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  • Shrygue

    by Published on October 9th, 2007 17:45

    via Eurogamer


    Rockstar has said it will continue fight against the Manhunt 2 ban, describing the BBFC's refusal to grant the game a certificate as "unacceptable".

    "We are continuing to appeal the British Board of Film Classification's decision to deny the edited version of Manhunt 2 an 18-plus certificate and thereby ban its release in the United Kingdom," the company said in a statement.

    "The changes necessary in order to publish the game in Britain are unacceptable to us and represent a setback for videogames."

    As announced yesterday, the BBFC is standing by its initial decision to refuse Manhunt 2 a certificate. That's despite changes made by Rockstar to the game in a bid to meet the ratings board's requirements.

    The publisher's statement concluded, "The BBFC allows adults the freedom to decide for themselves when it comes to horror in movies and we think adults should be similarly allowed to decide for themselves when it comes to horror in videogames, such as Manhunt 2."
    ...
    by Published on October 9th, 2007 17:42

    via Eurogamer


    Microsoft could be preparing a special Halo 3 Premium 360 (HDMI) bundle in time for Christmas.

    Rumours emerged from Game Portugal (pointed out by Kotaku), who produced a listing stating it would cost 409.96 (GBP 283.68).

    This was followed by Spanish forum elotrolado.net publishing pictures of a purchased bundle, flaunting Master Chief on the packaging and a special "bundle" copy of the game.

    The photographs also showed the HMDI port, Hitachi DVD drive, general contents and pictures of the receipt, showing EUR 384.90 (266.38) as the price.

    Microsoft was unavailable to comment at the time of writing.

    Yesterday the platform holder confirmed it would be bundling copies of Forza 2 and Marvel Ultimate Alliance in with Xbox 360 and Xbox 360 Elite units as part of a special Christmas deal in the US, adding up to a saving of around USD 90 if you were to buy the games separately. ...
    by Published on October 9th, 2007 17:40

    via Computer and Video Games


    Rockstar's LA Noire won't release on Xbox 360 because Microsoft's console can't handle the sheer size of the game, a blog post on the game is claiming.

    Surfer Girl Reviews also has a number of other titbits about the title in development at Team Bondi.

    It says it'll be a free-roaming affair, presenting players with a historically accurate recreation of Los Angeles, 1947, with attention to detail going right down to ensuring in-game characters wear the appropriate clothing for the period.

    On top of that, it's mentioned that a US Marine plays a key role in the LA Noire story and the game will feature side-missions based on actual cases of 1947.

    LA Noire's previously been described as an "interactive detective story set in the classic noir period of the late 1940s". If the information in the blog is accurate, it'll be the first proper details we've had on the title. ...
    by Published on October 9th, 2007 17:37

    via Games Industry


    Sony Australia is following SCEE's lead by phasing out the 60GB PlayStation 3 in the region – but it won't be cutting the price to help shift stock.

    Instead the current offer of the 60GB unit with two free games and an extra controller will remain in stores until depleted, while the 40GB model will be introduced on October 11 for AUD 699.95.

    According to Sony Australia's Michael Ephraim, the 60GB model is already in short supply in the region.

    "There are very limited stocks," he told GameSpot. "I would say 20 – 30 per cent of retail stores have them in stock right now."

    "That was always part of our plan to transition smoothly to a new SKU," he added.

    Ephraim said that he expects the new lower-spec unit to help double the installed base of the PlayStation 3 in Australia, which currently stands at over 80,000 units.

    "We think that with the price reduction, we're going to come very close if not exceed doubling that number by the end of the year," he said.

    Sony initiated a change in its PAL PS3 business plan late last week by introducing a new 40GB model to market and dropping the price of the 60GB unit.

    It then emerged yesterday that the 60GB unit would actually be discontinued as soon as all current stocks were sold, leaving only the lower spec SKU on the market. ...
    by Published on October 9th, 2007 17:36

    via Games Industry


    A release date for SingStar on the PlayStation 3 is currently up in the air as Sony continues to test downloadable content and community features for the next-gen version of one of its most popular social gaming franchises.

    Although reviews have started to appear in the specialist press, a spokesperson for Sony has told GamesIndustry.biz that the game needs further testing, and would not be drawn on any specific release period.

    "We want to ensure that consumers have the best possible experience when playing SingStar on PlayStation 3.

    "We are therefore taking extra time to test the downloadable content and community features of SingStar to ensure that it is as rich, simple and accessible a SingStar experience as possible," said the company.

    Sony's official PlayStation 3 website lists a release period for the game as between July and September 2007, while online retailers suggest October or late November.

    Other sources have suggested there may be issues with the games licensed content, and that the title is finished but awaiting clearance by legal departments.

    GamesIndustry.biz understands that promotional copies of the game – which work on any retail PlayStation 3 – have been sent out to journalists but do not allow access to online features via the PlayStation Network.

    Over ten SingStar titles have appeared on the PlayStation 2 since it was first released three years ago.

    The PS3 version is seen as one of the central titles in Sony's online network initiatives, along with community and social gaming application Home, and Media Molecule's innovative platformer LittleBigPlanet.

    At last month's Tokyo Game Show, Sony said it was delaying the launch of Home until Spring 2008. ...
    by Published on October 9th, 2007 17:32

    via Games Industry


    GamesIndustry.biz has learned that Sony Computer Entertainment America is developing at least seven new PlayStation Portable games for download via the PlayStation Store.

    The service – currently only available to PlayStation 3 users – is due to launch for the PSP and PC next year and will offer users an alternative portfolio of titles to those currently available on UMD game discs.

