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  • Shrygue

    by Published on October 23rd, 2007 19:14

    via Eurogamer


    Atari has whipped a new demo for Eternal Sonata up onto Xbox Live, so that those of you who were unsure about buying it last Friday can try it out.

    You will be able to have a go at an early part of the adventure, following musical characters Polka, Allegretto and Beat as they make their way to Tenuto Village and Heaven's Mirror Forest.

    The idea is that you will hopefully be captivated by the really rather lovely cartoon-inspired graphics, unusual but satisfying combat system, and wonderful score played by a Russian chap who can really tickle the ivories.

    Eternal Sonata revolves around the legend that famous composer Frederic Chopin entered a dream world hours before he died of Tuberculosis. Here he apparently encountered lots of other people suffering from incurable diseases and embarked on a wonderful adventure.

    It hit all the right notes with us, although more variety would have elevated it into the realms of an instant classic. Pop over to our Eternal Sonata review to find out why.

    Eternal Sonata will also be coming out on PS3 in 2008. ...
    by Published on October 23rd, 2007 19:10

    via Games Industry


    Sega's Football Manager 2008 has entered the UK's all-formats chart at number one this week, knocking EA's FIFA 08 off the top spot.

    Accounting for 38 per cent of all PC titles sold in the past week, Sports Interactive's management sim is Sega's first multiformat number one title since last year's version of the popular football franchise.

    With FIFA 08 at number two this week, EA's generous packing of Valve's The Orange Box makes a strong debut at number three considering it's only currently on two formats – PC and Xbox 360 – with the console version accounting for 77 per cent of sales.

    The other big new release entering the charts this week is Nintendo's The Legend of Zelda: Phantom Hourglass for DS at number four, nudging Halo 3 down the charts to number five.

    Microsoft's Project Gotham Racing 4 also drops down the charts from two to six, as does THQ's movie tie-in Ratatouille at seven and EA's Tiger Woods PGA Tour 08 at eight.

    Sony's first-party PS3 shooter Resistance: Fall of Man is at nine this week, with Vivendi's Crash of the Titans climbing the charts from 19 to ten.

    Other new entries in the top forty are Disney's High School Musical: Making the Cut! at 18 and Take 2's Carnival: Funfair Games for the Wii at 25. ...
    by Published on October 23rd, 2007 19:07

    via Eurogamer


    Mutant Storm Empire will be released on Xbox Live Arcade next Wednesday, 31st October, PomPom has told Eurogamer.

    It's going to cost 800 Microsoft points, which is about GBP 6.80 / EUR 9.30 in old money, and will of course have a demo along with it.

    You may remember Mutant Storm Reloaded as one of Xbox Live Arcade's better earlier shooters. Those with even longer memories may remember the original Mutant Storm's popular presence on Xbox Live Arcade for Xbox 1.

    The new one, Empire, is similar but enjoyably different. Using two-stick shooter controls, it tasks you with blasting your way through 16 levels, full of "beasties" who need to be blown away to make progress.

    Its strength lies in the quality of the increasingly devious level design, which changes pace and style often enough to keep you guessing, despite maintaining a sensible difficulty curve.

    You can tackle things alone in one of two ways - Adventure mode is a straightforward trek through all 16 levels, with a high score awarded for your best streaks between the loss of the six lives you get per level, and the ability to restart on any unlocked level.

    Then on top of that you've got Tally mode, which tasks you with trying to set a top score for each individual level, and then builds an overall score for the entire game out of your best efforts.

    There are of course leaderboards, not to mention co-operative modes offline and over Xbox Live, and 12 fairly tricky Achievements to unlock.

    So, lots to look forward to. Look out for our verdict nearer release next week. ...
    by Published on October 23rd, 2007 19:02

    via Games Industry


    Nintendo and the Hong Kong High Court have crushed a global piracy outfit by seizing over 10,000 illegal devices that violate DS and Wii copyright and trademarks.

    Game copying devices that connect to the DS and mod chips for the Wii were seized in a raid of Supreme Factory Limited, with French company Divineo SARL also named in the legal action initiated by Nintendo.

