• DCEmu Homebrew Emulation & Theme Park News

    The DCEmu the Homebrew Gaming and Theme Park Network is your best site to find Hacking, Emulation, Homebrew and Theme Park News and also Beers Wines and Spirit Reviews and Finally Marvel Cinematic Universe News. If you would like us to do reviews or wish to advertise/write/post articles in any way at DCEmu then use our Contact Page for more information. DCEMU Gaming is mainly about video games -

    If you are searching for a no deposit bonus, then casino-bonus.com/uk has an excellent list of UK casino sites with sorting functionality. For new online casinos. Visit New Casino and learn how to find the best options for UK players. Good luck! - Explore the possibilities with non UK casinos not on Gamstop at BestUK.Casino or read more about the best non UK sites at NewsBTC.
  • wraggster

    by Published on March 5th, 2006 21:05

    Want to see the DS lite barenaked and took apart then check out the screens via the comments ...
    by Published on March 5th, 2006 11:14

    Xport released a new version of NeoGenesis a Sega Genesis / Megadrive / 32X / SegaCD / MegaCD emulator for Xbox.

    What's new:

    Core:
    * Fixed CDDA for BIN files read off of HD
    GUI:
    * Added arrows to menus to indicate items above/below visible lines. Can be disabled under General Settings
    * Added option to always show screenshots when scrolling. Find it under General Settings
    * Default for Sprite Limit set to Yes
    * Settings for last saved game carry over to the next game you configure
    * Added game configuration option to Force 60hz in PAL

    More info --> http://xport.xbox-scene.com ...
    by Published on March 5th, 2006 11:08

    Gary13579 has released a early wip release of his homebrew RPG, heres the info:

    Here it is! The first version of my RPG for the PSP. This version doesn't include much, just a simple map/player engine with hints of Inn's and message-boxes. It works pretty well, and the framerate is nice, but I cannot seem to get MP3 support without overclocking and/or lagging. If you have a nice and optimized MP3 player, please please send me some code .

    Download and screenshot via comments ...
    by Published on March 5th, 2006 11:02

    NJ has updated his NeoGeoCD Emulator for the PSP, heres whats new:

    slightly dodgy translation of news via google follows:
    * Because button depression check processing of the menu and the file browser is strange, It corrects the trouble whose drift speed of cursor is not fixed.
    * In order picture to clearing and to process with all GU, it modified.
    * Picture wasteful processing of the GU when drawing was deleted, but it seems that speed does not change excessively.
    * User it tried to be able to modify the color of interface freely.
    When when the file browser has started, the L trigger is pushed the color setting picture is indicated.
    * It modifies the logo.png of default user attendant upon the modification of processing of interface.
    * While pushing the R trigger with the menu, by the fact that you push 0 buttons, snapshot of the menu picture It tried to be able take. File name is fixing with each menu. Because (you just attached in order to take the picture which is published to the home page, please do not make the air.
    * Concerning the background image, Because the picture is indicated with the 16bit color of the RGB555, when the picture of the 24bit color is indicated, Picture quality deteriorates rather. When it decreases color in advance in the 16bit color of the RGB555, it is good, probably will be. When with the Windows the free software below is used, it is appealing. (Which only Japanese)
    * Yukari
    * XPadie Pro
    Because the software which both has turned to the origin is the same, operation almost is the same. As for dither mode spread error, setting output precision of the engine to 555, please decrease color.
    * Concerning " the Background 3 " of the color modification picture. When using the logo.png, it is background color. When the logo.png is used, modifying, there is no meaning.

    Download via comments ...
    by Published on March 5th, 2006 10:52

    IGN have posted an Hands on of the new DS Lite, heres an excerpt:

    Luckily, before the whole Japanese launch debacle, Nintendo hopped on over to the IGN offices to bring over the system so we could see what the big deal's about. Though the company still hasn't revealed when the system's making the hop over to the US, it's pretty obvious that the system will ship stateside eventually, and Nintendo's rightfully proud about the redesign enough to give us a preview.

    When we get our final units in-house, we'll go through the usual photo shoot comparing sizes and differences between the two systems, as well as give you our final verdict if this system's more comfortable than the original or simply a handheld gaming crampfest. Until then, this early hands-on will have to do.

    The unit Nintendo brought over was what the company claims is a "prototype" version, but realistically what we had in-hand was essentially what the Japanese (and the rare, lucky US importers) are currently playing. So the unit in-hand is, we're guessing, the final edition, with Nintendo playing it safe by offering the "prototype" disclaimer.

    That said, this "prototype" is gorgeous, and once you see the DS Lite and hold it you'll wonder why Nintendo's going to still be producing the original Nintendo DS system -- everything on the original system has been tightened up and sleekened out, clearly aiming to gadgetize the look as close to the Revolution controller and Game Boy Micro as possible. Even the buttons and D-pad are similar to the remote control and mini GBA, right down to the D-pad style.

    Most notably, the two screens are absolutely brilliant on the DS Lite, and clearly the biggest positive change to the whole system. The original LCDs on the original DS system were completely functional but they are, and always have been, a bit on the dark side. On the DS Lite, the screens can be set at four different illumination levels, and even at the lowest brightness setting the screens are brighter, more colorful, and have a wider viewing angle. The two screens work much better together on the DS Lite, not suffering from the "one bright/one dark" appearance of the original system.