    Sony will offer multiple content to PSP users via the PlayStation Store, including original games, classic PSone titles, demos for UMD-based and downloadable games, additional content for released games and TV content such as trailers, behind-the-scenes clips and interviews.

    A source close to SCEA has revealed that three action games, two music-based games, one racing title and a shooting game are being developed internally.

    Downloadable games for the handheld will be between one half and one third of the size of the average UMD title, offering between two and ten hours of gameplay.

    Sony is currently courting third-party PSP publishers for the PlayStation Store, which offers a better return on investment for the publisher and format holder as it completely cuts out retail partners.

    As well as the new PSP titles in development, SCEA will also be offering 13 classic PSone games for the handheld during 2008, all of which are currently available on the PS3 service.

    PSP content can be accessed, purchased and downloaded from the users' local PlayStation Store to the handheld via a wireless hotspot.

    It can also be accessed by a PlayStation Network account on a PC with a USB cable, but no content will be stored on the PC.

    The PC service is due to launch this winter in the US, and the PSP service set for later in 2008.

    At last month's Tokyo Game Show Kaz Hirai revealed that PSP users would be able to browse and purchase content from the PlayStation Store via a PC, rather than using the PS3, as had previously been the case.

    He also said that sign-ups to the PlayStation Network on PS3 had so far passed over 2.7 million users. ...
    by Published on October 9th, 2007 17:32

    via Games Industry


    GamesIndustry.biz has learned that Sony Computer Entertainment America is developing at least seven new PlayStation Portable games for download via the PlayStation Store.

    The service – currently only available to PlayStation 3 users – is due to launch for the PSP and PC next year and will offer users an alternative portfolio of titles to those currently available on UMD game discs.

    Sony will offer multiple content to PSP users via the PlayStation Store, including original games, classic PSone titles, demos for UMD-based and downloadable games, additional content for released games and TV content such as trailers, behind-the-scenes clips and interviews.

    A source close to SCEA has revealed that three action games, two music-based games, one racing title and a shooting game are being developed internally.

    Downloadable games for the handheld will be between one half and one third of the size of the average UMD title, offering between two and ten hours of gameplay.

    Sony is currently courting third-party PSP publishers for the PlayStation Store, which offers a better return on investment for the publisher and format holder as it completely cuts out retail partners.

    As well as the new PSP titles in development, SCEA will also be offering 13 classic PSone games for the handheld during 2008, all of which are currently available on the PS3 service.

    PSP content can be accessed, purchased and downloaded from the users' local PlayStation Store to the handheld via a wireless hotspot.

    It can also be accessed by a PlayStation Network account on a PC with a USB cable, but no content will be stored on the PC.

    The PC service is due to launch this winter in the US, and the PSP service set for later in 2008.

    At last month's Tokyo Game Show Kaz Hirai revealed that PSP users would be able to browse and purchase content from the PlayStation Store via a PC, rather than using the PS3, as had previously been the case.

    He also said that sign-ups to the PlayStation Network on PS3 had so far passed over 2.7 million users. ...
    by Published on October 9th, 2007 17:31

    via Games Industry


    The newly revealed 40GB PlayStation 3 will be available in Ceramic White for Japanese customers, as well as the standard black model, SCEJ has revealed.

    Priced at JPY 39,980 [£168], the new model PlayStation 3 will go on sale November 11 in the region. A White DualShock 3 controller will also go on sale for JPY 5500 [£23] separately.

    Earlier today, Sony Japan announced further price cuts for the 60GB and 20GB PlayStation 3 units, ahead of the busy Christmas retail period.


    Images of the white Playstation 3 at Computer and Video Games here ...
    by Published on October 9th, 2007 17:25

    via Games Industry


    Sony has announced further price cuts for the PlayStation 3 in Japan, as well as the introduction of the 40GB model to the region.

    The 40GB unit, which lacks backwards compatibility, memory card slots and some USB ports, will actually sell for less than the 20GB unit in the region.

    The 20GB model will now retail for JPY 44,980 [£189], down from JPY 49,980 [£211], effective from October 17.

    The 40GB model will sell for JPY 39,980 [£168] when it's introduced to the market on November 11.

    The 60GB model, which currently retails for around JPY 60,000 [£252], will drop to JPY 54,980 [£231].

    Sony initiated a change in its PAL PS3 business plan late last week by introducing a new 40GB model to market and dropping the price of the 60GB unit.

    It then emerged yesterday that the 60GB unit would actually be discontinued as soon as all current stocks were sold, leaving only the lower spec SKU on the market. ...
    by Published on October 8th, 2007 17:46

    via Games Industry


    SCEA has announced the formation of an in-game advertising business unit.

    The company has hired Darlene Kinder, former vice president of publishing for Adscape Media, to lead the new unit as the director of network advertising.

    "Darlene has an ideal blend of experience within the videogame industry, including in-game advertising, making her a perfect fit for this newly created position," said Phil Rosenberg, senior vice president of sales and business development.

    "She will be tasked with the important role of working closely with our internal teams as well as our third-party publishers and external advertising agencies to develop business and marketing strategies for our newly formed online advertising group."

    In addition to Adscape Media, Kinder previously worked for Nintendo, IREM America, Data East, and 3dfx Interactive.

    The new business unit follows SCEA's prior announcement that it was working with The Nielsen Company to measure game network advertising.

    Although the in-game advertising unit will be responsible for incorporating advertising across all PlayStation platforms, its emphasis will be on PlayStation Home, which "will present opportunities for SCEA to deliver dynamic, relevant advertisements in game."

    "SCEA will depict brands in various forms within the game, where users would expect to see them in real life on billboards and posters, on shopping bags and soda cans and on images of TV screens," the company said.
    ...
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