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  • Shrygue

    by Published on August 19th, 2008 17:29

    via Games Industry


    At a keynote session during this year's GC Developer Conference, taking place in Leipzig, Germany, Crytek president and CEO Cevat Yerli revealed his belief that the new next generation of consoles from Microsoft and Sony will hit the market in 3-4 years' time.

    "The PlayStation 4 and Xbox '720' will arrive in 2011 or 2012, we think," said Yerli. "But this is just our estimate - we don't know, and even if Microsoft and Sony told us, I couldn't say because it would be under NDA.

    "But we think in three to four years' time, although there are good reasons why it should be 2010 already...but we'll see."

    Yerli, giving a talk on "The Future of Gaming Graphics", also explained Crytek's plans for a new version of its in-house engine to be released in 2012, but stated his belief that the effective current gaming maximums would remain at resolutions of 1920x1080 and 60 frames per second until that time.

    He also added that he believed GPUs and CPUs were on a collision course, with the former becoming more effective at general computing, and the latter more effective at parallel tasks - and that software such as DirectX 11 would help that collision to happen towards the end of 2009.

    The first title to use Crytek's current development technology, CryEngine2, was last year's Crysis, with a new title - Crysis: Warhead - to be released in a few weeks. CryEngine 2 took 25 engineers four years to put together, and used the original CryEngine as a base - which itself took an average of 20 engineers three years to build.

    An exclusive interview with Cevat Yerli will be published on GamesIndustry.biz tomorrow. ...
    by Published on August 19th, 2008 17:29

    via Games Industry


    At a keynote session during this year's GC Developer Conference, taking place in Leipzig, Germany, Crytek president and CEO Cevat Yerli revealed his belief that the new next generation of consoles from Microsoft and Sony will hit the market in 3-4 years' time.

    "The PlayStation 4 and Xbox '720' will arrive in 2011 or 2012, we think," said Yerli. "But this is just our estimate - we don't know, and even if Microsoft and Sony told us, I couldn't say because it would be under NDA.

    "But we think in three to four years' time, although there are good reasons why it should be 2010 already...but we'll see."

    Yerli, giving a talk on "The Future of Gaming Graphics", also explained Crytek's plans for a new version of its in-house engine to be released in 2012, but stated his belief that the effective current gaming maximums would remain at resolutions of 1920x1080 and 60 frames per second until that time.

    He also added that he believed GPUs and CPUs were on a collision course, with the former becoming more effective at general computing, and the latter more effective at parallel tasks - and that software such as DirectX 11 would help that collision to happen towards the end of 2009.

    The first title to use Crytek's current development technology, CryEngine2, was last year's Crysis, with a new title - Crysis: Warhead - to be released in a few weeks. CryEngine 2 took 25 engineers four years to put together, and used the original CryEngine as a base - which itself took an average of 20 engineers three years to build.

    An exclusive interview with Cevat Yerli will be published on GamesIndustry.biz tomorrow. ...
    by Published on August 18th, 2008 19:40

    via Eurogamer


    It just keeps going wrong for poor old Fable 2 Pub Games, which we gave 3/10. Now it turns out that you can bet 600 gold coins for the price of 60, massively improving your odds in one of the card games.

    The Fortune's Tower card game involves laying down a few gold coins and hoping the random drop of card combinations will multiply your investment. You will then be able to merge the winnings with your Fable 2 character to gain an advantage in Lionhead's upcoming Xbox 360 RPG, due out on 24th October.

    And what handsome winnings they will be if you follow one wily YouTuber's example (thanks Joystiq) and press LB just as you hit A to place a bet. Doing so quickly sets the amount wagered to maximum, and the game pays out accordingly - but only takes the amount you had specified before you hit LB, which can be as little as 15 coins.

    In other words, any winnings will be ten times what you expected, and any losses will be virtually insignificant by comparison. And we've confirmed it works on the copy we have at the office.

    Presumably this will be patched out, but there's nothing to suggest you will be parted with your winnings when it is, so if you've forked out the ludicrous 800 Microsoft Points (GBP 6.80 / EUR 9.60) asking price, get in there. ...
    by Published on August 18th, 2008 19:36

    via Computer and Video Games


    Majesco has dished up the first screens for Powerbike, a DS racing game it's talking up quite strongly.

    The game is being developed by Tornado Studios with Majesco calling it an "intense motorcycle racer that features death-defying stunts, intense police chases and competitive multiplayer modes".

    That all sounds well and good, but the screens don't really back up the words. It makes you wonder if they've seen the likes of Mario Kart running on DS. Still, beauty is in the eye of the beholder.

    Here's some more blurb talking things up:

    When an anonymous sponsor offers the resources to compete with the best street racers in the world, the only thing left to do is jump on your bike and show everyone who is boss. Speed through dangerous streets and jump trains, bridges and traffic congestion while fleeing from the cops on eight challenging courses across the desert, city, shipyard and more.

