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  • PS3 News

    by Published on July 20th, 2011 21:53
    1. Categories:
    2. PS3 News

    Some game creators are producing poor quality 3D visuals, Sony has said.

    The PlayStation 3 manufacturer has called on developers to add 3D only where it makes a difference to gameplay, and not for the sake of it.

    "It's been a good first year," Sony's 3D chief Mick Hocking told Eurogamer in an interview at the Develop conference in Brighton this afternoon.

    "We've got 50 million PlayStation 3s that support 3D playback. 3DTVs are selling well. We've had great response from our fans out there at game shows and forums about the 3D games we've produced. But the most important thing is 3D quality.

    "We need to, and we're trying to encourage everyone to learn about 3D properly and come and talk to us so we'll support them when they convert the games.

    "But only deliver the best quality 3D. As we've seen in some other industries, if you make great quality 3D, in film you could say Avatar – it's the most successful film of all time, it's the highest grossing film of all time – but since then that hasn't been followed up with the same degree of success.

    "We've spent a lot of time getting great quality across all the PS3 games, and we've had a very good response for that, but it's really important we maintain that level of quality.

    "If people see great quality 3D it does enhance the experience. It's a great feature for a game. But if they see poor quality 3D it can put them off.

    "Unfortunately some people are producing poor quality 3D, in all mediums. Over the last 12 months we've seen TV, film, some games, where the quality hasn't been there. It's just a case of people need to understand how to work with 3D, how to make it technically correct and then how to use it creatively.

    "Only add 3D where it makes a difference to the gameplay experience. It must add something. Don't just add depth for the sake of it."

    Sony has over the last 12 months pushed 3D gaming hard, with PlayStation 3 exclusives Killzone 3, Gran Turismo 5 and MotorStorm: Apocalypse all supporting the feature.

    Many publishers remain cautious, however.

    Hocking said it's important third-party developers make sure their 3D is up to scratch because gamers want to know they're getting value out of their expensive 3DTVs.

    "We've tried not to have this big spike in quality. We want everyone to develop 3D really well, because when you invest in a 3DTV you want to know there's a library of great stuff out there on PS3 to go and buy, not one title that does it all and then some others that are OK.

    "We're delivering that."

    Looking to the future, Hocking said Sony has a "really strong range" of 3D titles coming out and "lots more in production".

    "All of our teams are doing great stuff. Killzone 3 was an excellent example of 3D. MotorStorm: Apocalypse was fantastic 3D. Ratchet & Clank: All 4 One, that's their first 3D game and it looks superb."

    One 3D-enabled, upcoming PS3 exclusive that fans are looking forward to is Naughty Dog's Uncharted 3, which Hocking is particularly excited about.

    "We're onto the second generation of games and we've got things like Uncharted 3. They tend to do everything pretty well, and surprise surprise, they've done 3D really nicely as well. It looks beautiful."

    http://www.eurogamer.net/articles/20...oor-quality-3d ...
    by Published on July 20th, 2011 00:40
    1. Categories:
    2. PS3 News

    Sony's PlayStation 3 has been described as a "pain in the ass" to make games for - nearly five years after its launch.

    Marvin Donald, game director at Darksiders II developer Vigil, told Eurogamer the studio is forced to do "wacky stuff" on Sony's console.

    "It's a pain in the ass to work on," he said. "Five years later, getting used to it? That means it's a pain in the ass.

    "I'm not an engineer, but I hear about it all the time. We have to do wacky stuff with the way we manage memory."

    During the PS3's early life it was dogged by shoddy ports of multi-platform games.

    At the time some developers complained about the complexity of the hardware, and suggested it would take time to wrap their heads around the systems under the hood.

    In 2009 then Sony Computer Entertainment chairman Kaz Hirai claimed the PlayStation 3 was intentionally difficult to program for in order to ensure that the console met its promised ten year life cycle.

    "It's hard to program for, and a lot of people see the negatives of it, but if you flip that around, it means the hardware has a lot more to offer," Hirai explained.

    "We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so then the question is what do you do for the rest of the nine-and-a-half years?"

    Donald explained that the cause of Vigil's PS3 headache has to do with the memory management.

