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  • wraggster

    by Published on August 18th, 2006 02:15

    Dragonminded posted this news:

    Since discovering that fixing SuperCard booting broke M3 miniSD V2+ booting, I've decided that I have to (unfortunately) start to maintain two compiles. Instead of naming them after a random card it should work with, I've decided to color them, and let people collaborate and post feedback on which version works the best. Please head on over to my homepage at dragonminded.com and try the two posted versions. Feedback on what card you have and which one worked for you is VERY appreciated and will go towards making the FAQ more accurate.

    Fixes found in 2.2 Final

    Fixed a few more screen inconsistencies with the keyboard.
    Fixed launch alternate in browser being labeled as record.
    Fixed pageup/pagedown not working via touchscreen on text editor.
    Fixed the freeze bug and graphic corruption in the text editor with page up and down.
    Fixed a bug with the default download directory in the homebrew database.
    Updated fat library to reflect newest fixes by chishm.

    Supports slower SD cards that wouldn't init before.
    Supports Max Media CF (unverified) and Ninja SD (tested working)
    Touchscreen and keys are now responsive again in the audio playback modes.
    Added in touch code for next/previous functions on audio playback screen.
    Renaming is now instant and allows you to change capitalization, and works on directories.
    Delete works on directories, and will recursively delete if the directory is not empty.
    Added mkdir command to browser.
    Added cut/paste command for people who want to move instead of copy.
    Worked on sound code some more, it isn't going to be possible to add volume in, my code is apparently too slow.
    Added primitive support for ogg vorbis info.
    Added some settings to the configuration page.
    Changed a couple icons in the program.
    Added second click option to Address, Todo, Scribble, and Homebrew Database screens.
    Fixed a bug where the last icon on the second page of the home screen didn't have a caption in other languages.
    Fixed the sorting bug with DD/MM/YY display under Homebrew Database.
    Added sanity checks to all commands in IRC.
    Fixed a join bug with bad server replies in IRC.
    Added TIME and PING CTCP replies in IRC.
    Added missing KICK command to parser.
    Added autoperform to IRC. Put any commands you want to perform on connect in autoperform.txt in the DSOrganize root data directory. Separate each command on a different line.
    Fixed color scheme for server versus client error messages.
    Fixed a bug in changing nicks that could cause DSO IRC to crash.
    Updated wifi lib again.
    Fixed crash from pressing Y on browser with an NDS highlighted when running from non GBAMP/SC.
    Added ninjaSD as a possible card type on the homebrew database.
    Added custom HBDB package files to browser. Simply place the script for your custom download into a text file and save as a ".pkg"
    Added custom HBDB connect url files to browser. Place the base url into a text file and save as a ".hbdb" Note that custom HBDB databases do not recieve the card that DSOrganize runs on.
    Fixed calculator freeze bug with e^x and other things. This was due to the m_apm library not having a return function to tell how long the string would be, so I had to modify it myself.
    Fixed a calculator bug when pressing two binary operators after another performed the first instead of changing to the second.
    Changed equals key to repeat the last binary operation, like a real calculator.

    Download and Give Feedback Via Comments ...
    by Published on August 18th, 2006 02:15

    Dragonminded posted this news:

    Since discovering that fixing SuperCard booting broke M3 miniSD V2+ booting, I've decided that I have to (unfortunately) start to maintain two compiles. Instead of naming them after a random card it should work with, I've decided to color them, and let people collaborate and post feedback on which version works the best. Please head on over to my homepage at dragonminded.com and try the two posted versions. Feedback on what card you have and which one worked for you is VERY appreciated and will go towards making the FAQ more accurate.

    Fixes found in 2.2 Final

    Fixed a few more screen inconsistencies with the keyboard.
    Fixed launch alternate in browser being labeled as record.
    Fixed pageup/pagedown not working via touchscreen on text editor.
    Fixed the freeze bug and graphic corruption in the text editor with page up and down.
    Fixed a bug with the default download directory in the homebrew database.
    Updated fat library to reflect newest fixes by chishm.