    Read the full article at the link above. ...
    by Published on March 5th, 2006 10:52

    IGN have posted an Hands on of the new DS Lite, heres an excerpt:

    Luckily, before the whole Japanese launch debacle, Nintendo hopped on over to the IGN offices to bring over the system so we could see what the big deal's about. Though the company still hasn't revealed when the system's making the hop over to the US, it's pretty obvious that the system will ship stateside eventually, and Nintendo's rightfully proud about the redesign enough to give us a preview.

    When we get our final units in-house, we'll go through the usual photo shoot comparing sizes and differences between the two systems, as well as give you our final verdict if this system's more comfortable than the original or simply a handheld gaming crampfest. Until then, this early hands-on will have to do.

    The unit Nintendo brought over was what the company claims is a "prototype" version, but realistically what we had in-hand was essentially what the Japanese (and the rare, lucky US importers) are currently playing. So the unit in-hand is, we're guessing, the final edition, with Nintendo playing it safe by offering the "prototype" disclaimer.

    That said, this "prototype" is gorgeous, and once you see the DS Lite and hold it you'll wonder why Nintendo's going to still be producing the original Nintendo DS system -- everything on the original system has been tightened up and sleekened out, clearly aiming to gadgetize the look as close to the Revolution controller and Game Boy Micro as possible. Even the buttons and D-pad are similar to the remote control and mini GBA, right down to the D-pad style.

    Most notably, the two screens are absolutely brilliant on the DS Lite, and clearly the biggest positive change to the whole system. The original LCDs on the original DS system were completely functional but they are, and always have been, a bit on the dark side. On the DS Lite, the screens can be set at four different illumination levels, and even at the lowest brightness setting the screens are brighter, more colorful, and have a wider viewing angle. The two screens work much better together on the DS Lite, not suffering from the "one bright/one dark" appearance of the original system.

    Read the full article at the link above. ...
    by Published on March 5th, 2006 10:52

    IGN have posted an Hands on of the new DS Lite, heres an excerpt:

    Luckily, before the whole Japanese launch debacle, Nintendo hopped on over to the IGN offices to bring over the system so we could see what the big deal's about. Though the company still hasn't revealed when the system's making the hop over to the US, it's pretty obvious that the system will ship stateside eventually, and Nintendo's rightfully proud about the redesign enough to give us a preview.

    When we get our final units in-house, we'll go through the usual photo shoot comparing sizes and differences between the two systems, as well as give you our final verdict if this system's more comfortable than the original or simply a handheld gaming crampfest. Until then, this early hands-on will have to do.

    The unit Nintendo brought over was what the company claims is a "prototype" version, but realistically what we had in-hand was essentially what the Japanese (and the rare, lucky US importers) are currently playing. So the unit in-hand is, we're guessing, the final edition, with Nintendo playing it safe by offering the "prototype" disclaimer.

    That said, this "prototype" is gorgeous, and once you see the DS Lite and hold it you'll wonder why Nintendo's going to still be producing the original Nintendo DS system -- everything on the original system has been tightened up and sleekened out, clearly aiming to gadgetize the look as close to the Revolution controller and Game Boy Micro as possible. Even the buttons and D-pad are similar to the remote control and mini GBA, right down to the D-pad style.

    Most notably, the two screens are absolutely brilliant on the DS Lite, and clearly the biggest positive change to the whole system. The original LCDs on the original DS system were completely functional but they are, and always have been, a bit on the dark side. On the DS Lite, the screens can be set at four different illumination levels, and even at the lowest brightness setting the screens are brighter, more colorful, and have a wider viewing angle. The two screens work much better together on the DS Lite, not suffering from the "one bright/one dark" appearance of the original system.

    Read the full article at the link above. ...
    by Published on March 5th, 2006 10:45

    Source DSFanboy

    Ouch. A reader sent us this picture of a rather heavily priced DS Lite that he came across in the region of Akihabara. That price converts to about $360, or worse yet, a hefty 10,025 Russian Rubles. Looks like the people who weren't willing to stand in line for a Lite are going to be looking at their precious piggybanks with malice in their eyes and a hammer in the hand. ...
    by Published on March 5th, 2006 10:45

    Source DSFanboy

    Ouch. A reader sent us this picture of a rather heavily priced DS Lite that he came across in the region of Akihabara. That price converts to about $360, or worse yet, a hefty 10,025 Russian Rubles. Looks like the people who weren't willing to stand in line for a Lite are going to be looking at their precious piggybanks with malice in their eyes and a hammer in the hand. ...
    by Published on March 5th, 2006 10:45

    Source DSFanboy

    Ouch. A reader sent us this picture of a rather heavily priced DS Lite that he came across in the region of Akihabara. That price converts to about $360, or worse yet, a hefty 10,025 Russian Rubles. Looks like the people who weren't willing to stand in line for a Lite are going to be looking at their precious piggybanks with malice in their eyes and a hammer in the hand. ...
  • Search DCEmu

  • Advert 3