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    by Published on July 3rd, 2010 23:23



    The Lavalit Team have released a new version of Openbor for Consoles,Wii, PSP, Dreamcast, Dingoo, Gp2x and Wiz.

    OpenBOR is a continuation of Beats Of Rage originally created by the wonderful
    folks over at http://www.senileteam.com


    History
    ----------------------
    As fans of the 'Streets of Rage' series that originally appeared on the SEGA
    megadrive/genesis, we always wanted to see streets of rage 4. But the waiting
    proved futile, and streets of rage 4 never came. That's why we tried to correct
    this mistake and fill the void by making the ultimate tribute to Streets of Rage:
    Beats of Rage!!


    Development
    ----------------------
    Beats of Rage was created by Senile Team. However, the character sprites and
    some parts of the backgrounds are taken from 'the King of Fighters' games by
    SNK Playmore. Therefore special thanks go out to SNK Playmore and SEGA who
    unknowingly helped in creating this game.

    Beats of Rage and OpenBOR are a free, fully functional game, which includes
    music, and features six playable levels plus a bonus level. It is available
    for many systems

    Rev 2847 2010-07-01 13:04:40
    Author: plombo

    Log message:
    Merged more code from AnotherOne's Symbian port. ...
    by Published on July 3rd, 2010 23:23



    The Lavalit Team have released a new version of Openbor for Consoles,Wii, PSP, Dreamcast, Dingoo, Gp2x and Wiz.

    OpenBOR is a continuation of Beats Of Rage originally created by the wonderful
    folks over at http://www.senileteam.com


    History
    ----------------------
    As fans of the 'Streets of Rage' series that originally appeared on the SEGA
    megadrive/genesis, we always wanted to see streets of rage 4. But the waiting
    proved futile, and streets of rage 4 never came. That's why we tried to correct
    this mistake and fill the void by making the ultimate tribute to Streets of Rage:
    Beats of Rage!!


    Development
    ----------------------
    Beats of Rage was created by Senile Team. However, the character sprites and
    some parts of the backgrounds are taken from 'the King of Fighters' games by
    SNK Playmore. Therefore special thanks go out to SNK Playmore and SEGA who
    unknowingly helped in creating this game.

    Beats of Rage and OpenBOR are a free, fully functional game, which includes
    music, and features six playable levels plus a bonus level. It is available
    for many systems

    Rev 2847 2010-07-01 13:04:40
    Author: plombo

    Log message:
    Merged more code from AnotherOne's Symbian port. ...
    by Published on July 3rd, 2010 23:23



    The Lavalit Team have released a new version of Openbor for Consoles,Wii, PSP, Dreamcast, Dingoo, Gp2x and Wiz.

    OpenBOR is a continuation of Beats Of Rage originally created by the wonderful
    folks over at http://www.senileteam.com


    History
    ----------------------
    As fans of the 'Streets of Rage' series that originally appeared on the SEGA
    megadrive/genesis, we always wanted to see streets of rage 4. But the waiting
    proved futile, and streets of rage 4 never came. That's why we tried to correct
    this mistake and fill the void by making the ultimate tribute to Streets of Rage:
    Beats of Rage!!


    Development
    ----------------------
    Beats of Rage was created by Senile Team. However, the character sprites and
    some parts of the backgrounds are taken from 'the King of Fighters' games by
    SNK Playmore. Therefore special thanks go out to SNK Playmore and SEGA who
    unknowingly helped in creating this game.

    Beats of Rage and OpenBOR are a free, fully functional game, which includes
    music, and features six playable levels plus a bonus level. It is available
    for many systems

    Rev 2847 2010-07-01 13:04:40
    Author: plombo

    Log message:
    Merged more code from AnotherOne's Symbian port. ...
    by Published on July 3rd, 2010 23:23



    The Lavalit Team have released a new version of Openbor for Consoles,Wii, PSP, Dreamcast, Dingoo, Gp2x and Wiz.