    Supports slower SD cards that wouldn't init before.
    Supports Max Media CF (unverified) and Ninja SD (tested working)
    Touchscreen and keys are now responsive again in the audio playback modes.
    Added in touch code for next/previous functions on audio playback screen.
    Renaming is now instant and allows you to change capitalization, and works on directories.
    Delete works on directories, and will recursively delete if the directory is not empty.
    Added mkdir command to browser.
    Added cut/paste command for people who want to move instead of copy.
    Worked on sound code some more, it isn't going to be possible to add volume in, my code is apparently too slow.
    Added primitive support for ogg vorbis info.
    Added some settings to the configuration page.
    Changed a couple icons in the program.
    Added second click option to Address, Todo, Scribble, and Homebrew Database screens.
    Fixed a bug where the last icon on the second page of the home screen didn't have a caption in other languages.
    Fixed the sorting bug with DD/MM/YY display under Homebrew Database.
    Added sanity checks to all commands in IRC.
    Fixed a join bug with bad server replies in IRC.
    Added TIME and PING CTCP replies in IRC.
    Added missing KICK command to parser.
    Added autoperform to IRC. Put any commands you want to perform on connect in autoperform.txt in the DSOrganize root data directory. Separate each command on a different line.
    Fixed color scheme for server versus client error messages.
    Fixed a bug in changing nicks that could cause DSO IRC to crash.
    Updated wifi lib again.
    Fixed crash from pressing Y on browser with an NDS highlighted when running from non GBAMP/SC.
    Added ninjaSD as a possible card type on the homebrew database.
    Added custom HBDB package files to browser. Simply place the script for your custom download into a text file and save as a ".pkg"
    Added custom HBDB connect url files to browser. Place the base url into a text file and save as a ".hbdb" Note that custom HBDB databases do not recieve the card that DSOrganize runs on.
    Fixed calculator freeze bug with e^x and other things. This was due to the m_apm library not having a return function to tell how long the string would be, so I had to modify it myself.
    Fixed a calculator bug when pressing two binary operators after another performed the first instead of changing to the second.
    Changed equals key to repeat the last binary operation, like a real calculator.

    Download and Give Feedback Via Comments ...
    by Published on August 18th, 2006 02:04

    Vinnepin has released an updated version of his game for the Neoflash Coding Contest:

    This is a puzzle game. The game can have up to 112 stones on the play table, where each stone must have a pair, so there are 66 possible matches that can be made.
    The goal is to remove each stone from the game table, u must first select 1 stone and then another one of the same kind. The catch behind this puzzle is that when u have clicked on 2 of the same stones, that in the background there are going to be drawn Lines (Up, down, left, and right) from the first selected stone. But this Line can only make MAX 2 corners! So u must visuallize those first and then click on the stones.

    New update for today:
    - Player statistics
    - Timer (only on DS)
    - A few sound effects
    - Save option (Only on DS) (Only S-RAM)
    - 5 Levels total
    - Restart a game
    - Dialogs for save, restart and death
    - It only draws the line that has succes
    - Fixed some bugs

    Things to espect for tommorow:
    - Multiple stages (About 5-10 levels each stage)
    - More sound effects
    - Highscores
    - Maybe some music....
    Thats about it i think, and then i have a full featured game

    Download and Give Feedback Via Comments ...
    by Published on August 18th, 2006 01:57

    Winnydows has released a new version of his video converter for the PSP.

    Easy use and high quality program for converting videos for PSP and PC. AVI, DIVX, WMV, MPG, MPE MPEG ASF MOV MP4 OGM MKV AVS to MP4 (PSP AVC, AVC), PMP (AVC, DivX), AVI (DivX).Interface changed with windows theme.Correct corrupted PSP icons.

