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  • Shrygue

    by Published on March 4th, 2008 19:40

    via Computer and Video Games


    After a year undercover, Sony has finally broken its silence on its PS3 instalment of SOCOM, though it looks like you'll have to buy a magazine to get the full story.

    The next issues of US mag EGM apparently has the full blow-out on Confrontation, which will be available as a download on PSN, as well as traditional retail means.

    "The dev team is really excited that the world can finally see some of their hard work," posted design director David Seymour on the PS Blog.

    "This has also been a huge relief to SealTeam-6, who has the unenviable job of telling SOCOM's huge, hungry fan base every week that: a) yes we are still working on the game, and b) no, there is no new information we can share at this time."

    No new info without mag purchase then, but Dave did offer description on the two released screenshots:

    "[The first screenshot] is indeed Crossroads, the most fan-requested SOCOM map. This shot is taken from our new OTS camera, but the player is backed up into a wall here so it might look a bit confusing. This is the right in front of the SEAL spawn, looking down the street in the direction of the warehouse.

    "[The second] is a brand new map, which has a 16 player core area and an expanded footprint for 32 player matches. This ruined shopping center is a great sniping location, and is a hotly contested control point in our internal sessions."


    Screenshots ...
    by Published on March 4th, 2008 19:17

    via Computer and Video Games


    Square Enix has kindly sent us over a brand new trailer for Final Fantasy Crystal Chronicles: Ring of Fates, perhaps in order to apologise for making us type that lengthy name out.

    The trailer gives hints at how the 3D world and levels will play, with a definite concentration on puzzle-solving.

    If you limited yourself to a quick glance, you'd be forgiven for thinking this has more in common with Link than the Final Fantasy series.

    For those who haven't been following the title, it's released in the UK on March 21. If you like the look of the trailer, check out our game page, where NGamer awarded it a solid 81 percent in its review.


    Trailer here ...
    by Published on March 4th, 2008 19:17

    via Computer and Video Games


    Square Enix has kindly sent us over a brand new trailer for Final Fantasy Crystal Chronicles: Ring of Fates, perhaps in order to apologise for making us type that lengthy name out.

    The trailer gives hints at how the 3D world and levels will play, with a definite concentration on puzzle-solving.

    If you limited yourself to a quick glance, you'd be forgiven for thinking this has more in common with Link than the Final Fantasy series.

    For those who haven't been following the title, it's released in the UK on March 21. If you like the look of the trailer, check out our game page, where NGamer awarded it a solid 81 percent in its review.


    Trailer here ...
    by Published on March 4th, 2008 19:04

    via Computer and Video Games


    American readers will have to wait a little bit longer to show off their artistic leanings in Okami, as developer Capcom has told Gamespot that the title has been delayed by three weeks to April 15.

    Capcom gave no explanation as to why the title was put back, but fingers are being pointed at developer Ready at War, who's devoting its resources to the PSP's God of War: Chains of Olympus, due this week in the US.

    We're more concerned with why there's still no release date for Europe. Three weeks is nothing when compared to a date that's nonexistent.

    To compensate readers of both American and European ancestry, we recommend looking at the Okami artwork Capcom released yesterday. It's a small consolation, but at least it's something. ...
    by Published on March 4th, 2008 18:59

    via Eurogamer


    Sony UK told Eurogamer today that it has nothing to say about reports its American friends have been showing off a PS3 video store to retailers.

    Kotaku, which was bang on with its other reports from the Destination PlayStation conference that brought us news of the Metal Gear Solid 4 release date and bundle, reports that the video store was shown off at the same time.

    Apparently Sony Pictures-owned films are included, it uses a similar interface to SingStar PS3's SingStore, and North America will be first to see it.

    If it does launch, it will give Microsoft something to think about; at the moment Xbox Live Video Marketplace rides alone across the money-coloured waters of downloadable film and TV rentals, delivering the likes of Outbreak and Analyze This to whoever has the hard disk space. ...
    by Published on March 3rd, 2008 16:42

    via Computer and Video Games


    Nintendo has dismissed rumours that Disaster: Day of Crisis will be released in Europe on May 30, telling CVG that the information is "purely speculation."

    Last month, website Nintendic reported that the title would be available for 49.99 Euro / £39.99, quoting a source from a German retailer who's apparently accurately named the dates for Advanced Wars: Dark Conflict and Fire Emblem: Radian Dawn.

    But according to Nintendo though, that date has no basis in reality. Which is a shame, as the game looks to be one of the more promising Wii titles for release this year.

    To take a look for yourself, check out our game information page. ...
    by Published on March 3rd, 2008 16:38

    via Computer and Video Games


    Konami has thrown up a game page for the imminent Lost in Blue 3 on DS, including some screens that look just like you'd expect them to.

    The page also includes a few pieces of information on the title, including a bullet pointed claim of an adjusted game balance that lets players spend an equal amount of time between survival and having fun.

    This marks a change in direction for the series. In NGamer's review for Lost in Blue 2, it said that "the only way this could be any more demanding would be by having us tap the shoulder buttons to keep the characters' hearts beating. Is this anyone's idea of a good time?" It seems Konami has listened.

    Other features include:
    • Guide one of four playable characters, each with their own unique strengths and talents that will impact how you explore the island.
    • Each character's past gradually unfolds throughout the adventure in several "flashback" episodes; revealed lost memories may provide clues to help them escape the island.
    • Take a departure from the harshness of island living and enjoy over 20 mini-games such as river rafting, engineering, and communicating with dolphins!

    No word on a release date for a European release, but the game is tapped to hit the US sometime in March.


    Screenshots ...
    by Published on March 3rd, 2008 15:55

    via Games Industry


    Videogames allow the simulation of rape, and are the cause of real-life murders, according to one MP in a parliamentary debate on Friday.

