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  • DCEmu Featured News Articles

    by Published on October 26th, 2004 09:29

    News from Lik Sang [br][br] Today we received the long-awaited successor to the smash Nintendo 64 hit, Mario Tennis for Gamecube, two days early compared to Japan official release date. All pre-orders are shipping as we speak and new orders are welcome for only US$59.90, eligible for free shipping worldwide. We tested this japanese version with Freeloader and it works a treat on both PAL and US Gamecubes without any flaw.[br][br]The Mushroom Kingdom has hosted tennis tournaments before, but this time even more powerful shots and new, character-specific, power-ups guarantee the craziest matches ever. The wild multiplayer action allows players of all ages to pick up the game and instantly start smashing tennis balls around and yet a deep level of challenge awaits those willing to master it. You will use ever stronger shots with a multitude of spins as you continue to boost your skill points. There are four difficulty levels, three ball speeds and three main modes: Exhibition, Tournament and Special Games. Exhibition mode lets you master the basics of tennis, including mini games like Gimmick Court where you'll struggle to keep your footing on tilting courts, slog through sludge and more. In Tournament, battle your way through eight-character playoffs. Special Games like Terror Tennis or Mecha-Bowser Mayhem offer outrageous fun with an unique twist. Whack balls at ghosts, oh the horror (Luigi must feel the deja vu)![br][br] [br][br]Whether you tend to crowd the net like Luigi or prefer to rely on a baseline game as Mario does, we have the official trailer for you to get into some felt-whacking mood:[br][br]Mario Tennis - Official Japanese Trailer[br][br]You can choose your favorite character from a total pool of 14, where each one sports a particular strength. Peach, Daisy and Shy Guy for example are master technicians, while Waluigi specializes in defense. Wario, Donkey Kong and Bowser rely on brute force (who would've guessed?). Others represent either speed demons or are able to put nasty english on their shots. Mario and Luigi themselves are well-balanced characters, relying on different strategies seems to be the key to success with those. Mario Tennis is most realistic on the Peach Dome's regular, clay and grass courts, then quickly gets very crazy with bizarre courts inspired by Luigi's Mansion, Super Mario Sunshine, Donkey Kong, Bowser's Castle and Wario. ...
    by Published on October 25th, 2004 09:40

    Nintendo is preparing to take its Chinese iQue console online in November, allowing gamers to buy and download new software using their home PCs instead of using kiosks in supermarkets and other public areas, and opening the door to online gaming.[br][br]The iQue, which integrates the N64's major functions into a slightly bulkier control pad design and plays games downloaded onto Flash cards, launched exclusively in China last year, and its software line-up includes the likes of Super Mario 64, Mario Kart 64 and The Legend of Zelda: Ocarina of Time.[br][br]The new online upgrade - in the shape of a special USB cable - will allow Chinese gamers to connect iQue to their PCs and access the iQue@Home service over the Internet, which will allow them to download games and store old software on a remote server in order to free up space on the console's Flash card.[br][br]The USB Cable Upgrade will retail for $20 according to specialist Lik-Sang, and will eventually be used for multiplayer gaming as well as access to content - although Nintendo has yet to reveal details of how that might work. iQue users will also be able to communicate with one another using the iQue@Home service.[br][br]Nintendo has previously stated that the iQue console, a joint venture between Nintendo and former Silicon Graphics president Wai Yen, will not be released outside China ...
    by Published on October 25th, 2004 09:39

    A new Nokia initiative called Preminet aims to provide an end-to-end solution for mobile content distribution - simplifying the process for developers, operators and consumers alike.[br][br]The system features a master content catalogue which provides tools for developers to upload and market their creations to operators, who can then build their custom catalogues from this content and their own specific content.[br][br]This content is then served to consumers using a new Preminet purchasing client application which Nokia has developed to provide end-users with a better experience for finding, purchasing and installing new content.[br][br]The purchasing client, which works on all Java and Symbian phones, can be completely customised by individual operators, and intelligently detects the capabilities of the handset to determine which content is suitable for it.[br][br]According to Nokia, the system is entirely modular and operators are free to choose which elements of it they wish to use - with even the purchasing client being optional, as it can be replaced with more traditional WAP or SMS purchasing systems.[br][br]Nokia will take small revenue share of sales generated through the system, although it says that it has no intention of dictating terms between developers and operators - preferring to allow them to continue to negotiate their own terms.[br][br]The Finnish company hopes that the Preminet solution will be widely adopted by developers, operators and other handset manufacturers alike, with the firm's platform solutions director Steen Thygesen telling gi.biz that the initiative's "key mission" is "to create something that really drives this market to happen sooner and to a greater extent than would happen otherwise."[br][br]"Content is a great value add to [the mobile operator] business, but they feel the pain of having to manage this offering," he said. "Preminet allows them to offload the management of this thing which is not really core to their business, while still realising revenues from it, as well as introducing ways to accelerate that business with the new content purchasing client." ...
    by Published on October 24th, 2004 13:07

