• DCEmu Homebrew Emulation & Theme Park News

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  • wraggster

    by Published on September 4th, 2005 22:55

    Over at the PSP Wiki (jap PSP Wiki Site) this new app was posted for the PSP, basically its a Text browser for sites but to use it you have to input the IP number in.

    For those curious download here --> http://psp-news.dcemu.co.uk/textbasebrowser.shtml ...
    by Published on September 4th, 2005 22:55

    Over at the PSP Wiki (jap PSP Wiki Site) this new app was posted for the PSP, basically its a Text browser for sites but to use it you have to input the IP number in.

    For those curious download here --> http://psp-news.dcemu.co.uk/textbasebrowser.shtml ...
    by Published on September 4th, 2005 22:55

    Over at the PSP Wiki (jap PSP Wiki Site) this new app was posted for the PSP, basically its a Text browser for sites but to use it you have to input the IP number in.

    For those curious download here --> http://psp-news.dcemu.co.uk/textbasebrowser.shtml ...
    by Published on September 4th, 2005 20:37

    Source - Drunken Coders

    Loopy released an updated FlashMe firmware patch to fix a very minor bug that no one even noticed.

    If your DS is flashed already:
    - there's probably no real need to update now
    - you don't need to short SL1 to update your firmware

    If your DS is not flashed already:
    - go ahead and flash it if you want
    - you do have to short SL1 to update your firmware

    If you want to unflash your firmware:
    - grab noflashme.nds and flash your firmware

    Check out the FlashMe website for downloads & instructions:

    http://ds.gcdev.com/dsfirmware/ ...
    by Published on September 4th, 2005 20:26

    The Hive has released a early beta of his Spectrum Emulator for the Nintendo DS, heres what he says:

    "Thought that I'd start a thread to show my progress on DSpec.
    Incase you were wondering why the framerate seems so high, it's because I've purposely stalled DSpec, cos DSEmu crashes after a few cycles.
    The bottom screen (touch keyboard) isn't being displayed for whatever reason - I don't think this is my code, pretty sure it's DSEmu.

    As I mentioned earlier (in another thread) my Flash Cart has been lent out so I'm without the ability to test on hardware at the moment, so for now I'm stuck with emulators. This is particularly frustrating 'cos they ain't that good yet - I'm desperate for my hardware back now! Should be back this weekend, so I'll get to test progress on hardware at that point. Might even release a demo ROM if I can get things working.

    Lots and lots left to do, including sound, confguration, TAP/TZX/Z80 support, multi rom support, etc, etc... like I said...lots to do."

    and also this

    "Early Spectrum emulator for the Nintendo DS

    Here's an early test binary that I had lying around from a few weeks back.
    It's nothing fancy, just a single ROM, no sound, no menus, etc, etc.

    Testers will be required in a week or two I expect.

    BTW, this is emulating the full 128K memory model, even though the ROM is just 48K.

    I might have another project to preview this weekend also. Maybe."



    Download Here --> http://nintendo-ds.dcemu.co.uk/dsspec.shtml ...
    by Published on September 4th, 2005 20:00

    Matt Farrow has launched a new website with a project he has called PSPEmu and he claims that it will be a PSP emulator for the PC and Xbox ( i doubt a Xbox can emulate a PSP at any stage of the game)

    Heres what he claims will be the features:

    +Stable PSP Firmware Emulation
    +Laptop/Tablet PC Battery Support
    +2.0 Web Browser Emulation
    +Runs PBP Files(Homebrew)
    +ISO Support(Not At Full Speed)
    +WiFi Support
    +Theme Setup
    +Wallpaper Customisation
    +MP3 and MPEG Support
    +Full Screen Mode
    +Reset,State Save and Power Off.
    +Home Button Support(Includes Home Confirmation Screen)
    +UMD Emulation(.umd files - new file type)*
    +XBOX Version - (Limitations - No WiFi or ISO Support)
    +Linux Version
    +Windows And Mac Versions
    +PSP Drive Emulation (PSP/GAME/ etc.)
    +Extended 3D Rom Support
    +New Project Name:PSPemu (Xbox: PSPemuX)

    This does seem rather dubious especially Xbox Emulation but you can check the site out here --> http://mattfazzer.bl.am/ and report back with your own conclusions.