    4.023 changes:
    Fixed "value of 1,2 is not valid for value" for Qaulity+ mode.
    Fixed loading Denoise modes other from default.

    Download Here ...
    by Published on August 18th, 2006 01:53

    Sega Saturn emulator for windows updated to a new release, heres the translated whats new:

    Sound interruption processing was corrected.
    The processing of SCSP-DSP was corrected.
    It tried to renew the pattern name of VDP2 to every line.
    It tried to renew the line scroll table and the vertical cell scroll table of VDP2 to every line.
    It tried to renew the rotary parameter of VDP2 to every line.
    Vertical picture mode of layer section,
    Simple map of 仙 窟 life dragon great war chaos seed,
    The 2P play mode of SONIC2 of sonic JAM
    And so on it reaching the point where it is indicated securely, it increases.

    Download and Give Feedback Via Comments ...
    by Published on August 18th, 2006 01:49

    Buried deep in a GameSpot preview of the upcoming PlayStation 3 title Full Auto 2 is information that Sony's new online network, the PlayStation network platform, is already functional. This is what GameSpot had to say:

    It's also worth noting that we played Full Auto 2's multiplayer on the actual PlayStation network platform, so apparently Sony already has its online gaming infrastructure up and running well ahead of the new system's release.

    With final dev kits surfacing and other details starting to be fleshed out, it's nice to see the PS3 seems to finally be ready for launch come November.

    Screen Via Comments ...
    by Published on August 18th, 2006 01:47

    Whats tingle you say, well heres a description:

    A new RPG featuring the floating fool from recent entries in the Legend of Zelda series. You play as the Wind Waker/Majora's Mask treasure specialist when he was 35 and single, before his transformation into Tingle form. The main character gets word that he ought to head out to a spring. He does so, and along the way, he comes in contact with Rupeeji, a name that can be translated to Old Man Rupee. Rupeeji tells the main character that by collecting rupees and throwing them at the spring, he'll be lead to the dream land of Rupee Land. He accepts the quest and, through a magic spell, gets transformed into Tingle. Tingle has a guide in the game, a girl fairy called Pingle.

    Check out the Video ...
    by Published on August 18th, 2006 01:33

    News from Gamestop

    Just weeks after Tamagotchi no Puchi Puchi Omisecchi Gohi-Kini stormed the retail charts in Japan, Namco Bandai today announced that the virtual pet invasion will continue in the US. The game will be known as Tamagotchi Connection: Corner Shop 2 in North America and will be released this winter for the Nintendo DS.

    In Corner Shop 2, players run a storefront specializing in satisfying the needs of Tamagotchi (the titular virtual pets). By acquiring "Gotchi points" through various minigames, gamers will feed, clothe, and care for the critters to keep them happy.

    In its first week, Corner Shop 2 was the top-selling game in Japan, beating mainstays New Super Mario Bros. and Brain Age. Tamagotchi Connection: Corner Shop 2 has not yet been rated or priced. ...
    by Published on August 18th, 2006 01:30

    News Via Slashdot

    Next Generation is reporting that Gamestop has declined to take preorders for the Wii and PS3, on the grounds that they don't know how many units will be available at launch. They're apparently trying to avoid a repeat of last year's problems with the 360's launch. From the article:
    "Analysts also inquired what would happen if PS3 launch quantities fell short of expectations. '[Last year,] the 360 in short supply had an effect of freezing the market,' said DeMatteo. 'But if you look at it, there wasn't anything new. I mean, there weren't any new platforms out there, so the 360 was the newest thing in the last four or five years. This year, there will be a Wii and there will be a 360, so I can't believe that it will have the same kind of impact that the 360 [shortages] had.'"
    ...
    by Published on August 17th, 2006 20:38

    Mpressler2 has released an excellent looking Battle ships game which can be played on PSPs with firmware of 2.70 and higher.

    Download and Give Feedback Via Comments ...
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