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  • wraggster

    by Published on November 19th, 2006 19:48

    Those crazy fools at Smashmywii have done exactly that, they smashed a lovely new Nintendo Wii to bits.

    Screens Via Comments ...
    by Published on November 19th, 2006 19:48

    Those crazy fools at Smashmywii have done exactly that, they smashed a lovely new Nintendo Wii to bits.

    Screens Via Comments ...
    by Published on November 19th, 2006 19:34

    Interesting article from Joystiq

    Pure conjecture, but bear with us:

    The Wii is inexpensive to manufacture. Super inexpensive, even.
    The Wii is architected for very low power consumption
    The Wii is tiny. It's the smallest of the consoles, and box space is taken up by the optical disc drive, connectors for controllers, memory, video cables, and other stuff that'd be completely uneccessary in a mobile device
    Motion-sensing capabilities can be embedded in the device housing itself
    Of all three new consoles, the Wii is certainly closest to portability. Home modders like Ben Heckendorn will likely create a portable (but chunky) Wii without too much difficulty. Could a portable version of the device be far away?

    We're not suggesting the hypothetical Wiiboy will be released in time for this Consumermas, but 2008-2009 doesn't seem like a stretch, does it?

    Call to action: let's got a hot mockup up in here. Though the Wii is a GameCube at heart, it certainly doesn't look like one; it's time for photoshop pros to whip up some Wiiboy mockups.

    Gamecube Portable Mockup via Comments ...
    by Published on November 19th, 2006 19:34

    Interesting article from Joystiq

    Pure conjecture, but bear with us:

    The Wii is inexpensive to manufacture. Super inexpensive, even.
    The Wii is architected for very low power consumption
    The Wii is tiny. It's the smallest of the consoles, and box space is taken up by the optical disc drive, connectors for controllers, memory, video cables, and other stuff that'd be completely uneccessary in a mobile device
    Motion-sensing capabilities can be embedded in the device housing itself
    Of all three new consoles, the Wii is certainly closest to portability. Home modders like Ben Heckendorn will likely create a portable (but chunky) Wii without too much difficulty. Could a portable version of the device be far away?

    We're not suggesting the hypothetical Wiiboy will be released in time for this Consumermas, but 2008-2009 doesn't seem like a stretch, does it?

    Call to action: let's got a hot mockup up in here. Though the Wii is a GameCube at heart, it certainly doesn't look like one; it's time for photoshop pros to whip up some Wiiboy mockups.

    Gamecube Portable Mockup via Comments ...
    by Published on November 19th, 2006 19:34

    Interesting article from Joystiq

    Pure conjecture, but bear with us:

    The Wii is inexpensive to manufacture. Super inexpensive, even.
    The Wii is architected for very low power consumption
    The Wii is tiny. It's the smallest of the consoles, and box space is taken up by the optical disc drive, connectors for controllers, memory, video cables, and other stuff that'd be completely uneccessary in a mobile device
    Motion-sensing capabilities can be embedded in the device housing itself
    Of all three new consoles, the Wii is certainly closest to portability. Home modders like Ben Heckendorn will likely create a portable (but chunky) Wii without too much difficulty. Could a portable version of the device be far away?

    We're not suggesting the hypothetical Wiiboy will be released in time for this Consumermas, but 2008-2009 doesn't seem like a stretch, does it?

    Call to action: let's got a hot mockup up in here. Though the Wii is a GameCube at heart, it certainly doesn't look like one; it's time for photoshop pros to whip up some Wiiboy mockups.

    Gamecube Portable Mockup via Comments ...
    by Published on November 19th, 2006 19:15

    from Gamespot:

    Already on the Virtual Console, users can purchase Wii Points and download games from older systems. NES games cost 500 Wii Points ($5), Super NES and Sega Genesis games are 800 Wii Points ($8), and Nintendo 64 games are 1,000 Wii Points ($10). There weren't any TurboGrafx-16 games on the service at press time, but Nintendo has said pricing for those will start at 600 Wii Points ($6).

    While the games are expected to be faithful re-creations of the originals instead of the type of revamped or rearranged arcade classics that have been sold on the Xbox 360's Marketplace, GameSpot editors found at least one new trick had been added. After quitting a session of Sonic the Hedgehog back to the Wii channel menu, and then loading the game back up, the editors found that the Wii had automatically saved the editors' place in the game, and resumed play right where it had left off. Also, while downloading games, users are shown a Mario-themed progress bar that shows the mascot plumber or his brother Luigi running across the screen, hitting coin blocks and collecting coins off the ground.



    Mario serves as the download progress bar.
    Nintendo announced last month that the following titles would be available on the Virtual Console by the end of the year.

    NES
    Mario Bros.
    The Legend of Zelda
    Donkey Kong
    Donkey Kong Jr.
    Ice Hockey
    Pinball
    Soccer
    Tennis
    Urban Champion
    Wario's Woods
    Baseball
    Solomon's Key

    A dozen titles dating back to the '80s are already available.
    SNES
    F-Zero
    SimCity

    Nintendo 64
    Super Mario 64

    Sega Genesis
    Sonic the Hedgehog
    Altered Beast
    Golden Axe
    Columns
    Ecco the Dolphin
    Gunstar Heroes
    Space Harrier II
    Toe Jam & Earl
    Ristar
    Dr. Robotnik's Mean Bean Machine

    TurboGrafx-16
    Bonk's Adventure
    Super Star Soldier
    Victory Run
    Bomberman '93
    Dungeon Explorer ...
    by Published on November 19th, 2006 19:15

    from Gamespot:

    Already on the Virtual Console, users can purchase Wii Points and download games from older systems. NES games cost 500 Wii Points ($5), Super NES and Sega Genesis games are 800 Wii Points ($8), and Nintendo 64 games are 1,000 Wii Points ($10). There weren't any TurboGrafx-16 games on the service at press time, but Nintendo has said pricing for those will start at 600 Wii Points ($6).

