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  • wraggster

    by Published on October 11th, 2006 20:22

    The game everyone except all of you has taken to calling "Fighty McNighty" will be arriving on PlayStation 3 in the USA on 12th December, EA Sports has revealed.

    So that's Fight Night Round 3, just in case you were in any doubt, which is of course already out on Xbox 360 - where it was one of the most popular downloadable demos ever, and a big critical success and everything.

    The PS3 version will have some of its own moves to show off though, including the previously announced "Get in the Ring" mode, where you can play the game entirely in first-person.

    That ought to be quite an experience, too, since one of the things FNR3 was most widely acclaimed for was its brutally realistic depiction of facial damage.

    Anyway, as for when it's out over here, EA simply has it down as "TBA", but our money's on it being served up at the PS3's European launch. ...
    by Published on October 11th, 2006 20:17

    News from Divineo China

    M3 Adapter have just released an English 'budget' version of the widely acclaimed M3 Perfect adapter for Nintendo DS/DS Lite. The M3 Pro takes all the features from the M3 Perfect beside the fact that it is not compatible with GBA (over 32M), with a lower price!

    Full details:



    Overview of the product

    The M3 Lite is the answer of M3 team to the Nintendo DS Lite. It is a full blown M3 adapter that will perfectly fit into your Nintendo DS Lite GBA cartrige slot without sticking out, and with all the functions of the M3 Adapter. It is using Micro SD card and comes with 3 cases (Black, White and Ice Blue) for perfect integration in the design of your Nintendo DS Lite.


    Specifications & extra information


    Compatible with GBA games (max 32M) without any patching required and without any problem during gameplay. NDS games require patching.

    Excellent Save compatibility. It support all saves types with the RTC function.

    Capacity is very flexible and only depends on the card you use, which now are up to 2GByte (16Gbit) on the market.

    GOLDEN FINGER (CHEAT Code ) employs the IPS system that prevails in the world, with more diverse and powerful distinctive functions than CHT. The unique Auto IPS feature completely prevents computer crash.

    With unique Super Real Time Save Function, easily operates and it can revive without limits.

    Micro SD Card + Reader can be used as a U disk and it only needs drag here and there when the game is burning.

    Saves money: Micro SD card can also be used in digital camera and other products, and you can share your card as you need it without the need to buy a dedicated card for your NDS/GBA.

    Supports GBA Games (32M Max), FC games, Emulator games, GBA Movies, E-book, Cartoon books, browse
    pictures, enjoy music and so on.

    Supports 4-key reboot to Rom menu function, and supports 4-key reboot beginning function.

    Very safe for your Micro SD card. ...
    by Published on October 11th, 2006 20:15

    Divineo China have unveiled a new line of faceplates for Xbox 360 Controllers:



    Thanks to the Talismoon Evolve 360 controller faceplate range, you can now take the customization of Microsoft's next generation gaming machine to a new level! The Evolve 360 controller faceplate features everything you need for some serious fine tuning of your controller in one complete package. Talismoon Evolve 360 plates do not only shine with vibrancy but also through a unique combination of plastic construction provide a reinforced shell for increased resistance and a longer life.

    Right from the beginning the Xbox 360 is all about customization; now it's time do this prophecy justice with Talismoon Evolve 360 controller faceplates! ...
    by Published on October 11th, 2006 20:11

    Divineo USA are doing a special offer on XCM 360 Full Case *CHAMPAGNE GOLD* with 55% off for the next 48Hrs, heres more details:



    XCM 360 cases are FULL replacement case for the Xbox 360.

    20$ Rebate until Friday.
    OLD Price: 43.99$
    48h Promo: 19.99$

    (Limited Qty) ...
    by Published on October 11th, 2006 20:08

    The basic modes of multiplayer confirmed to us today are deathmatch, team deathmatch and an intriguing game type dubbed Mission mode.

    We all know what deathmatch and team deathmatch incorporates, but Ubisoft is planning something very unique for the Mission mode. As the game fires up, your Wii Remote will ring like a phone. You'll then press the 1 button and answer it - yep, just like a phone. A voice will then tell you your objective, which must be completed before your rivals in order to win the round or game.

    These objectives include one of the three or four deathmatches (it wouldn't really work with just two) being a 'mystery' player that must be hunted down by the others. The mystery player's goal is to survive the time limit while the other players must seek him out and make a kill for the victory.

    So how do you seek out the mystery spy or object? Well it's all down to some fancy uses of the Remote's speaker. It'll bleep faster the closer you get to your objective (think weapon or person), which is a bit like when we used to play that 'hot and cold' game as kids, or just how Andy plays it at home today.

    The closer you get the hotter you are, (and the faster the bleeps) or the colder you get the further away you are, (and the slower the bleeps). That makes sense, right? ...
    by Published on October 11th, 2006 20:07

    Via CVG

    We're not sure what Ubisoft's been taking but it seems to be working where PSP game development's concerned. Having recently been bowled over by the visual quality of the publisher's forthcoming Rainbow Six game on Sony's handheld, we're equally enthusiastic today about quality new screenshots from its PSP Star Wars game Lethal Alliance. Pass mince pies over the goods for yourself and see what you think.