    Riders can earn even more cash by performing jumps, burnouts, wheelies and drifts in Stunt Mode. Go head-to-head with friends via local DS multiplayer in both Race and Stunt Mode, and use your hard earned cash to upgrade your bike's speed, acceleration, traction and stability in three different difficulty modes.


    Screenshots here ...
    by Published on August 18th, 2008 19:32

    via Engadget


    The HTC Dream may have already cleared the FCC, but at least one analyst that has actually seen the very first Android-based device, Moe Tanabian of IBB Consulting, says that it will only be hitting stores around Thanksgiving in November, and not September or October as many were expecting. He also says that its "unclear" whether the phone will support Microsoft Exchange or not (at least right out of the gate), and that users may have to rely on Gmail if they want to receive push email.

    Among other tidbits, he also confirms that the device will have access to T-Mobile's own App Store-like service, and that it'll come with Google's advertising software pre-installed, which he says could not only lower the cost of the phone, but allow for lower monthly service fees as well. Of course, you'll have to take that with all the usual analyst caveats for the time being, but we're sure we'll be hearing plenty more to back it up or shoot it down before the September / October / November launch. ...
    by Published on August 18th, 2008 19:26

    via Computer and Video Games


    These are the first screenshots of Tomb Raider Underworld on the DS, and it looks quite good.

    By the looks of things, the game retains its 3D polygons on the handheld (with fairly detailed textures, we reckon) but takes on a 2D gameplay viewpoint, which should keep things tight on the simpler D-pad controls.

    There also appears to be mini games, including a Tetris-style puzzle, played on the touch screen.


    Screenshots here ...
    by Published on August 18th, 2008 19:23

    via Eurogamer


    Sony has said Quest for Booty, the standalone follow-up to Ratchet & Clank PS3, will only cost GBP 10 - both as a downloadable PSN game and Blu-ray release.

    The disc-based version will be available from 12th September. And the PSN offering, as we know, will be out this Thursday.

    Quest for Booty is a piratical adventure with popular salty pirate past-times such as chasing treasure, drinking rum, exploring caves and battling robotic baddies lead by Captain Angstrom Darkwater.

    The game should last around three to five hours, apparently, and easily looks as impressive as Ratchet & Clank: Future Tools of Destruction.

    Look out for our Ratchet & Clank: Quest for Booty review this week.

    Meanwhile, splash your way over to our Ratchet & Clank: Quest for Booty gamepage to find out more. ...
    by Published on August 18th, 2008 19:21

    via Eurogamer


    Capcom has dismissed as "absolutely 100 per cent false" suggestions that it is giving up on the PlayStation Portable.

    Answering readers' questions on the Capcom-Unity blog, biz-dev VP Christian Svensson said, "We're still making new PSP games."

    "We may be the most successful PSP publisher in the world with Monster Hunter Portable 2nd and 2ndG. It'd be a difficult decision to defend stopping development when we have such success on the platform," Svensson added.

    The UK Charts may give the impression no one cares about the poor old PSP, but hardware sales are strong in the US and Japan. In July, for example, figures revealed the PSP outsold the Xbox 360.

    In Japan, meanwhile, there are regular reports of the PSP outselling all or most of the other platforms week to week thanks to the success of games like Monster Hunter 2ndG and current chart-topper, Phantasy Star Portable.

    And despite the lack of regular chart success in Europe, Sony continues to back the format with software initiatives like the GPS wotsit and Go!View, in partnership with Sky, which now benefits from Premiership football highlights. ...
    by Published on August 18th, 2008 19:19

    via Games Industry


    Online retailers have confirmed that the 80GB PlayStation 3 will go on sale in Europe this Friday.

    Previously, SCEE president David Reeves had indicated that the new hardware SKU would launch a week later on August 27.

    However, Play.com. Amazon, Gamestation and GAME are all listing the console for August 22, with Sony expected to officially announce the date at Leipzig Games Convention this week.

    The 80GB console replaces the current 40GB PlayStation 3, and retails for the same price of GBP 299. ...
    by Published on August 15th, 2008 21:53

    via Eurogamer

    Criterion plans to release Burnout Paradise as a downloadable PSN title this autumn.

    The game will be cheaper at USD 30, according to the PlayStation Blog, and comes bundled with all of the free DLC releases so far. This includes Bogart, Cagney, and upcoming Davis updates.

    The PlayStation Blog makes explicit reference to the "US PlayStation Store", so we've asked Sony to clarify whether there are similar plans afoot for Europe.

    Criterion continues to expand and nurture Burnout Paradise online, living up its "always changing" slogan. Motorbikes and day/night cycles are planned for the near future, with planes and additional islands on the slate for further down the line.

    Burnout Paradise was released back in January on Xbox 360 and PS3. The game no longer features in the UK All-Formats Top 40, but does, at least, hang on at 36 in the Xbox 360 chart.

    Head over to our Burnout Paradise review to find out more. ...
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