    Members of Parliament attended the debate to discuss the merits of a Private Member's Bill on violence in films and videogames, and decide if it would receive a Second Reading.

    The Bill seeks to reform the BBFC in order to make it "accountable to Parliament and the public in a way that should encourage a return to more responsible decisions," in the words of its sponsor, Julian Brazier, Conservative member for Canterbury.

    He was supported by Keith Vaz, Labour member for Leicester East, who has a long-standing connection with the violence issue following his stance on the murder of Stefan Pakeerah in 2004 in which he cited Rockstar's Manhunt as an inspiration - and he brought that particular example to light once again.

    "As the House knows, my concerns about these issues arise from the brutal killing of Stefan Pakeerah, a 14-year-old Leicester schoolboy who was murdered in a savage attack in which he received 50 blows with a claw hammer - an attack that mirrored exactly a scene in the videogame Manhunt," he told the debate.

    "I was not the first to say that; Giselle Pakeerah, his parent, has from the very beginning maintained and strongly believed that the fact that Warren Leblanc had a copy of Manhunt and that other children were looking at those scenes of violence led to the attack on Stefan."

    The Minister for Culture, Media and Sport, Margaret Hodge, later pointed out that there had been no evidence to support Mr Vaz's ongoing claims.

    "They may have made that statement, but the rationale for the statement is less clear," she said. "The game was discovered not in Warren Leblanc's possession but in the victim's possession.

    "It does not feature the use of a hammer, and it was not considered by the police to be a contributory factor. No such connection was ever suggested in court.

    "Indeed, the prosecution and defence barristers insisted in court that the video game had played no part in the killing. It was reported that Leblanc was motivated by fear of a gang to which he owed money."

    Mr Vaz, who complained in part of his speech that proponents of his argument have been "pilloried in the press that is sponsored by the videogames industry," went on to discuss the differences between films and videogames.

    "That is quite simple: videogames are different because they are interactive," he said. "People who are watching a film at the cinema cannot participate in what is happening on the screen, or if they do they are removed from the cinema.

    "However, someone sitting at a computer playing a videogame, or someone with one of those small devices that young people have these days, the name of which I forget…PlayStations or PSPs, something of that kind…Well, whatever they are called, when people play these things, they can interact.

    "They can shoot people; they can kill people," he said, before adding: "As the honourable gentleman said, they can rape women," referring to Mr Brazier's earlier comments on films - not videogames - which appear to glorify the act.

    Ed Vaizey, Conservative member for Wantage, questioned that last point later on - addressing Mr Brazier as Mr Vaz had left already -"I checked the point with the BBFC and found it to be completely unaware of any such videogame," he said.

    "Is the honourable gentleman aware of any videogame that has as its intention the carrying out of rape or that allows the game player to carry out such an act? The BBFC and I are unaware of any such game."

    Mr Brazier replied that he was unable to comment on "the rape in games issue".

    Following the session, which lasted almost five hours and ended before proceedings had been completed, the vote on whether or not the Bill will proceed to a Second Reading will now take place when the debate resumes on Friday, when Ms Hodge will complete her response to the various remarks made during the first session, including those belonging to Mr Vaz.

    As well as a CMS Select Committee investigation into the effects of violence on the internet and in videogames, the Byron Report set up by the Prime Minister is due to report before the end of this month. ...
    by Published on March 3rd, 2008 15:53

    via Computer and Video Games


    38 percent of gamers are female, according to a report by the Entertainment Software Association, sourced by CNN technology.

    According to the ESA, girl gamers spend 7.4 hours a week playing games, in-between hiding every television remote and moaning that we've left the toilet seat up.

    Studies and sales data have shown that women are more likely to play casual handheld games such as the DS, along with "social games" like The Sims, where women apparently make up more than 55 percent of players (and not just because you can cook and clean!! Sorry, we had to).

    "Women are out there in significant numbers playing MMOs, action games, first-person shooters," said Sony Online Entertainment marketing lady Torrie Dorrell. "What is lacking in the equation are women behind these games."

    Despite the fancy new figures pointing to the amount of women playing games, they represent just under 12 percent of the industry, according to the International Game Developers Association.

    Courtney Simmons, another PR women at SOE, said she wants to see "more women making games," and, "making more games that women want to play."

    The MMO developer isn't sitting idly on its dream either; to help balance the sex equation it's setup G.I.R.L., Gamers In Real Life, a scholarship program to attract more young women to careers in game development.

    "There is a lack of understanding about how women play," said Simmons, adding that she believes that women are being "gamed down to."

    What about Jade Raymond? She makes games for girls, right? Stabbing Knights with throwing knives is wicked. ...
    by Published on March 3rd, 2008 15:45

    via IGN


    The Japanese site for the Wii Ware download service appears to have gone live, at least unofficially. Although not accessible from the Nintendo.co.jp front page, the Wii Ware information page can be viewed by browsing this direct link.

    Unfortunately, the page doesn't provide any new information. It still lists the service as being planned to kick off at an unspecified point this month. It also lists eight games: Final Fantasy Crystal Chronicles, Star Soldier R, Mojipittan Wii, Pokemon Ranch, Dr. Mario & Saikin Bokumetsu, Maruboushikaku, Minna de Puzzloop, Bomberman, Okiraku Ping Pong Wii, Tenshi no Solitaire, and Joysound. All these were previously announced.

    Most notably, the page doesn't list any pricing information for the games. Currently, only Crystal Chronicle's pricing has been announced as 1,500 Wii Points.

    With the flood of downloadable titles set to start some time within the next four weeks, we expect all the specifics to come to light soon. Stay tuned! ...
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