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    by Published on August 20th, 2010 23:21

    Liquid Pro Quo has posted an entry in the Neoflash 2010 Coding Contest:

    Heres the full details posted:

    Nickname: Liquid Pro Quo
    Project name: Mario Masochism v 0.2
    From: USA
    Division: Retro GAME
    Platform: PSP
    Original enter: YES
    Support Motion: NO
    In last NEO Compo this project have won in the top 10: NO

    Project description:

    Mario Masochism is not by any means your standard Mario clone. Prepare to be thrown into an unfair world, full of chaos and utter ridiculousness at every turn. It's King Koopa's dream world, where Mario simply doesn't have a chance =D . Masochistic in every way, but too addictive to put down. This version of the game includes the full first world (a few hours of gameplay) including a boss and a sneak peek bonus level into the Ghost World. Prepare to wear out your L trigger, but keep coming back for more, its Mario Masochism.



    Written in C++, the game is written from scratch using a custom built engine. And has an easy level design mechanic for anyone who feels they'd be creative enough to contribute to the project. Game Features an autosave feature activated after completion of every level, so that when you come back for more torture, you won't have to start from scratch again.

    and Here's a game play video:
    Warning! Spoiler! as video contains level walkthrough:

    Level 4 Walkthrough:

    http://www.youtube.com/watch?v=DENuo...eature=related


    How to play: Controls are listed in the game (the readme and for a reminder you can also press L on the title screen) but here they are again for reference:

    * Arrow Buttons: Move Left/Right
    * X: Jump/Double Jump
    * O: Toggle Music
    * Square: Hold to Run
    * Up: Press and hold to use exit portals
    * L: Reload Level
    * Start: Pause
    * Select: Back to main menu [while on pause screen]

    Basic goal of the game is from level to level to simply get Mario from his starting point to the exit portal, easy peazy ;]
    Give it a try!

    http://www.neoflash.com/forum/index....ic,6296.0.html ...
    by Published on August 20th, 2010 23:04

    leooomichel has posted an entry in the Neoflash 2010 Coding Contest:

    Heres the full details posted:

    Developpers: Léo & FlavR
    Projet name: Undead Terror (Demo version)
    From: France
    Division: Retro GAME
    Platform: PSP
    Original enter: YES
    In last NEO Compo this project have won in the top 10: NO

    Project description:
    There are three rules about Undead Terror, shoot, shoot again, reload and shoot even more.
    If you missed one, zombies will get you, no doubts.


    How to use:
    You wil have to defeat zombies in 10 stages, everyone is ended by a QTE scene, don't miss it or you will loose. To complete a stage, juste kill the appropriate number of zombies ( or more of course) and complete the QTE sequence.
    The commands are simple, use up and down or stick to target, press cross to shoot, sqarre to reload, triangle to change weapon.

    There's 10 levels, three differents backgrounds.

    The story isn't finished, we don't have already done all the pics, but all stages are ready, and you can play them of course.

    We want to thank:
    NeoFlash.com for the Neo Summer Retro Coding Contest 2010 (of course )
    Xtreamlua.com for its community
    PSP-Hacks.com for the Homebrew Idol 3
    SceneryBeta.com for the Scenery Beta 2010 ISH
    JiiCeii for the blood pic and the BorderedPrint function
    Metal Slug for the enemies sprites
    and kevinr for memprx and his help to learn Léo C-Programming

    When you play, you can choose between 4 weapons(switch with triangle):
    -The pistol, 7 bullets in a magazine, 30 damage per bullet.
    -The Uzi, 25 bullets in a magazine, 20 damage per bullet.
    -The M16, 30 bullets in a magazine, 15 damage per bullet.
    -The Machinegun, 70 bullets in a magazine, 10 damage per bullet.

    There are 4 types of enemies:
    -The Basic, 100 Health Points(HP)
    -The Teacher, 130 HP
    -The Female, 160 HP
    -A last enemy we let you discover

    I think I have quite introduced the game, I let you look at the screenies:
    Animated Splash(you can't really the animation on the screenshot^^):



    Download Link:
    http://www.mediafire.com/?1t22b2ctw313ru2

    If you have something to notice with the game, tell us, and it may be added in a future version

    Thanks for reading, an eventually for playing.
    Hope you liked the game

    PS: Sorry if I made mistakes with english, I am not biligual
    Note: If anything is missing into the presentation, please tell it to me, I'll change/add as quickly as possible.

    http://www.neoflash.com/forum/index....ic,6279.0.html ...

    SquarO 

    by Published on August 20th, 2010 23:00

    Aguilera_87 has posted an entry in the Neoflash 2010 Coding Contest:

    Heres the full details posted:

    Nickname: Aguilera_87
    Projet name: SquarO
    From: Spain
    Division: Retro GAME
    Platform: NDS
    Original enter: YES
    Support Motion: NO
    In last NEO Compo this project have won in the top 10: NO

    Project description:

    It's my port of SquarO to Nintendo DS.
    SquarO is a single-player casual game with a touch of Sudoku and Minesweeper. You can play Squaro for just a few minutes whenever, wherever you want to, even when you are waiting for your laundry to be done!

