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  • Shrygue

    by Published on October 25th, 2007 17:48

    via Compter and Video Games


    The latest Motorstorm update should now be available for European PS3 owners, which adds full DualShock 3 support for the off-road racer. Finally!

    This is according to a posting on the Official PlayStation Community forums, which says Version 3.0 brings a number of new features and fixes, including support for rumbling SixAxis.

    Other features in the patch include sensitivity settings for SixAxis control schemes (if anybody uses them...) and a new "Gloating Index", whatever that is.

    The full list of tweaks and twists is as follows:

    * Added vibration support for DUALSHOCK 3 controller with adjustable sensitivity settings.

    * Grid order has been randomised for first race in any online lobby.

    * Finishing positions in your last race now determine your starting grid position in the next race within the same online lobby.

    * On-screen indicator has been added to show whether voice comms are issuing from TV or headset - As before, please press and hold L1 (R1 if using control scheme 'B') to toggle headset output through TV or Headset.

    * Sensitivity Settings for SIXAXIS Motion Sensor control have been added.

    * 'Gloating Index' has been added to the Stats card - The Gloating index gives guidance as to a racer's online prowess. It takes into account the number of people you've beaten in each race and the number of people that have beaten you. Use the gloating index to spot the players to beat in each race! Try and rank your Gloating Index up to the perfect '10'!

    * Several causes for an occasional snagging issue which would destroy vehicles on suspension impact have been addressed.

    * Further fixes to prevent the occasional statistics reset issue have been applied.

    * Fixed an occasional issue with inaccuracies in Eliminator finishing results.

    * Fixed an issue where winners leaving Eliminator before race completed could cause issues for other players in lobby. ...
    by Published on October 25th, 2007 17:47

    via Eurogamer


    Naughty Dog and Sony will release a playable demo for Uncharted: Drake's Fortune "sometime mid-November" according to AI and animation programmer Christian Gyrling.

    Speaking in the comments section of a Sony US blog post (picked up on by Kotaku) about the process of creating the game's characters, Gyrling responded to questions on the subject matter-of-factly:

    "A demo will be available in the PlayStation Store sometime mid November. I don't know the exact date as of now."

    That would tally with what Naughty Dog's Evan Wells said in the same setting earlier this month: that the team would be creating a demo for PSN and expected it to be released before the US version of the game, which is currently on the chart for 20th November. We should expect to see it here on 7th December, as confirmed by semi-official UK blog Three Speech yesterday. ...
    by Published on October 25th, 2007 17:45

    via Games Industry


    Sony Corporation has announced its financial results for the second fiscal quarter of 2007, showing an overall revenue growth year-on-year of 12.3 per cent.

    However, while the Corporation made an operating profit of JPY 90.5 billion (USD 787 million) during the quarter, up from a loss of JPY 20.8 billion (USD 182 million) last year, the games division's losses doubled in the same period.

    Although revenues, largely down to the sales of the PlayStation 3 and the PlayStation Portable Slim and Lite, jumped 43 per cent to JPY 243 billion (USD 2.1 billion), last year's operating loss of JPT 43.5 billion (USD 381 million) more than doubled to JPY 96.7 billion (USD 841 million).

    Sony attributed the loss primarily to "the strategic pricing of PS3 at points lower than its production cost and the increase in PS3-related inventory write-downs recorded during the current quarter compared to the same quarter of the previous year."

    That inventory value now stands at JPY 248 billion (USD 2.2 billion), up 31 per cent on last year, and the result of the "build-up of finished goods inventory following the introduction of the PS3 platform in Japan, North America and Europe."

    Additionally, while sales of the PlayStation 3 have now hit 1.31 million units globally during the last quarter, with PS3 software sales reaching 10.3 million units, sales of PlayStation 2 hardware is down four per cent year-on-year, with PS2 software unit sales falling by around a quarter.

    The PSP is still going strong, with over half a million units sold this quarter than in the same period last year, although software sales for the handheld dropped by around five per cent in that time. ...
    by Published on October 24th, 2007 19:02

    via Computer and Video Games


    We're currently trashing our way through Uncharted: Drake's Fortune. It's good stuff, but you'll have to wait a little longer for our final verdict. What we can tell you though is that it looks frickin' stunning. Come see...

    This is what PS3 games are supposed to look like - detail oozes from every crevice in the game's environments, from the leaves, trees and bushes in the impressively-lit jungles levels, to the high-res textures in the dungeon interiors.

    Bushes and long grass move as you wade through them (unlike most games with their ghost vegetation that you can walk through as if it weren't there). And the sunshine gleams realistically through the leaves, casting impressive shadows on the ground and the moving characters.

    The voice acting is quality, too. The combination of a well-acted script and stunning visuals makes the cut scenes a pleasure to watch. It really does feel like you're watching a film at times. And these cut scenes are rendered in real-time, too.

    So, we've got five movies for you. We were only going to do a couple but the game looks so damn good we couldn't stop hitting the record button. They're from levels early into the game though - so as not to spoil things for you.

    The first video is the opening scene on Drake's boat, where you can check out the shooting and hand-to-hand combat mechanics as we fight off money-hungry pirates (the modern kind).

    The second video is the proceeding cut scene, which looks amazing, then in the third video we explore a jungle path and have a jump around. Watch out for the fluid animation as Drake walks over the rocks and clambers up platforms.

    Next up is a tomb interior where you'll see how the game makes great use of the environments for some rewarding puzzle-solving action. And finally we thought we'd show you a very Indiana Jones-like action scene that got our hearts pumping when we first saw it. Skip that last one if you don't want the surprise ruined.

    The game's due out in December, but we'll be uploading more videos and impressions in coming weeks, so keep an eye on us. If you haven't already, check our previous hands-on write up.