    Hopefully Matt will come and visit us and explain how he plans to get a 333mhx system emulated by a 700MHz Xbox, We shall watch this closely ...
    by Published on September 4th, 2005 19:50

    Well not really but someone has turned the awesome Dreamcast into a Portable machine and with 250 games and up to 500 homebrew/emulation releases it kicks major ass, heres the the scoop:

    News From Lik Sang



    Long time Lik-Sang readers may recall that just over two years ago we revealed the "Treamcast" to the world, a portable Dreamcast console mass produced and sold here in the shady streets of Hong Kong. Alas due to legal reasons we weren't able to sell it, but that didn't stop one of our readers, David Kaplish, who decided if he couldn't buy one, he'd build one.

    Continuing his voyage into un-charted technical waters, David set his sights on a much larger console, the Sega Dreamcast. This wasn't an idea others hadn't thought of doing, but while reading on different forums, David found the reason no one actually went ahead and did it, was they didn't know how you can power a portable DC. While David maintains it was easy sailing after selecting dual 7.2v rechargeable batteries, his handheld Dreamcast was still far from simple, being made from the parts of three different systems, the DC, a GameCube, and a PlayStation!

    Starting from the beginning though, as even the designers of the real Dreamcast would have done, David sketched possible ideas of what he wanted the console to look like, which was followed by a clay mold, then a plaster cast of it. The next step involved taking a 14" x 18" sheet of plastic, and heating it up. Once that's softened up, it sits on top of the plaster cast while a home made vacuum chamber (instructions on how to build one can be found here) sucks all the air out from around it, making it fall into the shape of the cast. The only problem with this method however, is he can only do it once because he has to break the plaster cast to get it out of its new snuggly fit plastic case.

    Having the case ready, the next step was to fill it up. After changing the position of some motherboard items to help keep the portable Dreamcast down in size, David had to keep track of the 50 separate wires that gush out of the motherboard and connect to the GD-Rom drive. Extremely relived to see it still worked after such extensive surgery, he packed everything inside of the case, including a 5" LCD screen and built in 16 meg memory card, and wrapping up 40 hours of work, topped it all off with a coat of paint. The two rechargeable batteries lasted 1 1/2 hours, which is not bad at all considering the Dreamcast firmware was not made to be portable in the first place. For long road trips however, just grab yourself a car to AC adapter and you're set.

    Looking around the Dreamcast, the fan resides on the rear, along with the power switch, while on the front an earphone socket and AC port can be found. The game discs themselves spin on the back of the machine, protected behind a cover, which while attached with magnets gives the back a very clean look. So there he had it, the world's first home made portable Dreamcast. Games like Quake 3 Arena, Sega Rally 2, Half Life, Crazy Taxi, NFL 2K... all playable on the go. Without a controller port, there's no way to play certain games like Seaman, but then again talking out loud to a smart ass human-fish hybrid is probably something you shouldn't be doing outside of your own house anyway

    Currently David is building a version with a VMU slot in it, so it won't need the in-built edition, and has already chosen his next challenge, the Nintendo GameCube. He also had about 20 portable systems ready to sell at the CGExpo, held this August in San Francisco. The line-up included Dreamcast, NES, PlayStation, Jaguar and N64. For those who didn't make it to the event however, you could visit David's website, http://www.portablesystems.net/, and along with photo diaries of his many handheld creations, lies his email address welcoming any orders.