    "Piracy affects the entire video game industry, from large companies to independent developers," commented Jodi Daugherty, Nintendo of America's senior director for anti-piracy.

    "It can destroy years of hard work by a team of very talented software developers, who strive to create games consumers enjoy playing. Copying the developers' work and spreading the game files globally is blatant stealing."

    The High Court has prohibited the companies from further distribution and frozen assets ahead of legal proceedings. ...
    by Published on October 23rd, 2007 19:00

    via Computer and Video Games


    We remember the first time we saw the camera swoop in behind the ship in WipEout 2097 for the first time. "OMFG" were the words shouted from our young mouths.

    The thunder cracks and the rain pours down as the realistically echoing robo-voice counts down from three to one. "GO" he says, the Prodigy music kicked in and we found ourselves in control of a technical masterpiece for that era of gaming.

    11 years later and our PS3 is pumping out the slick high-res graphics of WipEout HD, and we know you want to see it. So we recorded a video of the Anulpha Pass track in full-screen for you to admire its silky smooth beauty.

    Then we just couldn't resist getting out our old favourite and running them side-by-side, just for nostalgia's sake. Surprisingly, it's still bloody good to play, even after all these years.

    The ships in WipEout HD definitely handle far tighter than in 2097 - they don't swing about as much, but there are actually certain little things that we prefer about the old game.

    Wall collision is one of the main things. In the old game you can scrape the wall and lose relatively no speed at all, and the scraping sound made by your ship's body as it rubs the wall - the sound of you pushing your aircraft to the very edge of a bend at high speed - is strangely satisfying.

    But in the new game, any contact with the wall at all, no matter how slight, slows your ship down to an almost instant halt - not very pleasing at all.

    The music in 2097 is better, too, and the overall echoing atmosphere is still brilliant.

    See them running side-by-side in the video.


    Trailer here ...
    by Published on October 23rd, 2007 18:55

    via Games Industry


    EA's Army of Two, originally planned for a November release, has been delayed until early 2008.

    "Army of Two has potential to become a lasting EA franchise -- so getting the first title right is essential," Frank Gibeau, head of EA Games, said in a statement.

    The company said it needed time to "polish" the co-op shooter, which is being programmed for the Xbox 360 and PlayStation 3.

    Wedbush Morgan analyst Michael Pachter expected the game to earn approximately USD 54 million in revenue during EA's third quarter.

    "It's an important game for them if they hope to establish it as a franchise," Pachter told Reuters.
    ...
    by Published on October 22nd, 2007 19:37

    via Computer and Video Games


    Despite the FIFA Street series only receiving a mediocre reception to date EA has chosen to plough ahead and deliver a third game in the football-for-rude-boys series.

    A first trailer from FIFA Street 3 is viewable now in our video player on the right. Watch in awe - or, like us, in our chairs - as Ronaldinho pulls off some ball tricks and, for some reason, a bit of dancing. It also shows the new art style for the sequel.

    FIFA Street's all about over-exaggerated tricks and non-realism in five-a-side footie on the, er, streets. The new game is supposed to feature a revised control system making it easier to pull off OTT moves.

    We'll have a hands-on report with you soon.

    FIFA Street 3 is in development for Xbox 360 and PS3.


    Screenshots
    Trailer
    ...
    by Published on October 22nd, 2007 19:37

    via Computer and Video Games


    Despite the FIFA Street series only receiving a mediocre reception to date EA has chosen to plough ahead and deliver a third game in the football-for-rude-boys series.

    A first trailer from FIFA Street 3 is viewable now in our video player on the right. Watch in awe - or, like us, in our chairs - as Ronaldinho pulls off some ball tricks and, for some reason, a bit of dancing. It also shows the new art style for the sequel.

    FIFA Street's all about over-exaggerated tricks and non-realism in five-a-side footie on the, er, streets. The new game is supposed to feature a revised control system making it easier to pull off OTT moves.

    We'll have a hands-on report with you soon.