    LDChen has posted some screenshots and news of his progress of the port of his playstation emulator for the GP32:[br][br] Ok!!![br]I did some fixes.[br]* fixed the icon palette.[br]* Fixed pixel format.[br]* I fixed some bugs in the file I/O routines.[br]* Added some switch for removing unused code at compile time for GP32 (every byte of free ram is precious!).[br]* Added a basic ISO plugin.[br][br]"Yeah! It's true gold!!!"[br]Before telling you this sentence, I must say that these screenshots wanted an entire afternoon![br]I don't think I can live enought for testing something else...[br]However, Ridge Racer is the only game I could put into the SMC file because it's very small, as many of you know.[br][br]Well well, I wanted to decide something:[br]* you will use another program for configuring the options. Sorry, but FPSE needs all available ram.[br][br]* I also wanted to add controls, because they are "dummy" for now. For using less space, I think it would be better to make them hardcoded, and I explain the reason.[br]By looking a photo of a GP32, I can see a directional pad with other six buttons.[br]I was thinking to assign a button as "alternative function".[br]For example, let's think that L button is the alternate function activator.[br]When it's pressed, A and B may work as triangle and square buttons.[br]So, when it's released, A and B will work as cross and circle.[br]This is an idea I got. But if somebody think to know a better system, I will be glad to read here his suggestions.[br][br]* It seems that the GpFileOpen() doesn't accept the file names in Unix format. It wants the dos '\\' separator only. Is it true?[br][br]Here there is a little present too, for GP32 coders.[br]I'm thinking that fread() and fwrite() functions were bugged.[br]I attached here my version.[br]If the GpFileOpen() function doesn't want the Unix format, we can add a small piece of code into fopen() for converting the '\\' to '/', right?[br][br]This is the end of the first coding done for the GP32.[br]Now I will continue again my WMMX and XScale engines for a while...[br]Sincerely,[br]LDChen [br][br]Check out the cool screenshots Here ...
    by Published on October 24th, 2004 08:38

    is there any emulator xbox in order to play fable on my computer ? please help me xbox is too expensive... ...
    by Published on October 23rd, 2004 12:39

    Hi guys...

    I wanna download Super Mario War ( http://xbox-homebrew.dcemu.co.uk/supermariowar.shtml ) in the #xboxemu IRC channel, but i can´t get the download starting.

    Can someone explain me how i can download files in the channel ?

    thanks ...
    by Published on October 23rd, 2004 10:47

    Sephiroth2k who updates the Snes Advance Superdat file has released a BIN that fixes the text in Secrets of Mana, download Here ...
    by Published on October 23rd, 2004 09:58

    The UK site called GBAX.com who do a lot for the GBA and GP32 Scenes as well as great reviews and some cool retro stuff have today posted news that they are have the Nintendo Ique in stock at the site. ...
    by Published on October 23rd, 2004 04:01

    One of the reasons i opened this site was to have a great forum for Dreamcast Fans as a base but for all console emulation as well. [br][br]Recent events have brought me to question the use of Yabb in our forum we do seem to be having a few minor glitches and i dont want to lose any posts.[br][br]So this is a question to all those who use our forums and thats Dreamcast and fans of other consoles. Shall we keep using Yabb or swap over to a PHPBB forum or even a Invision Forum.[br][br]As long as i can have a few features i require then im happy, i look forward to your views. ...
    by Published on October 22nd, 2004 00:01

    Gaming fans and especially Nintendo 64 fans will love this news from Lik Sang [br][br] After month of silence around Nintendo’s iQue, here is the long awaited iQue Update with some exciting news about the console. This will make iQue owners but also N64 veterans very happy as it's finally getting interesting.[br][br]Nintendo recently didn't only announce Sin and Punishment for the iQue (which is available at iQue Depots since a couple of days), they will finally ship the iQue USB Cable. The magic accessory allows downloading new games, updating the iQue through the Internet, online play of iQue ported N64 titles and to communicate with other iQue owners. The cable is supposed to be available within two weeks.[br][br]Whether this development gives us an outlook how the NDS online functions are supposed to work or if this development is completely separate from other Nintendo (of Japan) developments, and if the online multiplayer modes are already built in into the previously published titles such as Mario Kart, remains unanswered at iQue Limited. [br][br][br]Online Enable your iQue[br][br]Before you will be able to use the relatively inexpensive iQue USB cable, you will have to enable your Flash Cartridge for the online mode (officially called "iQue@Home"). Lik Sang has been told by the iQue distributor that games can be purchased by buying the usual "game voucher" you would normally use in-store with the iQue Depot. By entering the code online, you can download instead. Over the internet you will also be able to maintain a list of the games that you currently own. If your flash card is full, just “store” some of them on iQue@Home to free up some flash memory (just as you could with iQue Depot in-store). Lik Sang will try the best to prepare proper English usage instructions once the service opens and the cable is available. [br]What is the iQue Player and how does it work?[br][br]The iQue Player is Nintendo's controller-style console that was released in China at November 21, 2003. The console connects directly to the TV and is based on N64 hardware in form of Nano-Technology in a single chip containing CPU, Graphic Engine, GPU and so on (this is called System on Chip, SoC).[br][br]Games for the iQue Player are not available the traditional way, they have to be downloaded to a 64 Mega Byte Flash Cartridge that is included with the system. In order to download games, you had to use one of Nintendo's iQue Depots (KIOSK) in one of China's supermarkets. For people not living in China, Lik Sang is offering pre-programmed Flash Cards with all games. [br][br]Those wanting more inforamtion should head over to Lik Sang to read more and see the screenshots too. ...
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