    Due in December, Lethal Alliance plunges players into Star Wars blasting set between movies Episode III and Episode IV. You take charge of a mercenary team working for Princess Leia and her hair buns of justice, battling Imperial forces and general evilness and attempting to steal the blueprints for the Death Star to secure a bright future for the Rebel Alliance.

    Screens Via Comments ...
    by Published on October 11th, 2006 20:04

    The PS3 version of Bethesda's epic RPG, Elder Scrolls IV: Oblivion will feature graphical tweaks and the new "Knights of the Ninte" quest, an interview has revealed.

    Speaking to IGN, executive producer Todd Howard said that the PS3 version of Oblivion will sport improved graphical features, the most notcible of which is apparently the updated graphical shaders: "The best examples are those new shaders we have for how 'near detail' and 'far detail' blend together on the landscape," he said. "You no longer have a harsh line cutting across the two levels - they blend together seamlessly and the distant detail and land looks much nicer."

    Speaking about the new quest, Howard said that Knights of the Nine will take 10 to 20 hours to finish, and also commented on Bethesda's plans for PS3 download content, saying it's "something we'd like to support on PS3, but right now that's really in Sony's hands".

    Oblvion launches alongside the PS3 early next year. We'll let you know how much better it looks when we get our hands on the first PS3 screens. ...
    by Published on October 11th, 2006 20:03

    Hot on the heels of yesterday's Xbox 360 and Wii screenshot splurge, we've got five fresh PS3 shots of Activision and Treyarch's third Call of Duty, invading Sony's next-gen console early next year.

    Once again refreshing the memories of the FPS-ignorant; CoD 3 puts players in the combat boots of British, US, Polish and Canadian troops (no Russians this time) against the Nazi war machine. For the three-quel, Treyarch has opted to focus on the Normandy breakout, one of WWII's most brutal campaigns - terrible at the time, but brilliant fun in front of a HD telly with a PS3 pad.

    Call of Duty 3 will be out for Xbox 360, Xbox and PS2 next month, with Wii and PS3 versions to follow at their respective launches.

    Screens Here ...
    by Published on October 11th, 2006 20:02

    Yakuza 2 is currently penned for release in Japan on December 7. When contacted, Sega couldn't comment on a possible European release but did say sales of the original were good, suggesting that the sequel hopefully has a fighting chance of reaching our shores.

    With Super Monkey Ball creator Toshihiro Nagoshi back in the director's chair, the story kicks off with an assassination that prompts our hero to head southwards towards Kamurocho, Osaka.

    Apparently the sequel will have a "deeper dramatic storyline" and new themes such as an "adult love story," although we're not exactly expecting Heart Beat, to be honest.

    The first game only hit our shores a few weeks ago, but Sega has already released a trailer for Yakuza 2. Take a look.

    Trailer Here ...
    by Published on October 11th, 2006 20:00

    Nintendo's monthly Japanese conference reveals winter line-up as well as a smidgen of new Wii and DS information.

    18 games will go on sale for the Wii in Japan this year, 16 of which will be available alongside the console on its December 2nd launch.

    Apparently, Nintendo's marketing department is following the same strategy as it did with the DS, trying to capture a new audience of non-gamers in much the same way it did with its dual-screen handheld.

    In addition to announcing that Big Brain Academy will appear on Wii next spring, top games bloke Shigeru Miyamoto plans to release a "health pack" for the Wii, saying that he wants to get the whole family using the console every day to manage their health and perform exercises. We don't like the sound of that; where's our kebab trainer?

    The line-up of Wii accessories was also discussed, with the usual array of video cables (composite, s-video, component and Japan's D-terminal) making the list, along with a LAN adaptor for 2800 yen (12.6 GBP) and a 512 SD memory card for 3800 yen (17 GBP).

    Elaborating on its much-touted Virtual Console, Nintendo plans to have 30 titles from the Famicom, Super Famicom and Nintendo 64 consoles available by the end of the year, with another 30 from the Mega Drive and PC Engine formats, although it didn't reveal any specific games.

    Pricing will range from 500 (2.25 GBP) to 1000 yen (4.5 GBP) and points cards of the 1000, 3000 and 5000 varitety will be available in store, with the latter coming bundled with a free classic controller.

    Interestingly, Nintendo also confirmed it will be using similar delivery methods to the Virtual console to bring "Compact Software" to Wii. Although details are still sparse, this will apparently be Wii software available for download for lower than regularly published games. Should Xbox Live Arcade be worried?

    Moving on to DS, a new piece of cooking software was also revealed, following-up the success of the recently-released Talking! Cooking DS Navi which has sold over half a million copies.

    DS Complete Menu Collection is a collaboration with cooking mag publisher Orange Page, and will release alongside a bizarre magnet stand that will allow budding-chefs to stick their DSs to the fridge. Finally we can show off our Picto Chat are to the whole family.

    Finishing off with its almost-dead GameCube, Nintendo decided that the GameCube version of Legend of Zelda: Twilight Princess will only be sold on Nintendo's online store, perhaps looking to avoid confusion at retail.

    Unfortunately Nintendo was unavailable for comment on the availability in Europe, but at least the Wii version is shaping up nicely. ...
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