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  • wraggster

    by Published on March 6th, 2006 17:03

    Imerion posted this new release for the Dreamcast

    I made this game for the GBAX GP2X Coding Competition 06, but now I have created a Dreamcast-version as well. Vanguard Wars is a fast-paced arcadegame in which you must control your spaceship and defeat numerous enemies and bosses. There are three game modes : Endless, Arcade and Survival, four levels, four bosses and five weapons. Vanguard Wars has colorfull backgrounds and loads of explosions as well as suiting music.

    As before : There is no image-files yet, since I cannot create them. (A Linux-version of Bootdreams would be great). If you use Bootdreams you can create an imagefile easily. It can be found here : http://www.consolevision.com/members/fackue/

    Any comments on how well it works will be appreciated. Especially if the saving works or not.

    Download Via Comments ...
    by Published on March 6th, 2006 16:55

    iPodGarage has an interesting essay about Apple’s entry into the iPod accessories space. At first blush, it seems that Apple is trying to grab a piece of a lucrative pie by nudging out other players in the market. However, this would be suicide. Those same players would just go and congregate around any number of less-popular MP3 players, leading to a lonely life for Steve and the iPod designers.

    The real reason, iPodGarage posits, is that Apple wants to make the millions of iPod users out there aware of the aftermarket accessory world. This is a bit dubious to me, but it sounds logical. After all, the more crap you buy for your iPod, the better the chance you’ll buy the next generation gear. What say ye all?
    http://ipodgarage.com/article.php?id=1042 ...
    by Published on March 6th, 2006 16:54

    Source Gamesradar

    A recent recruitment advertisement suggests that Will Wright's evolution sim Spore is currently in development for PSP and DS.

    According to the advert Electronic Arts is looking for programmers with over five years handheld experience to join the company to "be responsible for designing, creating and maintaining game systems and content for Spore handheld titles".

    It also mentions this will be for multiple handheld platforms, making PSP and DS obvious choices and GBA and mobile phone versions also possible.

    Spore is currently in development for PC by Sims creator Will Wright and his Maxis team. It's a game of extraordinary scale as it enables gamers to sculpt the evolution of a creature from cellular structure all the way through to establishing sophisticated civilisations.

    EA is publishing the game and, as it's shown with the Sims franchise, it'll be keen to make the game as multiformat as possible, consequently creating console versions of Spore could well be considered.

    Not much has been seen of Spore since Will Wright gave us a quick glimpse at last year's E3 games show, but we expect it to be one of the stars of the show at E3 2006. ...
    by Published on March 6th, 2006 16:54

    Source Gamesradar

    A recent recruitment advertisement suggests that Will Wright's evolution sim Spore is currently in development for PSP and DS.

    According to the advert Electronic Arts is looking for programmers with over five years handheld experience to join the company to "be responsible for designing, creating and maintaining game systems and content for Spore handheld titles".

    It also mentions this will be for multiple handheld platforms, making PSP and DS obvious choices and GBA and mobile phone versions also possible.

    Spore is currently in development for PC by Sims creator Will Wright and his Maxis team. It's a game of extraordinary scale as it enables gamers to sculpt the evolution of a creature from cellular structure all the way through to establishing sophisticated civilisations.

    EA is publishing the game and, as it's shown with the Sims franchise, it'll be keen to make the game as multiformat as possible, consequently creating console versions of Spore could well be considered.

    Not much has been seen of Spore since Will Wright gave us a quick glimpse at last year's E3 games show, but we expect it to be one of the stars of the show at E3 2006. ...
    by Published on March 6th, 2006 16:54

    Source Gamesradar

    A recent recruitment advertisement suggests that Will Wright's evolution sim Spore is currently in development for PSP and DS.

    According to the advert Electronic Arts is looking for programmers with over five years handheld experience to join the company to "be responsible for designing, creating and maintaining game systems and content for Spore handheld titles".

    It also mentions this will be for multiple handheld platforms, making PSP and DS obvious choices and GBA and mobile phone versions also possible.

    Spore is currently in development for PC by Sims creator Will Wright and his Maxis team. It's a game of extraordinary scale as it enables gamers to sculpt the evolution of a creature from cellular structure all the way through to establishing sophisticated civilisations.

    EA is publishing the game and, as it's shown with the Sims franchise, it'll be keen to make the game as multiformat as possible, consequently creating console versions of Spore could well be considered.

    Not much has been seen of Spore since Will Wright gave us a quick glimpse at last year's E3 games show, but we expect it to be one of the stars of the show at E3 2006. ...
    by Published on March 6th, 2006 16:53

    Source Gamesradar

    A recent recruitment advertisement suggests that Will Wright's evolution sim Spore is currently in development for PSP and DS.

    According to the advert Electronic Arts is looking for programmers with over five years handheld experience to join the company to "be responsible for designing, creating and maintaining game systems and content for Spore handheld titles".