    "Even as an artist, it's like, OK, my textures are too big, I'm in trouble because I checked in something that's making the 360 crash because it's a 2048 when it really should just be a 1024, or even smaller.

    "But on the PlayStation 3, the assets go into different categories, and if one of those categories becomes too bloated it'll crash the system. It's a little bit more sensitive on the PS3 in that regard. There are some things you just can't do, or you have to do differently. Yeah, it's a pain."

    http://www.eurogamer.net/articles/20...ass-to-work-on ...
    by Published on July 20th, 2011 00:17
    1. Categories:
    2. PS3 News
    Article Preview



    Sony's VAIO UX UMPC may have been a bit of a tough sell at $2,500 back in its heyday, but those still hanging onto one (or able to find one cheap) do now at least now have plenty of mods to consider if they're looking to breath a bit of new life into the device. One of the latest is this makeshift contraption from YouTube user pochowandpoch, who cut a PS3 controller down to size and attached it directly to the UMPC -- perhaps to tide him over until the PlayStation Vita. Great for typing or web browsing? Not so much. But it's certainly far better than a touchscreen or pint-sized keyboard for a game of Metal Slug. Head on past the break for a trio of videos.

    http://www.engadget.com/2011/07/19/m...goes-playstat/ ...
    by Published on July 19th, 2011 21:46
    1. Categories:
    2. PS3 News

    The creators of the UK's popular PSM3 magazine have revealed its brand new look and structure - promising a title that serves the needs of "the modern adult gamer".

    As well as a new stylish design, the title will feature all-new sections. Publisher Future says the fresh look and format has been "created to suit the way modern gamers play".

    New regular sections include Day One - 'fat-free previews of the hottest upcoming games' - and Upgrade, which offers a suite of playing tips, insider secrets and buying advice from PSM3's network of global experts.

    The mag will also incorporate QR codes, which readers scan using smartphones to see exclusive videos and content from the wider world of PlayStation.

    Editor Dan Dawkins says: "PSM3's crisp new-look and sharper editorial focus truly reflects the needs of the modern, adult gamer - who, like us, sees video games as the most dynamic, exciting form of entertainment. We all crave fresh experiences and smarter ways to play the games we own - and the new-look PSM3 helps you get the most from your console without wasting time or money.

    "No one offers the unflinching reviews, unrivalled access and practical advice that PSM3 does - across print, PSM3Mag.com, tablets, social media and our hugely popular podcast. There's no better way to stay in touch with like-minded PlayStation gamers."

    The PSM3 relaunch issue will hit shelves on Thursday (July 22). It includes a 36-page mini-magazine, '53 Incredible PS3 Tech Tips', packed with ways to unlock your PS3's hidden potential. There's also a world-exclusive 12-page feature on Elder Scrolls: Skyrim and an extensive interview with L.A. Noire director Brendan McNamara.

    Associate Publisher James Kick says: "We believe PSM3 is the strongest unofficial PlayStation brand in the market and like all great brands we have used customer insight to evolve and adapt to the changing market. The new sections feel really contemporary, designed with both consumers and advertisers in mind. The addition of QR codes and is a neat way of bringing our print content to life online. 'Smarter PlayStation Gaming' is the perfect way to sum it up".

    The new-look PSM3 is being supported by an extensive marketing campaign across Future's multi-platform Games portfolio plus key external audiences like IPC's Nuts and Mousebreaker. The campaign's estimated reach is more than a million people.

    The relaunch issue is priced at £4.99, and is also available digitally at Zinio.

    http://www.computerandvideogames.com...elaunch-issue/ ...
    by Published on July 19th, 2011 21:31
    1. Categories:
    2. PS3 News,
    3. Xbox 360 News

    It was only a year ago that top-level industry execs were questioning the very viability and future of the console hardware cycle. Now, the move to a new breed of machines is near, it is being claimed.

    And these claims come from the very top of leading publisher Ubisoft.

    “The new transition is going to happen,” CEO Yves Guillemot told Gamasutra. “We're going to have new machines coming soon.”

    Talk of successors to both the PS3 and Xbox 360 has accelerated somewhat in the last six months.

    Rumours of a dev kit for the next Xbox emerged last month, and despite denials from all involved many remain doggedly insistent that early Xbox 720 IS in the hands of developers.