    How to use:

    Sinmply, put it in your flashcart and enjoy wherever you want. All controls with stylus.



    original game from:
    Marc LEBEL: http://www.squaro.fr/en/
    TRY IT! on internet browser: http://www.squaro.fr/app/

    My blog:
    http://khlavkalash.wordpress.com/

    http://www.neoflash.com/forum/index....ic,6295.0.html ...
    by Published on August 20th, 2010 22:58

    Nacho Cuesta has posted an entry in the Neoflash 2010 Coding Contest:

    Heres the full details posted:

    Nickname: Nacho Cuesta
    Project name: Duyumania
    From: Asturias, Spain
    Division: Retro GAME
    Platform: Nintendo DS
    Original enter: YES
    Support Motion: NO
    In last NEO Compo this project have won in the top 10: NO

    Project description:

    Duyumania is brain teaser/platformer for Nintendo DS.

    Sinopsis:

    Code: [Select]
    Once upon a time, a long, long, time ago, at the begining of the world, there wasn't night, during the day the sun shone and in the sunset so did the stars. Santa Claus lived in a cabin in the middle of the forest with their elves, called Duyus, and all of them keep protected the spirit of Christmas that gave light to the stars.One day, Santa went to fishing, and the moon, dying of envy for not being able to shine in the sky decided to steal christmas and replacethe stars. To make sure that nobody was able to found them again she hide them around the world.When Santa returned home that day he stared horrorized that not only the Spirit of Christmans had been stolen, but whithout the light of the stars the Duyus becomed petrified and turned into little blocks.Can Santa Regain the christmas stars? Make sure to help him using Duyus and your wit!
    Duyumania trailer
    http://www.youtube.com/watch?v=O_h2ss5-sy0

    Duyumania how to play
    http://www.youtube.com/watch?v=nYc2xF35jbM



    How to use:

    Simply drag the file Duyumania.nds to your flashcard or load it with your favorite emulator, but emulators does not save games to my knowledge.

    If your flashcard does not save games you may have to patch the rom with DLDI.
    DLDI web: http://chishm.drunkencoders.com/DLDI/
    Info about DLDI: http://dldi.drunkencoders.com/index.php?title=Main_Page

    Duyumania is avalaible in english and spanish, language load depending on user's preferences or firmware in emulator.

    All Duyumania content is completely original, graphics, music, etc.

    Stay tune for updates in http://twitter.com/nacho_cuesta

    http://www.neoflash.com/forum/index....ic,6290.0.html ...
    by Published on August 20th, 2010 22:55

    Nightfox has posted an entry in the Neoflash 2010 Coding Contest:

    Heres the full details posted:



    Nickname: NightFox
    Projet name: Speed Trap
    From: Barcelona, Spain
    Division: Retro GAME
    Platform: NDS
    Original enter: YES
    Support Motion: NO
    In last NEO Compo this project have won in the top 10: NO

    Project description:

    Speed Trap it's a topdown view racing arcade game for NDS. The main objetive of game it's complete all track laps before time runs out.

    How to use:

    Speed Trap
    Beta Version 20100802

    This is a very early version of Speed Trap, soo I need as many testers as possible to can adjust the difficulty of the game, so please those who test it, report the time made in the forum, so among all find a balanced difficulty.


    How to run the game.

    The game uses NitroFS file system, so it is possible that your flashcard can not execute directly.
    If so, start it using the "homebrew menu", which you will find in the folder concerned.

    Important!!!
    This game uses some advanced graphic effects that not works nice on emulators. Soo run always you can on real hardware.

    How to play.

    The controls are easy. A, accelerate, B, brake and turn with the pad. We can reposition the car on track if we stop it completely and press the X button. Press START at anytime to come back
    to main menu.


    For any questions, feel free to contact us at our official website

    http://www.nightfoxandco.com/

    or our email address

    [email protected]

    Greetings to all and to enjoy it.

    Hi!

    Here's the lastest BETA before Compo time dead line!

    http://www.mediafire.com/?ljn227akq7xchgs

    News:

    Now you can save records and cars parameters on SD card (any) and on emulator (only no$gba now)
    Can Select dificulty level (easy, normal & hard)
    Can customize all of the 10 cars of the game

    Enjoy!

    Regards

    Fox

    http://www.neoflash.com/forum/index....ic,6236.0.html ...
    by Published on August 20th, 2010 19:45

    Hey guys, here is my second neoflash comp 2010 entry.

    If you like it please vote for it here : Neoflash

    Project Description

    Snes9X Euphoria R4, is a Snes emulator for the PSP that plays most games at full speed. It supports most roms.

    -- Changes in this version :

    Rendering Rehash - Speed Up.
    Function clean up - Small speed up.
    Fixed Memory stick read error.
    Various fixes.

    Issues

    If you click load new game and the game just sits on a black screen... Click the home button again then press "reset snes".