    FIFA Street 3 is in development for Xbox 360 and PS3.


    Screenshots
    Trailer
    ...
    by Published on October 22nd, 2007 19:35

    via Games Industry


    With repositioned hardware prices now in place and the traditional flood of new software hitting stores over the coming weeks, leading High Street specialist Gamestation has told GamesIndustry.biz that it expects this season to be the “biggest Christmas ever”.

    With a wide selection of home and handheld hardware covering multiple price points, and multiple software titles from all the leading publishers, not even shake-ups or supply problems with the home consoles is likely to dampen consumer spending.

    "It's going to be the strongest Christmas ever, the biggest Christmas ever," commented Jeremy Gerkin, joint MD of Gamestation.

    "We've got the PS3 in two different sizes, the Wii – availability might be a little bit difficult so people are getting them in early – the 360 and the Elite 360, and then the DS. So from a hardware perspective it's by far the best year ever. And there's a really exciting line-up of games as well," he said.

    There may be continued problems with the supply of the Wii, but Gerkin believes that the market is still interested in Nintendo's console a year after the initial release.

    "It's doing all it can to produce the Wii as quick as it can," he said. "It's been amazing how they've managed to keep the interest in it. A year after release and as soon as we get them we sell them.

    "We haven't got a situation where we've got them and we're stuck with them for six months. They come in an go out on the same day. When it first came out we wondered if Nintendo could keep the interest going but they have certainly managed it. It's an amazing job," he added.

    Gerkin was speaking during the weekend of the opening of the company's second biggest store in Hull, where customers were queuing the night before to take advantage of special offers that included Xbox 360 hardware for GBP 99.99, and new releases Legend of Zelda :Phantom Hourglass and Sega Rally for the PS3 for just GBP 9.99.

    But it's not just the retailer's limited offers that are tempting gamers to part with their cash in the run up to Christmas. Sony's recent price drop of its 60GB PlayStation 3 has had a very positive effect on sales of the console.

    "If anything it's demonstrated what good value the 60GB version is," said Gerkin. "What we expected initially was that we were going to sell a boat load of 40GB models but that's not what has happened.

    "Customers have walked in and seen the GBP 279 price and then seen that the GBP 349 price is exceptional value. By bringing out a cheaper model it's improved the sales of the higher-priced model. It's great for the industry because it's another format for people to get behind," he added.

    Although Gamestation is currently caught up in a messy investigation by the Competition Commission over GAME's acquisition of the business, Gerkin said that the company is focusing purely on the the upcoming sales season.

    "It's business as usual. We know what's going on with the monopoly's investigation but we're focusing on Christmas and concentrating on delivering big numbers," he said.
    ...
    by Published on October 22nd, 2007 19:33

    via Computer and Video Games


    In a recent interview with Next-Gen, Harmonix head Alex Rigopulos assured us that his studio will deliver individual instrument controllers for the upcoming Rock Band post-haste.

    "The highest priority is to make sure that as many people as possible can have the multi-instrument band experience this holiday," he said. "We are working diligently to get individual instruments into the channel as soon as humanly possible and we have a huge effort in place to make this happen."

    Although he didn't give a specific time frame as to when individual instruments will be shipping, Rigopulos hoped to ease worries among anxious gamers that they'll have to wait for an extended period of time for non-bundled instruments.

    Rock Band, published by MTV Games, will launch in November as a $169 bundle for Xbox 360 and PS3, which includes the game, a guitar, microphone and a drum kit (and a USB hub for the wired Xbox 360 version). The PS2 version will retail for $159.

    "Also, note that standalone software will be available at launch," Rigopulos added. "Harmonix supports open platform standards in our game design, so people will most likely be able to use their existing peripherals with Rock Band. Furthermore, we know that many, many friends are planning to purchase a Rock Band bundle together, along with extra copies of the software, and then share the individual instruments among them."

    No prices for the separate instruments have been announced. The game allows for a bassist, guitarist, singer and drummer to play simultaneously. Rigopulos' statements are part of a Next-Gen interview running this week. ...
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