    In addition, Sony has confessed that PS4 development is under way, though has stressed that there’s plenty of life left in PS3 at the moment.

    As for when these new devices will emerge, that remains a guessing game with some saying as early as next year and others pinning 2014 as the likely launch date.

    http://www.mcvuk.com/news/read/guill...ng-soon/082349 ...
    by Published on July 19th, 2011 10:32
    1. Categories:
    2. PS3 News

    Fully fledged rugger game Jonah Lomu Rugby Challenge will launch for PC, PlayStation 3 and Xbox 360 during the third quarter of 2011. A version for PlayStation Vita will launch at a later date.

    Who's Jonah "Burger" Lomu? Only one of the most recognisable rugby chaps in the world. He's not making the game though - that falls to New Zealand outfit Sidhe, creators of regular Kiwi video game franchise NRL Rugby League.

    Jonah Lomu Rugby Challenge contains Competition and multi-year Career modes, plus offline and online multiplayer.

    The game also holds the official licences for 93 teams and 31 stadia, as well as a multitude of leagues including the French league Top 14 and the Celtic RaboDirect PRO12.

    Rugby fans can rejoice at this most rare of moments - not one but two games featuring your favourite egg-shaped ball are coming this year.

    The other is Rugby World Cup 2011, which lands on PlayStation 3 and Xbox 360 a little sooner - 26th August in the UK. HB Studios, which created Rugby '08 for EA Sports, is at the helm.

    http://www.eurogamer.net/articles/20...allenge-out-q3 ...
    by Published on July 18th, 2011 17:27
    1. Categories:
    2. PS3 News

    Prototype headset tracks player movements; Virtual Reality revival 'certainly possible'
    The forgotten fad of virtual reality gaming may be set for a surprise revival, with Sony confirming to Develop that it is experimenting on the technology within its studios.
    Mick Hocking, senior director at Sony Worldwide Studios, said that a prototype device used to test virtual reality also displays high-end 3D.
    “We've got a new head mounted display [in development] that we showed at Consumer Electronics Show,” Hocking said in a newly published interview with Develop.
    He said the prototype device (pictured below) has twin-OLED screens – one for each eye – to eliminate information crossover issues.

    Now further developments have led Sony to incorporate head-tracking into the device, paving the way for a virtual reality experience.
    The tech is being experimented on with a number of games including first-person shooters, but there appears to be no solid product launch plans for now.
    “At the moment it’s just a head-mounted display; the head isn’t being tracked – but that’s something we’re doing R&D on,” Hocking said.
    “I have to say, what we’ve done in the R&D projects has just been fantastic. We’re working with a couple of games at Sony that are experimenting with virtual reality type experiences.”
    DEVELOP KEYNOTE

    Hocking’s comments come ahead of his Develop Conference keynote on Sony’s 3D strategy.
    PlayStation 3 already has more than 30 games available in 3D, Hocking said.
    The prototype head-mounted display is just one of Sony’s options in incorporating 3D tech across its hardware catalogue.
    “One of the cool things we’ve just announced is our new PlayStation monitor,” Hocking added.

    “This is not only a great HD, 2D and 3D monitor, but it also supports a unique feature that lets two players play head-to-head gaming, full-screen on the same screen without each other seeing the other’s screen.
    “This is going to be great feature that many developers are really excited about.”
    Virtual Reality games rose and fell in popularity during the early nineties.
    The concept is to cover a player’s eyes with a head-set-display that could also track and represent player movements in realtime.
    The most popular example in the west was the Virtuality line of arcade machines, produced by Virtuality Group.

    Nintendo attempted to bring virtual reality-like experiences in the home with the Virtual Boy system, which ultimately failed to make an impact.
    Few developments in virtual reality game technology have occurred since.
    But asked whether he thought virtual reality gaming is due a revival, Hocking said: “yeah it could be, it certainly seems possible, and these head-mounted displays incorporate 3D tech. It’s very, very cool. And obviously it’s a fantastic way to experience 3D because both images are being directly fed into each eye.”

    http://www.develop-online.net/news/3...ifbh+(Develop) ...
    by Published on July 18th, 2011 15:02
    1. Categories:
    2. PSP News,
    3. PS3 News,
    4. PS2 News,
    5. Nintendo DS News,
    6. Nintendo 3DS News,
    7. Nintendo Wii News,
    8. PC News,
    9. Xbox 360 News

    EA's movie tie-in Harry Potter & The Deathly Hallows has failed to replicate big screen success, only entering the UK charts at number seven in its debut week.