    Screenshots



    Download

    Snes9x Euphoria R4 ...
    by Published on August 20th, 2010 18:02

    wwboy has posted an entry in the Neoflash 2010 Coding Contest:

    Heres the full details posted:

    Nickname: sharkwouter
    Projet name: Simon Says
    From: The Netherlands
    Division: Retro GAME
    Platform: PSP
    Original enter: YES
    Support Motion: NO

    Description:
    Just the old simon says game but then for the psp. Just have fun with it.



    http://www.neoflash.com/forum/index....ic,6293.0.html ...
    by Published on August 20th, 2010 17:56

    KL has posted an entry in the Neoflash 2010 Coding Contest:

    Heres the full details posted:

    Nickname: KL
    Projet name: 4S: Side Scrolling Space Shooter
    From: The Netherlands
    Division: Retro GAME
    Platform: PSP
    Original enter: YES
    Support Motion: NO
    In last NEO Compo this project have won in the top 10: NO

    Project description:
    4S is a retro style space shoot 'em up. You fly an aircraft through 2 levels. You don't have upgrades to worry about. Just make sure you don't get hit. The levels feature 5 unique enemytypes and a boss at the end of the second level.

    How to use:
    unzip the archive in your psp/game directory.
    Use the arrows or the analogstick to move and X to shoot.

    http://www.neoflash.com/forum/index....ic,6291.0.html ...
    by Published on August 20th, 2010 17:52

    Gefa has posted an entry in the Neoflash 2010 Coding Contest:

    Heres the full details posted:

    Nickname: Gefa
    Projet name: Portable Bubble
    From: Italy
    Division: Retro GAME
    Platform: PSP
    Original enter: NO
    Support Motion: NO
    In last NEO Compo this project have won in the top 10: Yes

    Description:
    Portable Bubble is a Puzzle Bobble clone for PSP.
    It has some interesting features, like the possibility to create new levels. Besides, you can download new level set connecting your PSP online. Simply, from the main menu go to "Download", select an access point where to connect and then with the D-pad select the level set you want to download.
    From version 2.1.0, is possible to listen your personal music (located in ms0:/MUSIC) during the game (with L and R buttons you can change the song to play).

    By default, Portable Bubble contains three level sets, for a total of 120 levels.
    The first, "default_levels", is directly taken from Frozen Bubble.

    Little explanation of the main menu:
    Start Level Set: From here, after to have choosen the level set, you select the level you want playing
    Play A Random Level: Play a randomly generated level!
    Download: Download new level sets from the Internet
    Options: From here, you can enable the "Personal Music" mode and enable/disable the sounds effects.
    Exit: Exit from the game.

    Installation:
    Copy the "python" and "PSP" directories in the root of your memory stick.

    Some Screenshots:



    ChangeLog:

    Quote
    ## Portable Bubble changelog

    v1.0.0
    - First public release.

    v2.0.0
    - Added two background musics (thanks to sakya);
    - Now the game use oslib (thanks to sakya);
    - Frame rate is stabilized;
    - Added a system of record for each level;
    - First to play a level, is now possible to see a preview of that;
    - Added two new level sets;
    - Added the possibility to download new level sets from you PSP;
    - Solved some bugs;
    - Graphic improved.

    v2.1.0
    - Solved some bugs;
    - Graphic improved;
    - Added NeoFlash Compo 2010 splash screen;
    - Added "Loading..." splash screen before loading all game's resources;
    - Now is possible to listen personal music (must be located in ms0:/MUSIC) during the game.
    - Added "Options" menu, where is possible:
    - To enable the "Personal music" mode;
    - To enable/disable sounds effects.

    http://www.neoflash.com/forum/index....ic,6289.0.html ...
    by Published on August 20th, 2010 17:50

    maRk2512 has posted an entry in the Neoflash 2010 Coding Contest:

    Heres the full details posted:

    Nickname: maRk
    Projet name: Sokoban Touch & Go!
    From: Germany
    Division: Retro GAME
    Platform: NDS
    Original enter: YES
    Support Motion: NO
    In last NEO Compo this project have won in the top 10: NO

    DOWNLOAD LATEST VERSION HERE: Sokoban Touch & Go!

    Project description:

    Sokoban?!

    Yes, i know... ...another sokoban game but i'm a big fan of this mindbending puzzler.

    I start this project because is hate this endless "keyboard hacking" in other games.

    With the new stylus control you can play sokoban comfortable like never before!

    Have fun!

    Attention! "The games uses NitroFS so you need a compatible flashcard or hbmenu."


    How to use:

    Just "touch and go"...!!!

    Update: August 12, 2010

    - Added some message/question boxes (And i mean "boxes")
    - FIX: Save/load function should work without any glitches.
    - ...and a lot of minor fixes (Added a "load tilemap" function to the 3d/2d background class, and so on... blah.. blah... boring coder stuff...)


    Update: August 18, 2010

    - Added some decent sound-fx
    - Added eyecandy (intro and a bunch of particles when you move the stylus over the display.)

    This is the final release version! Enjoy!

    http://www.neoflash.com/forum/index....ic,6244.0.html ...
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