    Check out Lik Sang for more info and screenshots ...
    by Published on September 4th, 2005 19:50

    Well not really but someone has turned the awesome Dreamcast into a Portable machine and with 250 games and up to 500 homebrew/emulation releases it kicks major ass, heres the the scoop:

    News From Lik Sang



    Long time Lik-Sang readers may recall that just over two years ago we revealed the "Treamcast" to the world, a portable Dreamcast console mass produced and sold here in the shady streets of Hong Kong. Alas due to legal reasons we weren't able to sell it, but that didn't stop one of our readers, David Kaplish, who decided if he couldn't buy one, he'd build one.

    Continuing his voyage into un-charted technical waters, David set his sights on a much larger console, the Sega Dreamcast. This wasn't an idea others hadn't thought of doing, but while reading on different forums, David found the reason no one actually went ahead and did it, was they didn't know how you can power a portable DC. While David maintains it was easy sailing after selecting dual 7.2v rechargeable batteries, his handheld Dreamcast was still far from simple, being made from the parts of three different systems, the DC, a GameCube, and a PlayStation!

    Starting from the beginning though, as even the designers of the real Dreamcast would have done, David sketched possible ideas of what he wanted the console to look like, which was followed by a clay mold, then a plaster cast of it. The next step involved taking a 14" x 18" sheet of plastic, and heating it up. Once that's softened up, it sits on top of the plaster cast while a home made vacuum chamber (instructions on how to build one can be found here) sucks all the air out from around it, making it fall into the shape of the cast. The only problem with this method however, is he can only do it once because he has to break the plaster cast to get it out of its new snuggly fit plastic case.

    Having the case ready, the next step was to fill it up. After changing the position of some motherboard items to help keep the portable Dreamcast down in size, David had to keep track of the 50 separate wires that gush out of the motherboard and connect to the GD-Rom drive. Extremely relived to see it still worked after such extensive surgery, he packed everything inside of the case, including a 5" LCD screen and built in 16 meg memory card, and wrapping up 40 hours of work, topped it all off with a coat of paint. The two rechargeable batteries lasted 1 1/2 hours, which is not bad at all considering the Dreamcast firmware was not made to be portable in the first place. For long road trips however, just grab yourself a car to AC adapter and you're set.

    Looking around the Dreamcast, the fan resides on the rear, along with the power switch, while on the front an earphone socket and AC port can be found. The game discs themselves spin on the back of the machine, protected behind a cover, which while attached with magnets gives the back a very clean look. So there he had it, the world's first home made portable Dreamcast. Games like Quake 3 Arena, Sega Rally 2, Half Life, Crazy Taxi, NFL 2K... all playable on the go. Without a controller port, there's no way to play certain games like Seaman, but then again talking out loud to a smart ass human-fish hybrid is probably something you shouldn't be doing outside of your own house anyway

    Currently David is building a version with a VMU slot in it, so it won't need the in-built edition, and has already chosen his next challenge, the Nintendo GameCube. He also had about 20 portable systems ready to sell at the CGExpo, held this August in San Francisco. The line-up included Dreamcast, NES, PlayStation, Jaguar and N64. For those who didn't make it to the event however, you could visit David's website, http://www.portablesystems.net/, and along with photo diaries of his many handheld creations, lies his email address welcoming any orders.

    Check out Lik Sang for more info and screenshots ...
    by Published on September 4th, 2005 19:50

    Well not really but someone has turned the awesome Dreamcast into a Portable machine and with 250 games and up to 500 homebrew/emulation releases it kicks major ass, heres the the scoop:

    News From Lik Sang



    Long time Lik-Sang readers may recall that just over two years ago we revealed the "Treamcast" to the world, a portable Dreamcast console mass produced and sold here in the shady streets of Hong Kong. Alas due to legal reasons we weren't able to sell it, but that didn't stop one of our readers, David Kaplish, who decided if he couldn't buy one, he'd build one.