    OpenBOR is a continuation of Beats Of Rage originally created by the wonderful
    folks over at http://www.senileteam.com


    History
    ----------------------
    As fans of the 'Streets of Rage' series that originally appeared on the SEGA
    megadrive/genesis, we always wanted to see streets of rage 4. But the waiting
    proved futile, and streets of rage 4 never came. That's why we tried to correct
    this mistake and fill the void by making the ultimate tribute to Streets of Rage:
    Beats of Rage!!


    Development
    ----------------------
    Beats of Rage was created by Senile Team. However, the character sprites and
    some parts of the backgrounds are taken from 'the King of Fighters' games by
    SNK Playmore. Therefore special thanks go out to SNK Playmore and SEGA who
    unknowingly helped in creating this game.

    Beats of Rage and OpenBOR are a free, fully functional game, which includes
    music, and features six playable levels plus a bonus level. It is available
    for many systems

    Rev 2847 2010-07-01 13:04:40
    Author: plombo

    Log message:
    Merged more code from AnotherOne's Symbian port. ...
    by Published on July 3rd, 2010 23:23



    The Lavalit Team have released a new version of Openbor for Consoles,Wii, PSP, Dreamcast, Dingoo, Gp2x and Wiz.

    OpenBOR is a continuation of Beats Of Rage originally created by the wonderful
    folks over at http://www.senileteam.com


    History
    ----------------------
    As fans of the 'Streets of Rage' series that originally appeared on the SEGA
    megadrive/genesis, we always wanted to see streets of rage 4. But the waiting
    proved futile, and streets of rage 4 never came. That's why we tried to correct
    this mistake and fill the void by making the ultimate tribute to Streets of Rage:
    Beats of Rage!!


    Development
    ----------------------
    Beats of Rage was created by Senile Team. However, the character sprites and
    some parts of the backgrounds are taken from 'the King of Fighters' games by
    SNK Playmore. Therefore special thanks go out to SNK Playmore and SEGA who
    unknowingly helped in creating this game.

    Beats of Rage and OpenBOR are a free, fully functional game, which includes
    music, and features six playable levels plus a bonus level. It is available
    for many systems

    Rev 2847 2010-07-01 13:04:40
    Author: plombo

    Log message:
    Merged more code from AnotherOne's Symbian port. ...
    by Published on July 3rd, 2010 23:14

    There have been nearly half a dozen Idolmaster titles in the past five years. But, it looks like the franchise is finally ready to jump to the big number 2. Andriasang reports that a new Idolmaster for Xbox 360 -- Idolmaster 2 -- will be coming your way in 2011. A new trailer (which we sat through in public for you) was also released via the game's official website.

    Apparently, this time around, players will be tasked with turning three Idols into national hits. Characters from the first Idolmaster, as well as characters from Idolmaster SP and a couple new Idols, will be making up the game's roster, and everyone is said to have aged by one year. Little else is known about the sequel at the moment, but if you want to sing along to some bubblegum J-Pop

    http://www.joystiq.com/2010/07/03/id...oming-in-2011/ ...
    by Published on July 3rd, 2010 23:13



    With the PS3's plethora of USB ports scattered across the front, you'd think it'd be a no-brainer that all shooters on the console would support keyboard and mouse controls to make the FPS purists happy. Sadly that's not nearly the case, so it's up to companies like Penguin United (creators of a fine array of silly Wii peripherals) to fill the void. The Eagle Eye is its attempt, a surprisingly sizable box with an unfortunately short 2-foot USB cable and inputs for mouse and keyboard. Using buttons on that box you assign controller inputs to keys and away you go, hunting the Helgath's worst in WASD. The cost is a bit steep at $60 when it ships later this month, but nobody said having a (possibly imaginary) unfair advantage over the competition would be cheap.

    http://www.engadget.com/2010/07/03/p...-shooters-dis/ ...
    by Published on July 3rd, 2010 23:10

    In the light of the clamor over the iPhone 4 Grip of Death, AnandTech recently reverse-engineered the signal-strength-to-bars mapping for the iPhone 4. Because Android is open source, we can determine the corresponding mapping for Android in combination with the 3GPP spec referenced in the source, allowing the signal-strength-to-bars mapping for both Android and the iPhone 4 to be plotted on the same axes. This shows that the iPhone 4 consistently reports a higher percentage signal strength (as defined by the fraction of bars lit) than Android GSM devices at the same signal strength.

    http://apple.slashdot.org/story/10/0...ars-Comparison ...
    by Published on July 3rd, 2010 23:08

    Nearly 70 per cent of Japanese consumers have no plans to buy a 3D telly, a survey says.