    While the games are expected to be faithful re-creations of the originals instead of the type of revamped or rearranged arcade classics that have been sold on the Xbox 360's Marketplace, GameSpot editors found at least one new trick had been added. After quitting a session of Sonic the Hedgehog back to the Wii channel menu, and then loading the game back up, the editors found that the Wii had automatically saved the editors' place in the game, and resumed play right where it had left off. Also, while downloading games, users are shown a Mario-themed progress bar that shows the mascot plumber or his brother Luigi running across the screen, hitting coin blocks and collecting coins off the ground.



    Mario serves as the download progress bar.
    Nintendo announced last month that the following titles would be available on the Virtual Console by the end of the year.

    NES
    Mario Bros.
    The Legend of Zelda
    Donkey Kong
    Donkey Kong Jr.
    Ice Hockey
    Pinball
    Soccer
    Tennis
    Urban Champion
    Wario's Woods
    Baseball
    Solomon's Key

    A dozen titles dating back to the '80s are already available.
    SNES
    F-Zero
    SimCity

    Nintendo 64
    Super Mario 64

    Sega Genesis
    Sonic the Hedgehog
    Altered Beast
    Golden Axe
    Columns
    Ecco the Dolphin
    Gunstar Heroes
    Space Harrier II
    Toe Jam & Earl
    Ristar
    Dr. Robotnik's Mean Bean Machine

    TurboGrafx-16
    Bonk's Adventure
    Super Star Soldier
    Victory Run
    Bomberman '93
    Dungeon Explorer ...
    by Published on November 19th, 2006 19:15

    from Gamespot:

    Already on the Virtual Console, users can purchase Wii Points and download games from older systems. NES games cost 500 Wii Points ($5), Super NES and Sega Genesis games are 800 Wii Points ($8), and Nintendo 64 games are 1,000 Wii Points ($10). There weren't any TurboGrafx-16 games on the service at press time, but Nintendo has said pricing for those will start at 600 Wii Points ($6).

    While the games are expected to be faithful re-creations of the originals instead of the type of revamped or rearranged arcade classics that have been sold on the Xbox 360's Marketplace, GameSpot editors found at least one new trick had been added. After quitting a session of Sonic the Hedgehog back to the Wii channel menu, and then loading the game back up, the editors found that the Wii had automatically saved the editors' place in the game, and resumed play right where it had left off. Also, while downloading games, users are shown a Mario-themed progress bar that shows the mascot plumber or his brother Luigi running across the screen, hitting coin blocks and collecting coins off the ground.



    Mario serves as the download progress bar.
    Nintendo announced last month that the following titles would be available on the Virtual Console by the end of the year.

    NES
    Mario Bros.
    The Legend of Zelda
    Donkey Kong
    Donkey Kong Jr.
    Ice Hockey
    Pinball
    Soccer
    Tennis
    Urban Champion
    Wario's Woods
    Baseball
    Solomon's Key

    A dozen titles dating back to the '80s are already available.
    SNES
    F-Zero
    SimCity

    Nintendo 64
    Super Mario 64

    Sega Genesis
    Sonic the Hedgehog
    Altered Beast
    Golden Axe
    Columns
    Ecco the Dolphin
    Gunstar Heroes
    Space Harrier II
    Toe Jam & Earl
    Ristar
    Dr. Robotnik's Mean Bean Machine

    TurboGrafx-16
    Bonk's Adventure
    Super Star Soldier
    Victory Run
    Bomberman '93
    Dungeon Explorer ...
    by Published on November 19th, 2006 19:09

    Nintendos Wii Console Launched today in the USA, read every bit of news from the best Wii News site over at Nintendo Wii News. With so much news on the Wii youll need to be checking several times a day to not miss any.

    And for those who are PS3 Fans then check out the excellent PS3 Evolution like the Wii news site it has every news item going.

    Both sites will provide the best in news for each system.

    One Question remains, Has anyone got a Wii and a PS3 ? ...
    by Published on November 19th, 2006 18:57

    Xbox Live's director of programming Larry Hryb says that Gears of War has finally overtaken Halo 2 and become the most popular game on Microsoft's multiplayer service.

    Even with Call of Duty 2 and titles like Ghost Recon Advanced Warfighter attracting huge crowds in the Xbox 360's early months on sale, Halo 2 has always managed to maintain its position on the top of the pile - and its ousting in favour of a new, 360-exclusive property is likely to be seen as a big deal.

    There's a bit of movement elsewhere in the most-played charts, too, with Call of Duty 3 perhaps predictably overtaking Call of Duty 2 to slot in behind Gears, while Contra is the third most-played 360 game amongst connected users, despite the release of Midway's Defender last Wednesday. ...
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