    Continuing his voyage into un-charted technical waters, David set his sights on a much larger console, the Sega Dreamcast. This wasn't an idea others hadn't thought of doing, but while reading on different forums, David found the reason no one actually went ahead and did it, was they didn't know how you can power a portable DC. While David maintains it was easy sailing after selecting dual 7.2v rechargeable batteries, his handheld Dreamcast was still far from simple, being made from the parts of three different systems, the DC, a GameCube, and a PlayStation!

    Starting from the beginning though, as even the designers of the real Dreamcast would have done, David sketched possible ideas of what he wanted the console to look like, which was followed by a clay mold, then a plaster cast of it. The next step involved taking a 14" x 18" sheet of plastic, and heating it up. Once that's softened up, it sits on top of the plaster cast while a home made vacuum chamber (instructions on how to build one can be found here) sucks all the air out from around it, making it fall into the shape of the cast. The only problem with this method however, is he can only do it once because he has to break the plaster cast to get it out of its new snuggly fit plastic case.

    Having the case ready, the next step was to fill it up. After changing the position of some motherboard items to help keep the portable Dreamcast down in size, David had to keep track of the 50 separate wires that gush out of the motherboard and connect to the GD-Rom drive. Extremely relived to see it still worked after such extensive surgery, he packed everything inside of the case, including a 5" LCD screen and built in 16 meg memory card, and wrapping up 40 hours of work, topped it all off with a coat of paint. The two rechargeable batteries lasted 1 1/2 hours, which is not bad at all considering the Dreamcast firmware was not made to be portable in the first place. For long road trips however, just grab yourself a car to AC adapter and you're set.

    Looking around the Dreamcast, the fan resides on the rear, along with the power switch, while on the front an earphone socket and AC port can be found. The game discs themselves spin on the back of the machine, protected behind a cover, which while attached with magnets gives the back a very clean look. So there he had it, the world's first home made portable Dreamcast. Games like Quake 3 Arena, Sega Rally 2, Half Life, Crazy Taxi, NFL 2K... all playable on the go. Without a controller port, there's no way to play certain games like Seaman, but then again talking out loud to a smart ass human-fish hybrid is probably something you shouldn't be doing outside of your own house anyway

    Currently David is building a version with a VMU slot in it, so it won't need the in-built edition, and has already chosen his next challenge, the Nintendo GameCube. He also had about 20 portable systems ready to sell at the CGExpo, held this August in San Francisco. The line-up included Dreamcast, NES, PlayStation, Jaguar and N64. For those who didn't make it to the event however, you could visit David's website, http://www.portablesystems.net/, and along with photo diaries of his many handheld creations, lies his email address welcoming any orders.

    Check out Lik Sang for more info and screenshots ...
    by Published on September 4th, 2005 19:43

    Matt Farrow has launched a new website with a project he has called PSPEmu and he claims that it will be a PSP emulator for the PC and Xbox ( i doubt a Xbox can emulate a PSP at any stage of the game)

    Heres what he claims will be the features:

    +Stable PSP Firmware Emulation
    +Laptop/Tablet PC Battery Support
    +2.0 Web Browser Emulation
    +Runs PBP Files(Homebrew)
    +ISO Support(Not At Full Speed)
    +WiFi Support
    +Theme Setup
    +Wallpaper Customisation
    +MP3 and MPEG Support
    +Full Screen Mode
    +Reset,State Save and Power Off.
    +Home Button Support(Includes Home Confirmation Screen)
    +UMD Emulation(.umd files - new file type)*
    +XBOX Version - (Limitations - No WiFi or ISO Support)
    +Linux Version
    +Windows And Mac Versions
    +PSP Drive Emulation (PSP/GAME/ etc.)
    +Extended 3D Rom Support
    +New Project Name:PSPemu (Xbox: PSPemuX)

    This does seem rather dubious especially Xbox Emulation but you can check the site out here --> http://mattfazzer.bl.am/ and report back with your own conclusions.

    Hopefully Matt will come and visit us and explain how he plans to get a 333mhx system emulated by a 700MHz Xbox, We shall watch this closely ...
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