    It also mentions this will be for multiple handheld platforms, making PSP and DS obvious choices and GBA and mobile phone versions also possible.

    Spore is currently in development for PC by Sims creator Will Wright and his Maxis team. It's a game of extraordinary scale as it enables gamers to sculpt the evolution of a creature from cellular structure all the way through to establishing sophisticated civilisations.

    EA is publishing the game and, as it's shown with the Sims franchise, it'll be keen to make the game as multiformat as possible, consequently creating console versions of Spore could well be considered.

    Not much has been seen of Spore since Will Wright gave us a quick glimpse at last year's E3 games show, but we expect it to be one of the stars of the show at E3 2006. ...
    by Published on March 6th, 2006 16:49

    Lik Sang finally have the highest powered internal battery in stock, heres the info:



    Product Features
    Rechargeable over 10,000 times
    3.6V / 2600mAh

    Description

    A high quality lithium battery pack able to be recharged over 10,000 times. The battery pack provides 2600mAh of power for your PSP.

    More info --> http://www.yesasia.com/?/info.php?pro...3&lsaid=219793 ...
    by Published on March 6th, 2006 16:46

    Some new details of forthcoming Nintendo DS title Metroid Prime Hunters have been revealed - including news that there will be seven deathmatch modes to choose from.

    That's according to an interview on Nintendo's official website with game director Masamichi Abe and designer Richard Vorodi. Turns out the deathmatch modes will include Battle and Survival, as well as the inevitable Capture the Flag.

    There will also be a Bounty mode, where you're tasked with picking up something called an Octolith and safely carrying it all the way home. Challenge mode will see you battling it out with other players for territory, while Nodes mode puts you in charge of protecting a specific piece of turf. And finally there's Prime Hunter mode, which offers a variation on tag. All of the multiplayer modes will be available both over local area Wi-Fi play and the Wi-Fi Connection service.

    The other good news is that Metroid DS will feature a 'Rival Radar' option. If you've got it switched on, your DS will alert you when fellow Metroid fans are in range; it's just like Nintendogs' 'Bark Mode', in other words.

    You'll be able to view your statistics - such which weapon you use the most and so on - via your very own Hunter License. And what's more, you'll be able to check out other players' licenses via the Wi-Fi Connection service.

    Metroid Prime Hunters is out on May 5th. ...
    by Published on March 6th, 2006 16:46

    Some new details of forthcoming Nintendo DS title Metroid Prime Hunters have been revealed - including news that there will be seven deathmatch modes to choose from.

    That's according to an interview on Nintendo's official website with game director Masamichi Abe and designer Richard Vorodi. Turns out the deathmatch modes will include Battle and Survival, as well as the inevitable Capture the Flag.

    There will also be a Bounty mode, where you're tasked with picking up something called an Octolith and safely carrying it all the way home. Challenge mode will see you battling it out with other players for territory, while Nodes mode puts you in charge of protecting a specific piece of turf. And finally there's Prime Hunter mode, which offers a variation on tag. All of the multiplayer modes will be available both over local area Wi-Fi play and the Wi-Fi Connection service.

    The other good news is that Metroid DS will feature a 'Rival Radar' option. If you've got it switched on, your DS will alert you when fellow Metroid fans are in range; it's just like Nintendogs' 'Bark Mode', in other words.

    You'll be able to view your statistics - such which weapon you use the most and so on - via your very own Hunter License. And what's more, you'll be able to check out other players' licenses via the Wi-Fi Connection service.

    Metroid Prime Hunters is out on May 5th. ...
    by Published on March 6th, 2006 16:46

    Some new details of forthcoming Nintendo DS title Metroid Prime Hunters have been revealed - including news that there will be seven deathmatch modes to choose from.

    That's according to an interview on Nintendo's official website with game director Masamichi Abe and designer Richard Vorodi. Turns out the deathmatch modes will include Battle and Survival, as well as the inevitable Capture the Flag.

    There will also be a Bounty mode, where you're tasked with picking up something called an Octolith and safely carrying it all the way home. Challenge mode will see you battling it out with other players for territory, while Nodes mode puts you in charge of protecting a specific piece of turf. And finally there's Prime Hunter mode, which offers a variation on tag. All of the multiplayer modes will be available both over local area Wi-Fi play and the Wi-Fi Connection service.

    The other good news is that Metroid DS will feature a 'Rival Radar' option. If you've got it switched on, your DS will alert you when fellow Metroid fans are in range; it's just like Nintendogs' 'Bark Mode', in other words.

    You'll be able to view your statistics - such which weapon you use the most and so on - via your very own Hunter License. And what's more, you'll be able to check out other players' licenses via the Wi-Fi Connection service.

    Metroid Prime Hunters is out on May 5th. ...
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