    According to official monitor Chart-Track "it's by far the lowest ever sales in a launch week for a Harry Potter game, despite charting higher than Part 1, which came in at number 20 in November 2010."

    505 Games' Zumba Fitness remains number one in the UK for its fifth consecutive week, and eight weeks at the top in total, boosted by a Wii version of the game.

    Activision's Transformers: Dark of the Moon climbs one place to number two with only a 6 per cent drop in sales, while Codemasters' Dirt 3 drops to number three with a 25 per cent drop in sales.

    Promotions for Call of Duty: Black Ops pushed sales up 35 per cent, and EA Sports Active 2 jumped back into the top ten at eight with a 338 per cent climb in sales.

    Last Week This Week Title
    1 1 Zumba Fitness
    3 2 Transformers: Dark Of The Moon
    2 3 Dirt 3
    7 4 Call of Duty: Black Ops
    4 5 LEGO Pirates of the Caribbean
    12 6 LEGO Star Wars III: The Clone Wars
    NEW ENTRY 7 Harry Potter & The Deathly Hallows Part 2
    RE-ENTRY 8 EA Sports Active 2
    8 9 Brink
    15 10 Assassin's Creed: Brotherhood
    19 11 Dungeon Siege III
    11 12 FIFA 11
    5 13 L.A. Noire
    RE-ENTRY 14 Marvel Vs Capcom 3: Fate of Two Worlds
    14 15 Red Faction: Armageddon
    13 16 UFC Personal Trainer
    17 17 Wii Sports Resort
    9 18 FEAR 3
    RE-ENTRY 19 Mortal Kombat
    RE-ENTRY 20 LEGO Harry Potter: Years 1-4


    http://www.gamesindustry.biz/article...s-in-uk-charts ...
    by Published on July 18th, 2011 09:51
    1. Categories:
    2. PS3 News,
    3. PC News,
    4. Xbox 360 News

    Every series has a heyday, but any belief that Call of Duty’s may have passed can be quickly dismissed.

    Retailer GAME has told MCV that pre-orders for this November’s Call of Duty: Modern Warfare 3 are tracking “significantly” ahead of last year’s Black Ops.

    And, of course, Black Ops is a world-record breaking best seller. In fact, GAME predicts MW3 is on track to shatter all UK pre-order records and is likely to become the company’s best selling title ever.

    "Call of Duty: Modern Warfare 3 pre-orders are already tracking significantly ahead of Call of Duty: Black Ops at the same time last year,” GAME Group MD Tom Devine stated.

    “We know that the Call of Duty brand and franchise has the most amazing fan-base and we’ve got some great surprises lined up for those who pre-order with us. We’re looking forward to an incredible launch on November 8th."

    http://www.mcvuk.com/news/read/moder...records/082315 ...
    by Published on July 15th, 2011 22:31
    1. Categories:
    2. PS3 News

    If we're looking at sales figures of 3.5 million units in the first year for a new laptop, smartphone, or camera, then we might be impressed. But 3D Blu-ray discs? When half were included in the box with a Blu-ray player? Man, that's gotta sting. Those numbers are based on an IHS Screen Digest estimate, tallying US sales beginning in June of 2010 and ending last month. Still, if those results are even in the ballpark of official (unreleased) numbers from BD distributors, then things really aren't looking up for 3D. With fewer than 100 titles even available on Blu-ray, however, we're not really surprised that discs aren't exactly flying off the shelves. Obviously, as a growing number of movies are filmed in 3D we'll see BD title availability increase as well, but with the technology's lackluster beginnings over the last year and no sign that consumers are ready to spend more to embrace that new dimension, 3D may continue its slow crawl toward the mainstream for some time to come.

    http://www.engadget.com/2011/07/15/r...rst-year-half/ ...
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