    Videos here ...
    by Published on October 24th, 2007 18:55

    via Computer and Video Games


    Ninja Gaiden 2 will let you slice off serious chunks of flesh - we knew that from seeing these ultra-gory screenshots of the game in action, and now more specific details are starting to trickle in.

    According to reports, the face-chopping sequel will have you murdering rival ninjas in real-world environments, including settings in Tokyo, Venice and Times Square in New York, although we wouldn't count on there being passer-by grannies to punch.

    The fighting system has been enhanced with improved enemy AI and new moves. Enemies can perform co-operative attacks, while Ryu will get a new Obliteration technique - a series of fatal blows delivered if you hit Y immediately after removing an enemy limb.

    A main rival ninja is also said to feature, who series producer Itagaki apparently described as "bad ass".

    On a not-so-positive note, there's no multiplayer mode planned, according to a preview reported to feature in the December issue of American magazine, EGM. Look out for new screens soon. ...
    by Published on October 24th, 2007 18:53

    via MCV


    The latest issue of Future’s Edge magazine has the scoop on the confirmation that the upcoming Wii iteration of popular franchise Animal Crossing is to be a fully-blown massively multiplayer online experience, CVG reports.

    The mag reads: "A Japanese source has confirmed to Edge that the upcoming Wii iteration of Animal Crossing is set to be a social networking MMO."

    Animal Crossing has always been a socially-driven game. The GameCube iteration relied on the use of codes for players to exchange information and gifts, whilst the DS sequel went one stage further by allowing wi-fi users a more direct form of contact.

    Though no official confirmation has yet been made, the MMO game structure is a logical progression for the series and one that could see it achieve even greater heights than its predecessors. ...
    by Published on October 24th, 2007 18:36

    via IGN


    Following last night's glitzy and glamorous BAFTA Video Games Awards, trembling fists across the globe grip shiny new gongs, courtesy of the British Academy of Film and Television Arts' second annual celebration of creative excellence in the games industry.

    No mantle piece is more threatened with permanent displacement than Nintendo's though, with the company skipping away from the event with a staggering six awards - all for Wii Sports. In fact, the popular family pasttime secured wins under the following categories: Casual, Gameplay, Innovation, Mulitplayer, Sports, plus Strategy and Simulation. Speaking to IGN, Nintendo said of the accolades, "We are very honoured and proud to have been recognised in this way by the Academy".

    However, it wasn't empty hands for everyone else. In fact, homegrown UK developer Realtime Worlds got its mitts on two awards for Crackdown - best Action and Adventure title and best Use of Sound. Elsewhere, Okami scored a much deserved slap on the back in the Artistic Achievement and Best Score categories, while God of War 2 attempted to maintain its angry exterior in the face of jubilation as it took home awards for best Story and Character, plus best Technical Achievement.

    Finally, Best Game of the night went to 2K's superb Bioshock and the only public-voted category, The PC World Gamers' Award, shook its bucket of recognition in the general direction of Sports Interactive's Football Manager 2007.

    For the full rundown of nominees and eventual winners (listed in bold), check here. ...
    by Published on October 24th, 2007 18:33

    via Games Industry


    Toshiba has rubbished reports that it is currently working with Microsoft on an Xbox 360 with a built-in HD DVD drive.

    Rumours surfaced last week, but an unnamed Toshiba exec has now stated that Toshiba is not involved in any such hardware developments.

    "It's got nothing to do with us," said a spokesperson to gadget site Stuff. "But we know Microsoft doesn't want to include the HD DVD so as not to limit the user's experience."

    Microsoft currently sells the HD DVD player as a separate peripheral for the Xbox 360, and offers various deals for users who want to upgrade their console to a hi-definition movie player. ...
    by Published on October 24th, 2007 18:30

    via Eurogamer


    Polyphony Digital has signed a deal with BBC Worldwide to let you watch Top Gear on your PS3.

    You will be able to enjoy up to 40 episodes of the motoring show using the new Gran Turismo TV channel, which will launch on the PlayStation Network sometime next year and feature all the goings-on from the world of cars.

    The BBC has also given the go-ahead for the famous test-track from the show to be replicated in Gran Turismo 5, so you can pop on some slightly bizarre music and thrash all sorts of expensive creations around the track just like the enigmatic Stig.

    "We're sure that players will be as thrilled as we are when they get the chance to put their own driving skills to the test on the Top Gear Test Track in GT5, as well as enjoying classic episodes of Top Gear via GT TV," said Kazunori Yamauchi, end boss at developer Polyphony Digital.

    Unfortunately Gran Turismo 5 still looks to be a long way off in Europe, with only a tentative date of July 2008 mentioned for Japan so far.

    But those of you eagerly awaiting it will be pleased to know that a demo for Gran Turismo 5 Prologue is now on the Japanese PlayStation Store, and all you have to do to get hold of it is create a mock account for the region and begin downloading. But be quick, it will disappear forever on 11th November. ...
    by Published on October 24th, 2007 18:29

    via Computer and Video Games


    It's been confirmed that the latest PlayStation 3 firmware update (to version 1.94) adds support for the forthcoming rumble-enabled DualShock 3 - though it's not available for download yet.

    The update is being bundled with Ratchet and Clank Future: Tools of Destruction (the first PS3 game to support rumble), which is due to arrive in the shops on November 9.

    Those of us who already have copies of the game (a bit of willy waving there for you) will know that by pressing the PS button, the DualShock 3's vibration can be toggled on and off from the in-game controller setting menu. Riveting stuff.

    Sony's planning to ship out the new pad in Japan this November, with a US and European release bizarrely planned for next year.

    Don't wait around for your rumble; import a controller, we say. ...
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