    Of those, almost 70 per cent cited the hassle of wearing special glasses, 57 per cent said prices were too high and close to 40 per cent said there was not enough 3D content.

    Kakaku.com (reported by Reuters), polled 8957 individuals to get their thoughts on 3D.

    Only 31.2 per cent were considering or wanted to purchase a 3D telly.

    The results will make for difficult reading for Sony, which is pushing 3D hard.

    But the PlayStation 3 manufacturer will take solace in the fact that nearly a third of the Japanese public are interested in buying a 3D TV.

    Still, the sticking point for many remains having to wear glasses while watching films and playing games in 3D.

    Yesterday Sony's Worldwide Studios boss Shuhei Yoshida defended the tech, saying: "With the latest technology, the glasses are light and you kind of forget you're wearing them after a while."

    http://www.eurogamer.net/articles/ja...-by-3d-glasses ...
    by Published on July 3rd, 2010 23:07

    David Cage has told Eurogamer that Quantic Dream has begun work on the next generation of "technology".

    The studio sacrificed Heavy Rain's Chronicles DLC in order to retrofit Move controls to the emotional thriller. But that hasn't prevented work on "risky" and "pioneering" future projects steaming ahead.

    "Certainly not!" exclaimed Cage. "Most of the team currently works on the next generation of technology and future concepts. We plan to significantly improve the technology compared to Heavy Rain, continue to take risks and explore new grounds.

    "Many people wondered why we were not 'milking the cow' after the success of Heavy Rain - why we were not creating a sequel for next Christmas. It may sound weird from the outside, but this is really not how I see my company. We genuinely try to be pioneers for this medium and discover new possibilities, which means taking more risks and not always giving people what they expect.

    "It also means having creative freedom and going every day to the office with a big smile thinking you are really lucky to do what you do, and being proud of your games," he said.

    Cage told Eurogamer yesterday he wasn't overjoyed at ditching the Chronicles add-ons. But creatively he has ants in his pants and the prospect of lingering on Heavy Rain any longer was unappealing and dejecting.

    "I need the challenge, I need the thrill of a new idea, I need to fight to convince my team, feel the danger, feel the fear, feel the excitement of working on something you strongly believe in," he surged.

    "I am probably stupid to think that way as it certainly makes my life more difficult, but I am still naïve enough to let my passion lead my choices."

    At the start of June, reports leaked that claimed Cage was working on a science fiction thriller called Horizon. He isn't, but he told us he liked the concept.

    "I don't know where this information comes from but there is no project called Horizon featuring a couple in a science-fiction world currently in development at Quantic Dream," confirmed Cage. "Though if the script is available it sounds like a good idea."

    "As you know, I am not particularly secret about Quantic's projects. We will officially announce them as soon as we are ready."

    Them?

    Cage was at E3 last month to unveil Move controls for Heavy Rain. These will be part of a re-issue of Heavy Rain released later this year. A patch will be offered to existing owners to add Move support to their game.

    The rest of E3 failed to excite Cage, whose crusade to attract a mature audience to videogames appears to be a lonely one.

    "This year E3 was mainly for hardware, for Move, Kinect and 3DS. I saw many great games that I will buy for my son, few I will buy for myself," he told us.

    "I continue to hope that our industry will one day seriously consider making games for an adult audience. Unfortunately, E3 showed little progress in this direction."

    http://www.eurogamer.net/articles/qu...n-next-gen-now ...
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