or more to remove them. Clearing a whole column will make new blocks enter. Get more points than the difficulty level asks for and you win
    - Water : the water source is located at the center of the screen. Turn the pipes around to water all the weeds. Higher difficulty gives much bigger levels.
    - Picross : pretty explicit... Picross on DS ! Yay. Ok, it does have a major flaw : I used levels found on gamefaqs from nintendo picross games for testing purpose and didn't get enough time to add my own levels instead . The level won't change until you get the whole grid right
    - Fill : simple but pretty addicitive game : move your weed by 3 spots vertically/horizontally, or 2 in diagonal, and try to fill the whole screen. Sounds simple, but is very challenging

    Ok, time for the download link !. I hope you'll enjoy this game, I know it's far from perfect but I do plan on working much more on it

    Have fun !

    Screenshot/Download and Give Feedback Via Comments ...
    by Published on March 21st, 2007 02:53

    the ninjabunny has released his entry for the Neoflash Coding Comp:



    TamaSurvivor is a Pang (or SuperPang) "clone" (please note the quotes). This is a demo version, the main features works, like menu, pause, highscores(save them too!!),...

    Graphics are 100% and gameplay will be similar (yeah, we'll new cool features), but an image is better than words :


    Features :
    - 100% original graphic content (no sprites were ripped during this game)
    - 9 differents levels (at this demo)
    - The game pauses when you close the Nintendo DS
    - Bonus items (a coin i mean)
    - 4 differents types of "attack"
    - Ectoplasma-shield (lol) with a lot of alphablending
    - Supespinning death animation
    - A lot of innecesary blood (oh, not really, there isn't blood in this game - yet)
    - Blocks with surprises inside (yeah, kill 'em!)
    - Save Highscores
    - Some rustic ladders

    NEW FEATURES
    - NEW AMAZING DUAL MODE, play on both screens!!
    (for this i have to rewrite the whole sprite engine, and most of the code)

    NOTE to the judge : Please, note that all the graphic art is 100% original, we hadn't ripped any graphic from any game/app/place. Take in consideration that the previous release was only a "one screen game", perhaps the gameplay haven't change so much, but this is a whole new version of the game, a new mode has been added.

    Screenshots/Download and Give Feedback Via Comments ...
    by Published on March 21st, 2007 02:47

    Sweater Fish Deluxe has updated his entry for the Neoflash Coding Comp:

    [EDIT] I've updated the download with a few very minor changes to the graphics and randomization. It's still before the deadline, so I assume that's okay; if not, I still have the first released version and will re-upload it.

    It's my first DS release and in fact only my second homebrew release on any system. I'm pretty happy with it, especially considering that 100% of development ocurred in the last month.

    Touch the screen to kill those nasty aliens before they can abduct all the employees of NeoFlash Inc. Press L or R to change weapons. That's it. Oh, and have fun.

    Let me know what you think of it.

    Screenshot / Download and Give Feedback Via Comments ...
    by Published on March 21st, 2007 02:42

    Ben2303 has released a new entry for the Neoflash Coding Comp:

    Fish Tank is a work in progress remake of Insaniquarium.
    For now only Free Tank Mode is working. You can choose between 5 tanks with
    their own graphical and musical theme (more to come).
    In this mode, your goal is to collect enough money to buy all egg parts. You
    can also just send some relaxing time feeding the fishes and see them live...
    For that, just buy and feed fish that while growing will drop more valuable
    items. You can also buy different upgrades to enhance your feeding skills.
    The game will end if all your fishes starve to death.

    ==============
    === Controls ===
    ==============

    PAUSE : Start button

    IN GAME MENU : left/right, left shoulder to select.

    EVERYTHING ELSE : Stylus
    - double touch menu items
    - touch an empty area to buy/drop a food pelet
    - touch coins to collect them
    - touch the dirt to clean your tank


    ===========
    === Misc. ===
    ===========

    Game tested on real hardaware and No$GBA 2.3, works with full sound,
    rotations, zooms and alphablending.

    ==============
    === Versions ===
    ==============

    17/10/2006 - first release, not much to say about it
    20/11/2006 - 0.2, more a demo than a real game
    27/01/2007 - PA Lib Compo release aka "Orange Fish Only Release"
    09/02/2007 - Bugfix release + R4/M3 compatible (thanks to Gemma for testing) Mods are now played using GBFS, no more gfx corruption (I think)
    12/03/2007 - New ennemy ! The big red fish now occasionnaly appear and eat your fishes
    20/03/2007 - NeoFlash Compo release - sadly not too much new, the WIP version is kinda broken

    =============
    === Contact ===
    =============

    [email protected]
    http://ben2303.blogspot.com/

    Screenshot / Download and Give Feedback Via Comments ...
    by Published on March 21st, 2007 02:35

    pouer256 has released a new entry for the Neoflash Coding Comp:

    Hi !

    I post my eskiv like.
    It is the first time that i take part at a neo flah compo.
    I present a first version with my gfx because, riolehh my graphic designer
    haven't the time to send me the gfx.

    Download and Give Feedback Via Comments ...
    by Published on March 21st, 2007 02:26

    HtheB has posted an entry into the Neoflash Coding Comp:



    This is a MSN Messenger Client for the NDS.

    It now supports DLDI
    and works with the newest DS Lite's

    Download the BeupFolders.rar and extract it in the root of your card.

    Dont forget to patch it with DLDI!

    Download and Give Feedback Via Comments ...
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